D&D Sounds & Music: Skeleton battle
Preview
"The old keep appears abandoned… only rats and other vermin are said to be creeping through the crumbling stones, but it doesn’t take long for the party to discover that the old bones do not lie still in this dark place."
This SoundSet has complete support for an intense encounter with either a small group of skeletons or an overwhelming horde. Including a tense music track to build anticipation while the party explores the ruins and twelve different high intensity battle music tracks so you can set the mood just right… as well as the usual beautiful immersive sound design you’ve come to expect from Syrinscape.
From the Monster Manual:
Skeletons arise when animated by dark magic. They heed the summons of spellcasters who call them from their stony tombs and ancient battlefields, or rise of their own accord in places saturated with death and loss, awakened by stirrings of necromantic energy or the presence of corrupting evil.
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.
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SoundSet Specifics
Moods
Abandoned keep (outside)
Abandoned keep (inside)
Abandoned keep (not alone)
Skeleton battle (armed with swords only)
Skeleton battle (armed with swords only - more music)
Skeleton battle (armed with swords and bows)
Skeleton battle (armed with swords and bows - more music)
Skeleton horde battle
Skeleton horde battle (more music)
Abandoned keep (aftermath)
Elements
Skeleton battle
Skeleton horde battle
Disturbing
Countryside ambiance
birds
Gentle breeze
Animals
Footsteps in forest
Ominous wind
Abandoned keep ambiance
Rubble
Creaking
Footsteps stone (inside)
Bones in the distance
Skeleton hiss (in the distance)
Skeleton short bow hits and misses
Skeleton movement
Skeleton sword strikes and misses
Skeleton hiss
Skeleton hiss II
Skeleton hiss III
Fighting (low voices)
Fighting (high voices)
Fighting (neutral voices)
Damaging hide or leather
Swords clash whoosh
More swordplay
Blunt swings and hits
Taking damage
Crossbow attack
More skeleton movement
*USE ME* for spell combat
Official D&D
Combat sting
Major battle sting
Skeleton hiss
Skeleton sword strike
Skeleton sword misses
Skeleton short bow hits
Skeleton short bow misses
Kill shot on skeleton
Credits
Skeleton battle
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"wood-creak-02" by "dheming" (https://freesound.org/people/dheming/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
"Sword-swipes" by "LukeSharples" (https://freesound.org/people/LukeSharples/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"sword-slash-attack" by "qubodup" (https://freesound.org/people/qubodup/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Rock sounds created by Barry Doublet for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Goblin fighting drums created by Barry Doublet for Syrinscape
Slow footsteps on gravel sounds created by Barry Doublet for Syrinscape
Goblin hiss performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
Ominous wind sounds was created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Lox bones sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Hezrous hiss performed & edited by Barry Doublet for Syrinscape
Exertion sounds created by Benjamin Loomes for Syrinscape
Swordplay sounds created by Benjamin Loomes for Syrinscape
Goblin fighting drum created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Lost mine of Phandelver ID audio created by Benjamin Loomes
Cellar in Phandelver created by Barry Doublet for Syrinscape
Guard cries processed by Benjamin Loomes for Syrinscape
Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
Windy-autumn-forest-soundscape created by Benjamin Loomes for Syrinscape
Footsteps on gravel sounds created by Barry Doublet for Syrinscape
Combat sting created by Tim Wilhelm For Syrinscape
Oneshot Kill Skeleton sounds created by Barry Doublet for Syrinscape
Lox bone sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"musical stabs" – composed by Barry Doublet for Syrinscape
"Goblin fighting drums new 3" – composed by Barry Doublet for Syrinscape
"Big fight 4" – composed by Barry Doublet for Syrinscape
"TOFW Combat Stinger_03" composed and performed by Tim Wilhelm for Syrinscape
"Cave Running" composed and performed by Barry Doublet for Syrinscape
"Big Fight 3" – composed by Barry Doublet for Syrinscape
“Lurking” – composed by Tim Wilhelm for Syrinscape
"Big fight" – composed by Barry Doublet for Syrinscape
"Big fight 1" – composed by Barry Doublet for Syrinscape
"God Like Doom" composed and performed by Barry Doublet for Syrinscape
"TOFW Combat Stinger_02" composed and performed by Tim Wilhelm for Syrinscape
"Smash & Bash" composed and performed by Barry Doublet for Syrinscape
"TOFW Combat Stinger_01" composed and performed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.