Harbor Warehouse Heist

Immerse yourself in the thrilling world of high-stakes crime with the Syrinscape Modern SoundSet: Harbor Warehouse Heist. This meticulously crafted audio experience transports you and your players into the heart of a daring heist, where every moment is fraught with tension and excitement.
"In the dim glow of a cluttered club backroom, the air hums with anticipation as your crew huddles over the blueprints. The low, rhythmic pulse of the urban jungle filters through the cracked windows, setting the tempo for your planning session. The buzz of distant conversation and the occasional clink of glass from the dingy bar in the next room weave into the background, creating an atmosphere charged with excitement and tension.Whether you're running a tabletop RPG or crafting a cinematic audio experience, the Harbor Warehouse Heist SoundSet from Syrinscape offers unparalleled depth and realism. Elevate your storytelling and immerse your players in a world of adventure and intrigue with this essential addition to your audio arsenal.
"With the plan set, you step into the night, slipping into a sleek car that roars to life with a growl of power. The city streets blur by, a cascade of neon lights and shadowy alleys, as you travel in style towards the docks. The transition from bustling city to the eerie quiet of the docks is stark; the night is filled with the gentle lapping of water against the hulls of moored vessels and the creaking of ropes straining against their bindings.
As you approach the warehouse, the mood shifts to one of stealth and suspense. The team moves with practiced precision, navigating through shadows and past the a quietly humming generator. The air is taut with the promise of conflict, punctuated by an occasional distant echo of a siren like a bad omen sung by the wind and all underpinned by the sound of your heartbeats in your ears.
"Inside, the warehouse is a cavernous expanse of silence, broken only by the soft scuff of footsteps and the occasional metallic clink as you crack open the lock to the secure storage area. The thrill of success is short-lived, however, as the quiet is shattered by the staccato burst of automatic weapons. The firefight erupts with a cacophony of gunfire - every manner of muzzle crack and pop, and the thrilling zing of ricochets too close for comfort.
"Heart pounding, you sprint through the chaos. The sound of your own breath, heavy and panicked, blends with the frantic rhythm of running feet. The adrenaline rush is palpable, as is the tension of the getaway – the screech of tires and the roar of the engine as you speed away from the scene.
"In the aftermath, a sense of jubilant relief washes over the group. The safe house is alive with the sound of celebration – the murmur of voices, bursts of laughter, and the clinking of glasses as you toast to your success. The urban jungle outside continues its relentless rhythm, but for now, in this moment of triumph, it feels like the world is yours."
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.
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SoundSet Specifics
Moods
Sailing in
Teleporting in
Meeting Aremag
Royal Docks: Day
Royal Docks: Night
Warehouse/Dry Docks: Day
Warehouse/Dry Docks: Night
Throwing hands
Elements
Theme music
Unsettling music
Combat music
Dinos walking
Random voices II
Random voices
Very busy city ambiance
Children
Busy marketplace
Street noises
Crowd noise
Background crowd
Crowd noise II
Angry crowd
Gulls
Scrap seller
Unsettling noises
Waves lapping
Ship waves
Distant waves crashing
Watermill machinery
Chains
Metal tools
Ship building
Bumping into the crowd
Metal tools II
Dinos close
Dinos far away
Creaking boards
Fly
Creaking boards II
Ship's bell
Random tools
Dock workers
Dock workers II
Creaking boards III
People coming and going
Footsteps on wood
Creaking ropes
City night ambience
Crew
Sails
Punches
Cheers
Onlookers
Door/breaking wood
Laughing
Plates
Oofs and arghs
Grunts and shouts
Smashing glass
Fighting voices
Boos
Ooos
Official D&D
Dino noises
Aremag arrives
Steam breath
"More."
"Heave it over."
Sudden rain
Warning horn
Tabaxi minstrels
Teleporting in
Heavy rain II
Heavy rain I
Bully taunts
Bully yields
Look out!
Stop, thief!
Flying Snake
Credits
TOA Port Nyanzaru: Harbor Ward
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"soccer-amateurs-01-nl" by "klankbeeld" (https://freesound.org/people/klankbeeld/)
"roofhammering04" by "WIM" (https://freesound.org/people/WIM/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"roofhammering03" by "WIM" (https://freesound.org/people/WIM/)
"playground-01" by "klankbeeld" (https://freesound.org/people/klankbeeld/)
"roofhammering02" by "WIM" (https://freesound.org/people/WIM/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)Key: "sample name" by "username".
Amrik – voised and edited by Barry Doublet for Syrinscape
"Syrinscape" performed by Benjamin Loomes for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Campus walla variants created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape
Dinosaur noise created by Tim Wilhelm for Syrinscape
Flying Snake was created by Tim Wilhelm for Syrinscape
Footsteps on dock created by Christian Koerding for Syrinscape
Voice over recorded by Tim Wilhelm for Syrinscape
Cassomir local performed by Benjamin Loomes for Syrinscape
"Grum’shar voices" performed by Emi of Wizards of the Coast
Fight sounds created by Syrinscape
Voice of Halaster by Richard Whitters of Wizards of the Coast
Heavy Rain was created for Syrinscape by Tim Wilhelm
Tabaxi minstrel songs written by Tim Wilhelm for Syrinscape
Male student laughter created by Christian Koerding for Syrinscape
Tomb of Annihilation. Main theme song for the game written by Tim Wilhelm
Kish talking – created by Barry Doublet for Syrinscape
Yawning Portal – cheer created by Syrinscape for Dungeons & Dragons RPG
Mind Shattered Guards voices by Virginia Meadows
Warning horn created for Syrinscape by Tim Wilhelm
Cassomir local performed by Benjamin Loomes for Syrinscape
Aremag sounds created by Tim Wilhelm for Syrinscape
More Dino footprints, created using edited Creative Common Zero samples.
Footsteps on wood created by Christian Koerding for Syrinscape
Mind Shattered Guards voices by Morgan Rands
DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
Minotaur vocalisations created by Benjamin Loomes for Syrinscape from actual bull sounds
All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.