D&D Sounds and Music: Tomb of Annihilation MegaPack

USD 119.99

Elevate your gaming nights with Syrinscape’s rich tapestry of role-playing game music.

The Tomb of the Nine Gods, known to some as the Tomb of Horrors, is a sprawling death-trap dungeon built by the lich, Acererak. Many believe the purpose of this dungeon is nothing more than an elaborate test created by the lich, a kind of gauntlet, not the least, because of the promise of great riches awaiting those who survive the challenges within. However, during the party's time in Chult the characters have learned of its darker purpose.

A long journey across the island has led the party here. They have grown in strength and gathered mighty weapons to aid them, but will it be enough to stop the evil within and end the death curse once and for all.

Even if you are not running Tomb of Annihilation this SoundPack offers much for ANY dungeon building Dungeon Master, including:

  • a grand entrance to an exotic tropical port
  • coliseum 'entertainment', where the PCs get to be a 'part of the action'
  • DINOSAURS
  • racing DINOSAURS
  • lush rain forest
  • ancient shrines
  • a jungle maze with moving plants
  • a windy plateau above the jungle
  • a pirate cove inside a shoreline cliff
  • an ancient abandoned yuan-ti city
  • themed trap chambers, such as a rotating room, a room flooding with water, a magnetic trap room, and many more...
  • a wide variety of rooms to populate a classic dungeon delve, including: an underground river and waterfall, strange rooms pulsing with magic, wide open areas with unknown footsteps echoing in the distance, the classic magic fountain room,
  • empty tombs
  • and so much more!

    Did you know that Syrinscape can simulate realistic environmental acoustics, adding echoes to dungeons and wind to mountaintops?

    Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.

    TM & ©2024 Wizards of the Coast LLC.



    This product is included for FREE with a SuperSyrin Subscription. Consider trying that out instead?

    A SuperSyrin subscription includes complete access to ALL of Syrinscape Fantasy, Sci-Fi and Boardgame PLUS ownership of all future Dungeons and Dragons, Pathfinder, General Fantasy, Sci-Fi and Boardgame soundsets.

    Try Syrinscape for FREE today!

    $10.99 per month. 1st month FREE.
    Full access to everything Syrinscape.
    Cancel before the end of your trial and pay nothing.

    Learn More
  • SoundSet Specifics

    SoundSet

    TOA4 Part 1

    Moods

    Main gate
    Hall of war
    Battling Yuan-ti and basilisks
    Hall of serpents
    Armory
    Fenthaza's quarters
    Battling Fenthaza and her guards
    Sacrificial chambers
    Evil oracle
    Prisoner pits
    Battling Yuan-ti guards

    Elements

    Fane of the Night Serpent
    Combat music
    Major battle
    Combat music II
    Exploring the Fane
    Disturbing
    Jungle day
    Waterfall
    Dinos faraway
    Bird songs
    Tumbling pebbles
    Crumbling stone
    Moving through the underbrush
    Snakes nearby
    Insect flybys
    Triceratops
    Phantom breeze
    Braziers
    Ghostly noises
    Strange rumblings
    Snakes
    Swords clash whoosh
    Taking damage
    Armor foley
    Spell combat
    Blunt swings and hits
    Punches
    Fighting (low voices)
    Fighting (high voices)
    Fighting (neutral voices)
    Swooshing
    Damaging hide or leather
    Magical aura
    Ruin ambiance
    Hollow wind
    Cavern winds moving
    Footsteps stone (inside shrine)
    Torches
    Stagnant pool
    Basilisk
    Basilisk attack
    Chains
    Yuan-ti chatter
    Chain movement
    Triceratops moving
    Haunted screams
    Bone naga moving
    Incense bowls
    Air elemental attack
    Air elemental roars
    Fenthaza attacks
    Yuan-ti bite
    Yuan-ti attacks
    Yuan-ti attacking
    Slithering
    Skulls chanting Abyssal (looped)
    Chained prisoner
    Prisoners
    More prisoners
    Heavy bubbling
    Rising steam
    Steam
    Official D&D
    Combat sting
    Dramatic sting II
    Dramatic sting
    Portcullis close
    Iron lever for portcullis
    Ukurlahmu-Come closer
    Ukurlahmu-Password
    Ukurlahmu attacks
    Fenthaza
    Air elemental slam
    Failed climbing check
    Yuan-ti attack
    Picking lock
    Snakes in the pit
    Basilisk roar
    Petrifying gaze
    Poison gas trap helm
    Air elemental roar
    Skulls chanting Abyssal

    SoundSet

    TOA4 Part 2

    Moods

    The fane
    Harem
    Throne room
    Ras Nsi's lair
    Battling Ras Nsi
    Battling Azi Mas
    Venom distillery
    Battling Yuan-ti guards

    Elements

    Ras Nsi attacks
    The Fane
    Ras Nsi
    Combat music
    Combat music II
    Disturbing
    Ras Nsi combat
    Harem music
    Waterfall
    Tumbling pebbles
    Breeze from flooded cave
    Braziers
    Ghostly noises
    Crumbling stone
    Strange rumblings
    Snakes
    Swords clash whoosh
    Spell fighting
    Sword damage
    Armor foley
    Fighting (low voices)
    Yuan-ti attacks
    Fighting (high voices)
    Hollow wind
    Steam
    Bowl of blood
    Dripping blood
    Cauldron boiling
    Elephant fountains
    Footsteps stone
    Snakes in the pit
    Water fountains
    Cloth flapping in the wind
    Water from cave
    Ghouls
    Ghoul attack
    Ghoul slams
    Ghouls shuffling
    Yuan-ti harem
    Yuan-ti harem II
    Flying shields
    Haunted screams
    Yuan-ti chatter
    Damaging hide or leather
    Blunt swings and hits
    Torches
    Yuan-ti bites
    Yuan-ti moving and attacking
    Slithering
    This dungeon breathes
    Crystal chimes
    Footsteps in mud
    Moaning zombies
    Small splashes
    Official D&D
    Combat sting
    Dramatic sting
    Ras Nsi threatens
    Ras Nsi spellcasting
    Ras Nsi attacks
    Sekelok
    Yuan-ti broodguard
    Picking lock
    Flame trap
    Spell combat
    Force open wooden door
    Yuan-ti slithering
    Yuan-ti bite
    Snake swarm
    Fane gong
    Teleporter
    Portcullis close
    Azi Mas attacks
    Forcing open stone door
    Combat sting
    Azi Mas surrenders

    SoundSet

    TOA4 Part 3

    Moods

    Snake pit
    Blood baths
    Sauna
    Captives grotto
    Underground river
    Hydra's lair
    Battling the Hydra
    Fungi cavern
    Battling Yuan-ti guards

    Elements

    Saja N'baza
    Combat music
    Combat music II
    Hydra roar
    Underground river
    Tumbling pebbles
    Giant snake
    Phantom breeze
    Jungle animal cries
    Slithering
    Braziers
    Ghostly noises
    Crumbling stone
    Strange rumblings
    Snakes
    Swords clash whoosh
    Spell fighting
    Taking damage
    Armor foley
    Fighting (high voices)
    Fighting (low voices)
    Punches
    Swooshing
    Ruin ambiance
    Magical aura
    Damaging hide or leather
    Torches
    Stagnant pool
    Yuan-ti chatter
    Yuan-ti attacks
    Blunt swings and hits
    Hydra hisses
    Wooden creaks
    Footsteps on wood
    Rattle snakes
    Snakes II
    Moving snake
    More snakes
    Creaking boards II
    Running water
    Bath blood
    Big splashes
    Drips
    Sword damage
    Steam
    Bowl of blood
    Dripping blood
    Yuan-ti chatter II
    Yuan-ti bites
    Yuan-ti moving and attacking
    This dungeon breathes
    Soft footfalls
    Campfire
    Drugged prisoner
    Crying prisoner
    Crazy prisoners
    Prisoners having psychotic dreams
    Footsteps stone
    Prisoners muttering
    Prisoners grunts
    Small splashes
    Splashing through water
    Lake shore
    Official D&D
    Combat sting
    Dramatic sting
    Hydra roar
    Yuan-ti slithering
    Yuan-ti bite
    Spell combat
    Force open wooden door
    Cowbell
    Green slime
    Yellow mold spores
    Hydra breaks the surface
    Here's the hydra

    Moods

    Entering the city from the Northeast
    Entering the city from the Southwest
    An unwelcome welcome (gargoyle attack in the city)
    An unwelcome welcome (gargoyle attack on cliffside)
    The city entrance
    The walled compound
    The spirit pole
    Yuan-ti attack
    Finding Orvex
    The great rift
    Bag of Nails-The ambush is set
    Battling Bag of Nails
    Hail to the king

    Elements

    Omu
    Bag of Nails
    King of feathers
    Combat music II
    Combat music III
    Exploring Omu
    Vegepygmy sacrifice
    Orvex Ocrammas
    King of feathers
    Firing bow
    Punches
    Punches II
    Distant jungle
    Footsteps stone
    Insect flybys
    Giant footsteps
    Unsettling wind
    Swordplay
    Jungle day
    River
    Armor sounds heavy
    Crumbling stone
    Tumbling pebbles
    Dinos farway
    Bird songs
    Jungle - active
    Mountain wind
    Parrots
    Exotic bird
    Fighting (high voices)
    Fighting (low voices)
    Wild dogs
    Waterfall
    Gargoyle wings (slow)
    Gargoyle screetches
    Gargoyle screetches (distant)
    Gargoyle screetches (distant) II
    Blunt swings and hits
    Sandy footsteps
    Creaking portcullis
    Slithering
    Yuan-ti attacking
    Yuan-ti bite
    Taking damage
    Vegepygmy chatter
    Vegepygmy chatter II
    Grung sacrifice
    Lava & water pools
    Damaging hide or leather
    Running and firing
    Gargoyle wings (flying)
    Swords clash whoosh
    Official D&D
    Combat sting
    Dramatic sting
    Sudden rainstorm
    Volcanic explosion
    Falling through the ceiling
    Forcing open an iron door
    Orvex Ocrammas
    Spell combat
    Picking lock
    Gargoyle attack
    Gargoyle screetch
    Yuan-ti slithering
    Yuan-ti bite
    Spirit pole
    King of feathers
    King of feathers (Misty Step)
    King of feathers (He's behind me, isnt he?)
    Bag of Nails misses
    Bag of Nails hits

    Moods

    Kubazan's shrine
    Disturbing the froghemoth
    Chamber of bravery
    Shagambi's shrine
    Kamadans attack
    Arena gallery
    Battling the clay gladiators
    Moa's shrine
    Jaculi ambush
    Chamber of deception

    Elements

    Combat music III
    Combat music II
    Test your mettle
    Exploring the shrine
    Combat music
    Jungle day
    Dinos faraway
    Bird songs
    Parrots
    Exotic bird
    Waterfall
    Tumbling pebbles
    Gargoyle screetches (distant)
    Minor rock movement
    Crumbling stone
    Something in the underbrush
    Something in the underbrush II
    Jungle sounds
    Dino roars
    Insect flybys
    Distant jungle
    Stagnant pool
    Water splash
    Punches
    Axe and shield
    Flooded marsh
    Froghemoth tongue attacks
    Froghemoth growl
    Froghemoth tentacle attack
    Blunt swings and hits
    Fighting (low voices)
    Fighting (high voices)
    Damaging hide or leather
    Hollow wind
    Falling pebbles
    Ruin ambiance
    Soft wind
    Crumbling stonework
    Pulsing light
    Footsteps stone
    Kamadan cat attacks
    Kamadan snake attacks
    Swooshing
    Armor foley
    Clay golem attack
    Lava & water pools
    Mountain wind
    Jaculi attack
    Slithering
    Small splashes
    Official D&D
    Combat Sting
    Dramatic sting
    Dramatic sting II
    Failed climbing check
    Pit trap
    Crushing pit trap
    Picking lock
    Forcing open an iron door
    Force open wooden door
    Open empty chest
    Froghemoth tentacle attack
    Froghemoth tongue attack
    Spell combat
    Correct puzzle tile
    Secret door opens
    Flame trap
    Recovered puzzle tile
    Kamadan cat attack
    Statue moves
    Statue misses
    Statue hits
    Poison gas
    Puzzle cube activates gas trap
    Puzzle cube captured
    Kamadan snake attack

    Moods

    Unkh's shrine
    Chamber of contemplation
    Ghastly combat
    I'jin's shrine
    The trapped labyrinth
    Chwinga wagon
    Wongo's shrine
    Test of friendship
    Su-monsters attack
    Battling the steam mephits

    Elements

    Combat music
    Combat music II
    Combat III
    Jangling keys
    Jungle day
    Dinos farway
    Bird songs
    Parrots
    Exotic bird
    Waterfall
    Tumbling pebbles
    Gargoyle screetches (distant)
    Talking chwingas
    Unsettling noise
    Rocks
    Minor rock movement
    Crumbling stone
    Moving through the underbrush
    Moving through the underbrush II
    Jungle sounds
    Dino roars
    Insect flybys
    Distant jungle
    Footsteps on soil
    Stagnant pool
    Hollow wind
    Ruin ambiance
    Footsteps stone
    Magical aura
    Swooshing
    Armor foley
    Ghast
    Punches
    Blunt swings and hits
    Fighting (low voices)
    Fighting (high voices)
    Damaging hide or leather
    Cavern winds
    Angry monkeys
    Monkeys inside shrine
    Attacking monkeys
    Frogs
    Club swings
    Su-monster attack
    Su-monster pain
    Steam mephit claws
    Water splash
    Small splashes
    Steam mephit flying
    Steam mephit breath
    Official D&D
    Combat sting
    Dramatic sting
    Volcanic explosion
    Sudden rainstorm
    Failed climbing check
    Forcing open a wooden door
    Forcing open stone door
    Forcing open an iron door
    Picking lock
    Ghast bite
    Correct tile
    Incorrect tile (poison needle trap)
    Swinging blade trap
    Spell combat
    The queen's decree
    Chwinga chatter
    Passing between Wongo's monoliths
    Wongo's offer
    Su-monster attack
    Steam mephit screech
    Steam mephit breath attack
    Puzzle cube captured

    Moods

    Papazotl's shrine
    Crocodile surprise
    Chamber of command
    Nangnang's shrine
    Battling King Yorb
    Chamber of greed
    Obo'laka's shrine
    Gallery of carvings
    Sun and moon pools
    Chamber of sacraments
    Battling Voj

    Elements

    Combat music
    Sparring music
    Exploring the Shrines
    Battle with the wizard
    Spellcasting
    Spell combat
    Crocodile attacks
    Jungle day
    Dinos faraway
    Bird songs
    Parrots
    Exotic bird
    Waterfall
    Gargoyle screetches (distant)
    Rocks
    Minor rock movement
    Tumbling pebbles
    Crumbling stone
    Something in the trees
    Something in the trees II
    Jungle sounds
    Dino roars
    Insect flybys
    Distant jungle
    Footsteps on soil
    Crocodile bites
    Water splash
    Punches
    Punches II
    Flooded courtyard
    Crocodile growls
    Fighting (high voices)
    Fighting (low voices)
    Wind in the trees
    Dripping water
    Plopping sounds
    Crocodiles
    Swooshing
    Blunt swings and hits
    Armor foley
    Club swings
    Magical aura
    Footsteps stone
    Ruin ambiance
    Mountain wind
    Damaging hide or leather
    Cavern winds moving
    Hollow wind
    Frogs
    Footsteps stone (inside shrine)
    Footsteps in mud
    Chattering grung II
    Chattering grung
    Grung attacks
    Grung pain
    Torches
    Stagnant pool
    Lava & water pools
    Splashing through water
    Small splashes
    Official D&D
    Vision of Acererak
    Combat sting
    Dramatic sting II
    Sudden rainstorm
    Volcanic explosion
    Failed climbing check
    Pit trap
    Rusty door
    Picking lock
    Crocodile bite
    Chief Yorb chatter
    Chief Yorb "Yes"
    Chief Yorb "No"
    Voj "The cube is mine!"
    Releasing the wizard
    Spell combat
    Puzzle cube captured

    Moods

    Sailing in
    Teleporting in
    Meeting Aremag
    Royal Docks: Day
    Royal Docks: Night
    Warehouse/Dry Docks: Day
    Warehouse/Dry Docks: Night
    Throwing hands

    Elements

    Theme music
    Unsettling music
    Combat music
    Dinos walking
    Random voices II
    Random voices
    Very busy city ambiance
    Children
    Busy marketplace
    Street noises
    Crowd noise
    Background crowd
    Crowd noise II
    Angry crowd
    Gulls
    Scrap seller
    Unsettling noises
    Waves lapping
    Ship waves
    Distant waves crashing
    Watermill machinery
    Chains
    Metal tools
    Ship building
    Bumping into the crowd
    Metal tools II
    Dinos close
    Dinos far away
    Creaking boards
    Fly
    Creaking boards II
    Ship's bell
    Random tools
    Dock workers
    Dock workers II
    Creaking boards III
    People coming and going
    Footsteps on wood
    Creaking ropes
    City night ambience
    Crew
    Sails
    Punches
    Cheers
    Onlookers
    Door/breaking wood
    Laughing
    Plates
    Oofs and arghs
    Grunts and shouts
    Smashing glass
    Fighting voices
    Boos
    Ooos
    Official D&D
    Dino noises
    Aremag arrives
    Steam breath
    "More."
    "Heave it over."
    Sudden rain
    Warning horn
    Tabaxi minstrels
    Teleporting in
    Heavy rain II
    Heavy rain I
    Bully taunts
    Bully yields
    Look out!
    Stop, thief!
    Flying Snake

    Moods

    On the streets
    Blood on the streets
    Red Bazaar
    Jewel market
    The Coliseum: In the stands
    The Coliseum: In the stands. Man vs Beast
    The Coliseum: In the sands
    The Coliseum: In the sands. Man vs Beast
    Outside the Coliseum
    Public bathhouse

    Elements

    Combat music
    Dinos walking
    Sheep
    Random voices II
    Random voices
    Hawkers
    Very busy city ambiance
    Children
    Busy marketplace
    Street noises
    Crowd noise
    Background crowd
    Crowd noise II
    Angry crowd
    Cows
    Gulls
    Scrap seller
    Pig
    Waves lapping
    Ship waves
    Distant waves crashing
    Watermill machinery
    Chains
    Metal tools
    Ship building
    Bumping into the crowd
    Sword blows
    Dino Close
    Dinos farway
    Creaking boards
    Flies
    Creaking boards II
    Petshop animals
    Ship's bell
    Random tools
    Dock workers
    Dock workers II
    Creaking boards III
    People coming and going
    Footsteps on wood
    Dino footsteps
    Creaking ropes
    City night Ambience
    Crew
    Arena crowd cheer
    Running water
    Big splashes
    Bath water
    Exotic town ambiance I
    Exotic town ambiance III
    Angry man
    Cloth walls luffing in the breeze
    Exotic town ambiance II
    Animals
    Market
    Seagulls
    Wind cold
    Horses
    Just carts
    Street noises
    Walking
    General hubbub
    Punches
    Cheers
    Onlookers
    Breaking wood
    Oofs and arghs
    Grunts and shouts
    Fighting voices
    Arena crowd
    Swords clash & damage
    Arena crowd 2
    Swords clash & damage 2
    Tiger roars
    Birds II
    Quiet voices
    Quiet voices II
    Windchimes
    Drips
    Flies II
    Meat seller
    Tabaxi bard
    Official D&D
    Warning horn
    Sudden rain
    Tabaxi minstrels
    Heavy rain I
    Heavy rain II
    Dino noises
    Bully taunts
    Bully yields
    Look out!
    Stop, thief!
    Flying Snake

    Moods

    Merchant Prince's Villa: Daytime
    Merchant Prince's Villa: Nighttime
    On the streets: Daytime
    On the streets: Nighttime
    Grand Souk
    Goldthrone

    Elements

    The city breathes
    Combat music
    Bamboo chimes
    Sheep
    Random voices II
    Random voices
    Hawker
    Very busy city ambiance
    Children
    Busy marketplace
    Street noises
    Crowd noise
    Background crowd
    Crowd noise II
    Angry crowd
    Cows
    Gulls
    Scrap seller
    Pig
    Waves lapping
    Ship waves
    Distant waves crashing
    Watermill machinery
    Chains
    Metal tools
    Ship building
    Bumping into the crowd
    Sword blows
    Dino close
    Dinos farway
    Creaking boards
    Cloth flapping in the wind
    Fly
    Creaking boards II
    Petshop animals
    Ship's bell
    Random tools
    Dock workers
    Dock workers II
    Creaking boards III
    People coming and going
    Footsteps on wood
    Dino footsteps
    Creaking ropes
    City ambience
    Crew
    Wind whistly
    Water fountains
    Footsteps hard floor
    Guards
    Kinetic sculpture
    Birds II
    Hawkers
    Exotic town ambiance I
    Exotic town ambiance III
    Street noises
    Birds
    Distant jungle
    Footsteps on soil
    Background voices
    Distant thunder
    Distant river
    Panicking people
    Chairs and tables
    Burps and drink noises
    Babbling, coughing & burping
    Hysterical outburst
    Giggling & laughing
    Party chatter
    People chatting casually
    Market crowd
    Market crowd II
    Flies II
    Meat seller
    Just carts
    Dinos walking
    Even more crowds
    Even more crowds II
    Background noise
    Laughing man
    Palace sounds
    Palace sounds II
    Flirty
    Night birds
    Jungle ambience
    Exotic birds
    Official D&D
    Warning horn
    Sudden rain
    Tabaxi minstrels
    Heavy rain I
    Heavy rain II
    Dino noises
    Bully taunts
    Bully yields
    Look out!
    Stop, thief!
    Flying Snake

    Moods

    Beggar's Palace: Upper level
    Beggar's Palace: Lower level
    Executioner's Run: Outside
    Executioner's Run: In the pit
    The refuse pit: Outside
    The refuse pit: Inside
    The refuse pit: Inside. A ghoulishly good time
    The refuse pit: Inside. Oh, yuck. Otyugh!

    Elements

    Combat music
    Dinos walking
    Ghoul attack
    Otyugh attacks
    Beasts in the pit
    Rain
    Sheep
    Random voices II
    Random voices
    Hawker
    Very busy city ambiance
    Children
    Busy marketplace
    Street noises
    Crowd noise
    Background crowd
    Crowd noise II
    Angry crowd
    Cows
    Gulls
    Scrap seller
    Pig
    Waves lapping
    Ship waves
    Distant waves crashing
    Watermill machinery
    Chains
    Metal Tools
    Ship building
    Bumping into the crowd
    Sword blows
    Dino close
    Dinos far away
    Creaking boards
    Sails in high wind
    Fly
    Creaking boards II
    Animals for sale
    Random tools
    Dock workers
    Dock workers II
    Creaking boards III
    People coming and going
    Footsteps on wood
    Dino footsteps II
    Creaking ropes
    City night ambience
    Crew
    General hubbub
    Arena crowd
    Arena crowd cheer
    Door/breaking wood
    Oofs and arghs
    Grunts and shouts
    Onlookers
    Swords clash & damage
    Arena crowd 2
    Swords clash & damage 2
    Insect flybys
    Squelching
    Otyugh Noises
    Splashing through the muck
    Oozing
    Tentacle strike
    Otyugh injury
    Rowdy crowd
    Background crowd
    Background crowd II
    Birds
    Birds II
    Ghouls
    Footsteps in mud
    Winds of the sands
    Snakes and rats
    Crows & ravens
    Creatures in the pit
    Even more crowds
    Even more crowds II
    Gamblers
    Running for freedom
    Official D&D
    Beasts in the pit
    Cheers
    Warning horn
    Sudden rain
    Tabaxi minstrels
    Heavy rain II
    Heavy rain I
    Dino noises
    Flying Snake
    Stop, thief!
    Look out!

    Moods

    Thundering Lizard: quiet time
    Thundering Lizard: full swing
    Thundering Lizard: fight
    Kaya's House of Repose: before happy hour
    Kaya's House of Repose: full swing
    Kaya's House of Repose: A little misunderstanding
    Temple of Sune
    Hall of Gold: Temple of Waukeen
    Temple of Gond
    Temple of Tymora
    Temple of Savras
    Dinosaur Pen (Day)
    Dinosaur Pen (Night)

    Elements

    Combat music
    Unsettling music
    Music - quiet tavern
    Harps
    Mechanical instruments
    Temple of Savras ambience
    Chanting
    Music - the Tabaxi trio
    Dino roars
    Loud patrons
    Multiple races background voices
    Drunkards singing
    Gamblers
    Onlookers
    Fighting voices
    Breaking glass
    Breaking wood
    Punches
    Punches II
    Laughing
    Laughing II
    Grunts and shouts
    Oofs and arghs
    Smashing glass
    Quiet patrons
    Plates
    Plates II
    Cheers
    Boos
    Ooos
    Burps and drink noises
    Banter
    Quiet patrons II
    Quiet patrons III
    Birds III
    Serene windchimes
    Windchimes
    Distant waves
    Birds II
    Birds
    Temple bells
    Flowing water
    Quiet voices II
    Quiet voices
    Wood working
    Metal works
    Whispered chants
    Close dino roars
    Pig stable
    Dino pen ambience
    Dino wranglers
    Chains
    Creaking boards
    Bell of the lucky
    Dinos walking
    Busy marketplace
    Official D&D
    Heavy rain II
    Heavy rain I
    Dino noises
    Bully taunts
    Bully yields
    Flying Snake
    Warning horn

    Moods

    A beggar's warning
    Ankylosaurus on the loose
    Dino race: spectator
    Dino race: riding a 4-legged dino
    4-legged dino (with music)
    Dino race: Riding a 2-legged dino
    2-legged dino (with music)
    Flash flood
    Undead attack

    Elements

    Alternate race music: Dino D's rockin' race.
    Combat music
    A grim warning
    Riding a 2-legged dino
    Riding a 4-legged dino
    Random voices II
    Random voices
    Hawker
    Very busy city ambiance
    Children
    Busy marketplace
    Street noises
    Crowd noise
    Background crowd
    Crowd noise II
    Angry crowd
    Gulls
    Scrap seller
    Waves lapping
    Distant waves crashing
    Watermill machinery
    Chains
    Metal Tools
    Ship building
    Bumping into the crowd
    Sword blows
    Angry dino
    Dinos farway
    Creaking boards
    Fly
    Creaking boards II
    Petshop animals
    Random tools
    Dock workers
    Dock workers II
    Creaking boards III
    People coming and going
    Footsteps on wood
    Creaking ropes
    City night ambience
    Crew
    Punches
    Cheers
    Onlookers
    Oofs and arghs
    Grunts and shouts
    Fighting voices
    Insect flybys
    Dinos walking
    Animals for sale
    General hubbub
    Arena crowd cheer
    Race fans
    Background crowd II
    Birds
    Birds II
    Happy laughing
    Jungle background
    Combat exertion
    Swords clash whoosh
    Extended spell fighting
    Exertion
    Swordsmen
    Exertion (high)
    Fighters
    Fleeing & screaming i
    Background voices
    Crowd
    Busy market
    Passing by
    Fleeing & screaming ii
    Upset crowd
    Earthquake rumble small
    Angry zombies
    Moaning zombies
    Zombies
    Ghoul attack
    Distant ghoul wails
    Random dinos racing by
    More smashed boxes
    Smashed boxes
    Dino stomps
    Breaking glass
    Dino stomps II
    Big splashes
    Rival riders
    Starting Horn
    Official D&D
    Large dino racing by
    Small dino racing by
    Medium dino racing by
    Multiple dino racers
    The beggar's warning
    Dino vocalizations
    Cheers
    Warning horn
    Flash flood I
    Flash flood II
    Warning bell
    Heavy rain II
    Heavy rain I
    Dino growls
    Look out!

    Moods

    Sailing along the coast
    Boating on the river (day)
    Moving overland (day)
    Moving overland (night)
    Moving near the river (day)
    Moving near the river (night)
    Camping overland
    Camping near the river (night)
    Moving through swamps (day)
    Moving through swamps (night)

    Elements

    Welcome to the Jungle
    Theme music
    Coughs and sneezes
    T-rex
    Jungle animal crys
    Jungle sounds
    Distant jungle
    Footsteps on soil
    Rain storm
    Footsteps stone
    Distant river
    Waves on the bow
    River
    Insect flybys
    Footsteps on wood
    Small fire 2
    Giant footsteps
    Dino growls
    Splashes
    Creaking ship
    Dino roars
    Gulls
    Waves lapping
    Ship waves
    Chains
    Creaking boards
    Creaking boards II
    Ship's bell
    Creaking boards III
    Creaking ropes
    Sails
    Moving through the underbrush
    Moving through the underbrush II
    Night birds
    Jungle night
    Jungle day
    Falling trees
    Swamp Atmosphere
    Water laps at my feet
    Occasional freaky sounds
    Crackling mud
    Bubbles
    Frogs
    Wet footsteps
    Small splashes
    Official D&D
    Something is in the water
    Distant thunder
    Volcanic explosion
    T-rex roars
    Starting a fire
    Dino noises

    Moods

    Blue Mist
    Blue Mist (poisoned)
    Discovering Vorn
    Goblin attack
    Dinosaur attack
    Mezro
    Flying snakes
    Stirge battle
    Meeting the sea hags on the shore
    Seeing the sea hags from the river
    Sea hags attack
    Flash flood
    Skeletons attack
    Zombies and ghouls attack
    Simian attack
    Dino attacking the boat

    Elements

    The Blue Mist
    Vorn
    Blue mist monkey business
    Combat music
    Combat music (delayed)
    Mezro-Heart of Artus
    Welcome to the Jungle
    Undead T-Rex battle
    Blue monkey
    Stirge screeching
    Swords clash whoosh
    Spell fighting
    Taking damage
    Footsteps in mud
    Swamp atmosphere
    Insect swamp distant
    Frogs
    Weird frogs
    Small river
    Ghostly fog
    Flying snake
    Insects
    Wind in the trees
    Creaking trees
    Plopping sounds
    Small rocks
    Ghostly noises
    Drips
    Squelching
    Water laps at my feet
    Rocks
    Stirges attack
    Flying snakes attacking
    Magic pulses
    Ill wind
    Sea hag fighting
    Dino footsteps
    Ghostly presence
    Minor rock movement
    Crumbling stone
    Maddening whispers
    Throwing fists
    Male grunts and shouts
    Moving through the underbrush
    Moving through the underbrush II
    Crashing through the underbrush
    Stomping dino
    Falling Trees
    Weapon impacts
    Angry dino
    Large dino stomps
    Swords clash & damage
    Armor foley
    Dinos farway
    Waves lapping
    Big splashes
    Oofs and arghs
    Strange rumblings
    Creaking ropes
    Flash flood I
    Flash flood II
    Heavy rain II
    Heavy rain I
    Underground
    Swordplay
    Axe and shield
    Jungle animal crys
    Axe beak
    Jungle sounds
    Dino roars
    Insect flybys
    Distant jungle
    Footsteps on soil
    Distant river
    Giant footsteps
    Splashes
    Stirges
    Stirges charging
    Attacks
    Air movement
    Tumbling pebbles
    Flying snake wings
    Stirges swarming
    Cries for help
    Weeping woman
    Jungle day
    Coughs and sneezes
    Dino growls
    T-rex
    River
    Footsteps on wood
    Sea hag fight
    Zombie shuffling intermittent
    Zombie talk
    Moaning zombies
    Zombies
    Ghoul attack
    Distant ghoul wails
    Angry zombies
    Combat exertion
    Extended spell fighting
    Exertion
    Fighting I
    Fighting II
    Fighters
    Skeleton bones
    Skeleton crackles
    Skeletons
    More goblins
    Angry monkeys
    Attacking monkeys
    Big splash
    Goblins
    Golem footsteps
    Vorn walks
    Official D&D
    Zombie growl
    Activating the shield guardian
    Vorn speaks
    Dragon flyby
    Charging dino
    Stirge screech
    Please, help me!
    Flying snake
    Dino growling
    Skeleton hiss
    Blue monkey
    Combat sting

    Moods

    Shrine of Ubtao
    Umm..the statue is moving
    Mad monkeys on the bridge
    Mad mocking monkeys on the bridge
    Crossing over the bridge
    Crossing under the bridge
    Baboons attack under the bridge
    Mad monkeys attack

    Elements

    Welcome to the Jungle
    Theme music
    The Golem
    Combat music
    Howler monkey
    Monkeys on the bridge
    Water splash
    Coughs and sneezes
    Angry monkeys
    Attacking monkeys
    Magic abounds
    More pain
    Punch up
    Grunts and shouts
    Shouts and cries
    T-rex
    Jungle animal crys
    Jungle sounds
    Distant jungle
    Rain storm
    Distant thunder
    Footsteps on stone
    Distant river
    The river
    Insect flybys
    Crumbling bridgework II
    Crumbling bridgework
    Giant footsteps
    Mosasaur cry
    Splashes
    Dino roars
    Angry Baboons under the bridge
    Creaking vines
    Sails
    Moving through the underbrush
    Moving through the underbrush II
    Mountain wind
    Stone golem noises
    Mocking monkeys on the bridge
    Mocking howler monkeys
    Footsteps on stone II
    Creaking vines II
    Golem footsteps
    Golem punches
    Golem swings
    Weapon impacts
    Swords clash & damage
    Extended spell fighting
    Male Fighting
    Female fighting
    Official D&D
    Mocking monkeys
    Combat sting
    Volcanic explosion
    T-rex roars
    Monkey hoots
    Failed swinging. Hit the water
    Failed swinging. Ouch!
    Shrine of Ubtao

    Moods

    Exploring the camp
    Goblins attack
    Goblins lure in dinosaur
    Shrine of man and crocodile
    Camping near the shrine
    Goblins lure in undead

    Elements

    Welcome to the Jungle
    Combat music
    Theme music
    Exploring the shrine
    Combat music II
    Coughs and sneezes
    Pulsing light
    More pain
    Hand to hand
    Grunts and shouts
    Shouts and cries
    T-rex
    Jungle animal cries
    Jungle sounds
    Distant jungle
    Footsteps on soil
    Rain storm
    Distant thunder
    Footsteps stone
    Distant river
    River
    Insect flybys
    Small fire 2
    Giant footsteps
    Dino growls
    Splashes
    Dino roars
    Waves lapping
    Creaking boards
    Creaking boards II
    Creaking boards III
    Tents
    Moving through the underbrush
    Moving through the underbrush II
    Night birds
    Goblin warcry
    Axe beak
    Cavern winds moving
    Ruin ambiance
    Falling pebbles
    Weapon impacts
    Hollow wind
    Crashing through the underbrush
    Dino roar
    Stomping dino
    Falling trees
    Jungle night
    Angry dino
    Dino stomps
    Earthquake rumble small
    Combat exertion
    Extended spell fighting
    Swords clash whoosh
    Ghoul attack
    Angry zombies
    Zombies
    Zombies (more)
    Crumbling stonework
    Swords clash & damage
    Attacks
    Jungle day
    More goblins
    Fighting I
    Fighting II
    Goblins
    Official D&D
    Goblin horn
    Charging dino
    Axe beak
    Punched
    Volcanic explosion
    Picking lock
    T-rex roars
    Flame trap
    Pit trap
    Blade trap
    Failed climbing check
    Thunderwave trap
    Puzzle door opens
    Correct puzzle tile
    One correct square
    Two correct squares
    Three correct squares
    Four correct squares
    Combat sting

    Moods

    Beach landing
    Heading toward the fort from the beach
    Steel has been drawn
    Fort ambiance
    Fist fight
    Fending off a zombie attack
    Jousting field
    Temple of Helm
    Blacksmith
    Bazaar
    Stables
    Raptor Pen
    The hall

    Elements

    Combat music
    Combat music (delayed)
    Chanting
    The city breathes
    Theme music
    Zombies attack
    Guard patrols
    Working town
    Blacksmith
    Business in the streets
    Merchants and salesmen
    Guards
    Swords clash whoosh
    Spell fighting
    Taking damage
    Female fighter
    Male fighter
    Insects
    Winds with a whistle
    Small fire
    Chairs and bumps
    Moving restlessly
    Walla
    Combat I
    Combat II
    Church noises
    Cheering crowd
    Cheers & oos & ahs
    Soldiers marching
    Tents in the wind
    Clinky metal things
    Remote military camp
    Punches
    Grunts and shouts
    Shouts and cries
    More pain
    Approaching the jungle
    Distant jungle
    Jungle day (delayed)
    Oofs and arghs
    Moaning zombies
    Ghoul attack
    Distant ghoul wails
    Angry zombies
    Combat exertion
    Extended spell fighting
    Exertion
    Fighting I
    Fighting II
    Horses
    Horse gallop
    Battle horse
    Swordplay
    Serene windchimes
    Dino roars
    Quiet voices
    Quiet voices II
    Temple bells
    Waves lapping
    Distant waves crashing
    Dinos far away
    Random tools
    Gulls
    Banners
    Waves receding
    Sandy footsteps
    Jungle day
    Horses II
    Market
    Exotic town ambiance III
    Punches II
    Stable ambience
    Deinonychus
    Hadrosaurus
    Footsteps on wood
    Crowd Sounds II
    Crowd sounds
    Laughing man
    Heavy rain I
    Heavy rain II
    Flies II
    Chairs and tables
    Birds
    Footsteps hard floor
    Punches III
    Boos
    Moving restlessly II
    Official D&D
    Opening the gate
    To arms
    Picking lock
    Open door
    Punched
    Zombies attack
    Sudden rainstorm
    Horse
    Volcanic explosion
    Warning bell
    T-rex roars
    Fort bell-one ring
    Fort bell-two rings
    Fort bell-three rings
    Combat Sting

    SoundSet

    TOA2 Yellyark

    Moods

    Goblin camp (day)
    Goblin camp- (night)
    Goblin battle
    Battle with the queen
    The hills are alive, with the sounds of ants
    Meeting Queen Grabstab
    Queen Grabstab entertains
    Sneaking into the queen's tent

    Elements

    Tribe of the biting ant
    The Queen's band
    The Queen's tent
    Combat music
    Goblin combat music
    Queen Grabstab (Attacks)
    Village animals
    Fires burning
    Cauldron boiling
    Swinging swords
    Weapon impacts
    Swords clash & damage
    Attacks
    More goblins
    Fighting I
    Fighting II
    Goblins
    Batari (goblin) attack
    Batiri (goblin) pain
    Jungle animal crys
    T-rex
    Jungle sounds
    Footsteps on soil
    Rain storm
    Distant thunder
    River
    Distant river
    Small fire 2
    Dino roars
    Tents
    Jungle night
    Extended spell fighting
    Chickens
    Jungle day
    Jungle day (distant)
    Various tasks
    Ants Swarming
    Pain
    Ouch!
    Drunken Batiri singers
    Sleeping Batiri
    Queen Grabstab sleeping
    Batiri villagers
    Batiri villagers II
    Batiri scouts
    Official D&D
    Goblin warcry
    Goblin battle roar
    Goblin evil laugh
    Flood!
    Pit trap
    Net trap
    Goblin horn
    Volcanic explosion
    T-rex roars
    Picking lock
    Queen Grabstab "Yes"
    "No"
    Interested
    Angry
    Attacks
    Warcry
    Combat sting
    Batiri villagers III (one time)

    Moods

    Fort ambiance (day)
    Fort ambiance (night)
    Command tent
    Medical tents
    Locked in the tower (day)
    Locked in the tower (night)
    Latrines
    Zombies at the gates
    Gate crashing dino
    Fighting the guards (fisticuffs)
    Fighting the guards (deadly)

    Elements

    Welcome to the Jungle
    Combat music II
    Stealth music
    Combat music
    Combat music (delayed)
    Water splash
    Coughs and sneezes
    The sick and wounded
    Sick moans
    Grunts and shouts
    More pain
    Punches
    Grunts and shouts II
    Shouts and cries (high)
    Punches II
    T-rex
    Jungle animal cries
    Jungle sounds
    Distant jungle
    Footsteps on soil
    Rain storm
    Distant thunder
    Footsteps stone
    Insect flybys
    Creaking wood
    Medium fire 2
    Roaring fire
    Small fire 2
    Splashes
    Cracking boards
    Dino roars
    Chains
    Creaking boards
    Creaking ropes
    Moving through the underbrush
    Moving through the underbrush II
    Night birds
    Falling trees
    Zombies
    Angry zombies
    Ghoul attack
    Extended spell fighting
    Earthquake rumble small
    Dino stomps
    Angry dino
    Footsteps in mud
    Torch on wall
    Unsettling wind
    Axe and shield
    Swordplay
    Tents in the wind
    Sick people
    Coughs and throats
    Guard patrols
    Blacksmith
    Jungle day
    Jungle night
    More flies
    Flies II
    Heavy rain II
    Heavy rain I
    Random tools
    River
    Village animals
    Tents
    Oozing
    Splashing through the muck
    Squelching
    Underbrush occasional
    Armor sounds heavy
    Exertion (low voices)
    Swords clash whoosh
    Fighters (low voices)
    Exertion (high voices)
    Fighters (high voices)
    Jungle animal cries
    Footsteps in jungle foliage
    Large dino stomps
    Stomping dino
    Cracking and snapping wood
    Sleeping guard
    Fighting guards
    Chatting guards II
    Chatting guards
    Night-time guards
    breaking up the place
    Fighters (no swords)
    Smashing glass
    Official D&D
    Combat Sting
    Thunder claps
    Sudden rainstorm
    Surrender
    T-rex roars
    Opening the gate
    Warning horn
    Volcanic explosion
    Picking lock
    Violently ill
    Stealth kill
    Punched
    Open door
    Taking damage
    Dino growling

    Moods

    Outside the maze
    Inside the maze
    Whoops! wrong turn
    Lake shore ambience
    Dungrunglung ambience
    Wading across the lake
    Inside the shrine
    The prison pit
    The great ritual
    Grung attack

    Elements

    The great ritual
    Combat music
    King Groak ritual
    After the rain
    Tribal drums inside the maze
    Tribal drums on the edge of the lake
    Tribal drums outside the maze
    Grunts and cries
    Blade swipe
    Smashing the underbush
    More punches
    Coughs and throats
    Insect thrum
    Night insects
    Night birds
    Campfire
    Insects (more)
    Insects
    Insect flybys
    Tumbling pebbles
    Lake water
    Lake shore
    Whistly wind
    Close drips
    Moaning zombies
    Ghoul cries
    Crashing through the underbrush
    Moving through the underbrush II
    Moving through the underbrush
    Shifting maze
    Shifting maze II
    More frogs
    Jungle sounds
    Jungle - active
    Jungle day
    Bubbles in the mud
    Jungle animal crys
    Footsteps in mud
    Squelching
    Plopping sounds
    Frogs
    Running water
    Big splashes
    Creaking boards II
    Drips
    Bonfire
    Grung pain
    Grung attacks
    Chattering grung II
    Chattering grung
    Random tools
    Angry zombies
    Fighters I
    Swords clash whoosh
    Fighters II
    Armor sounds heavy
    King Groak ritual (looped)
    Official D&D
    Dramatic sting II
    Dramatic sting III
    Thunder claps
    Sudden rainstorm
    Combat sting
    Halt!
    Open empty chest
    Assassin vines
    Pit trap
    Zombies
    King Groak ritual
    Picking lock
    Volcanic explosion
    Dino growling
    T-rex roars

    SoundSet

    TOA2 Firefinger

    Moods

    Sneaking through the forest (rainstorm)
    Sneaking up to Firefinger (Night)
    Level one: abandoned cave
    Disturbing the spiders
    Level two: stirge cave
    Stirge battle
    Climbing to level 3
    Pterafolk combat in the nest
    Level three: pterafolk nest
    Level four: Pinnacle
    Pinnacle combat

    Elements

    Cave Drums II
    Stealth music
    Combat music
    Combat music II
    Theme music
    Cave drums
    Jungle - active
    After the rain
    Jungle - busy
    Grunts and cries
    Hammering
    Blade swipe
    Punches
    More punches
    Coughs and throats
    Footfalls
    Insect thrum
    Night insects
    Campfire
    Insects (more)
    Insects
    Mountain wind
    Insect flybys
    Eagle calls
    Tumbling pebbles
    Stirges attack
    Stirges
    Stirges charging
    Attacks
    Air movement
    Swords clash whoosh
    Stirges swarming
    Stirge screeching
    Flying snake wings
    Jungle day
    Heavy rain I
    Heavy rain II
    Giant footsteps
    Dino growls
    Dino roars
    Moving through the underbrush
    Moving through the underbrush II
    Moving in the nest
    Night birds
    Jungle night
    Distant jungle
    Coughs and sneezes
    T-rex
    Jungle animal cries
    Jungle sounds
    Footsteps on soil
    Giant spiders march (distant)
    Skittering sounds
    Armor sounds heavy
    Spiders all around
    Hissing spiders distant
    Attacking spiders
    Armor foley
    More hissing spiders
    Footsteps stone
    Female fighting
    Male fighting
    Extended spell fighting
    Weapon impacts
    Loose rock
    Magic in the air
    Creaking ladder
    Bonfire
    Walking on bones
    Campfire (cave)
    Pterafolk chatter in cave
    Pterafolk pain
    Pterafolk attack
    Pterafolk chatter (far away)
    Pterafolk chatter on pinnacle
    Pterafolk pain on pinnacle
    Pterafolk attack on pinnacle
    Official D&D
    Dramatic sting
    Dramatic sting II
    Dramatic sting III
    Sudden rain
    Pterafolk pain
    Pterafolk chatter
    Pterafolk attack
    Stirge screech
    Combat sting
    Failed climbing check
    Failed swinging. Ouch!
    Wind gust
    Spider web attack
    Spider hiss
    Aarakocra prisoner
    Picking lock
    Volcanic explosion
    Dino growling
    T-rex roars

    Moods

    Arriving at the heart
    Expressway to the top
    Meeting Valindra
    Bat attack
    Sneaking into the lair (all clear?)
    Zombie attack
    Combat with Valindra? Yikes!
    Locked up
    Sneaking into the lair (Valindra is about )

    Elements

    The heart of Ubtao
    Danger is close
    Combat music
    Combat music (delayed)
    Welcome to the Jungle
    Mysterious stranger
    Magic gate
    Bat swarm
    Swords clash whoosh
    Spell fighting
    Taking damage
    Insects
    Plopping sounds
    Small rocks
    Ghostly noises
    Drips
    Rocks
    Magic pulses
    Ill wind
    Dino footsteps
    Minor rock movement
    Crumbling stone
    Throwing fists
    Male grunts and shouts
    Moving through the underbrush
    Moving through the underbrush II
    Weapon impacts
    Swords clash & damage
    Armor foley
    Dinos farway
    Oofs and arghs
    Strange rumblings
    Creaking ropes
    Heavy rain II
    Heavy rain I
    Jungle animal cries
    Jungle sounds
    Dino roars
    Insect flybys
    Distant jungle
    Attacks
    Air movement
    Tumbling pebbles
    Bat wings
    Jungle day
    Coughs and sneezes
    Dino growls
    T-rex
    Valindra combat
    Zombie shuffling intermittent
    Zombie talk
    Zombies
    Spell combat
    Fighting I
    Fighting II
    Fighters
    Distant jungle (magic circle)
    Metal cage noises
    Ogre zombie
    Lich: random utterances
    Valindra combat
    Footsteps
    Eagle calls
    Zombie (muffled behind door)
    Flying dinosaur
    Official D&D
    Dramatic flute II
    "Welcome"
    'Yes"
    "No"
    "Perhaps"
    "What?"
    "Thank you"
    "Get out"
    Lich "die"
    Laughs
    Door smashes open
    Zombie growl
    Teleportation circle
    Magic gate
    Pick lock
    Single bat
    Bat swarm
    Girallion zombie roar
    Thunder claps
    Volcanic explosion
    Dino growling
    T-rex roars

    SoundSet

    TOA2 Kir Sabal

    Moods

    Spotting Kir Sabal
    Climbing up to Kir Sabal
    Kir Sabal general ambience (day)
    Kir Sabal general ambience (night)
    Dance of the seven winds
    Monastery
    Cleansing chambers
    Inside a dwelling
    Gargoyles attacking
    Angering the Aarakocra

    Elements

    Kir Sabal ambience
    Kir Sabal
    Dance of the seven winds
    Gargoyle battle music
    Wing flutter
    Jungle - active
    After the rain
    Jungle - busy
    Grunts and cries
    Hammering
    Blade swipe
    Punches
    More punches
    Scraping chairs
    Coughs and throats
    Footfalls
    Night insects
    Night birds
    Campfire
    Insects (more)
    Insects
    Mountain wind
    Insect flybys
    Eagle calls
    Tumbling pebbles
    Whistly wind
    Air movement
    Chimes
    Gargoyle wings
    Cloth flapping
    Gargoyle screetches
    Loose rock
    Creaking ladder
    Young aarakocra
    Footsteps on wood
    Aarakocra chatter
    Aarakocra chatter II
    Aarakocra attack
    Aarakocra pain
    Monastary chimes
    Fighters II
    Swords clash whoosh
    Fighters I
    Armor sounds heavy
    Chairs and tables
    Birds
    Birds II
    Water fountains
    Mountain wind (muffled)
    Various work
    Official D&D
    Dramatic sting
    Dramtic sting III
    Wind gust
    Wing flutter
    Gargoyle screetch
    Dramatic sting II
    Rotten boards give way
    Failed climbing check
    Failed swinging. Ouch!
    Combat sting
    Picking lock
    Pterafolk attack
    Pterafolk pain
    Pterafolk chatter
    Aarakocra chatter
    Aarakocra attacks
    Aarakocra pain
    Thunder claps
    T-rex roars

    SoundSet

    TOA2 Mbala

    Moods

    Following the path up the cliff
    Reaching the plateau
    Discovering Mbala
    Wading through the skulls
    Meeting Nanny Pu'pu
    Ritual of death
    Angry flying monkeys
    Pterafolk combat
    Pterafolk cave
    Flesh Golem combat
    Flesh Golem and nanny combat
    Night-time exploring

    Elements

    Nanny Pu'pu
    Forest music
    Golem combat
    Mbala
    Combat music
    The ritual of death
    Jungle - active
    Bone chimes
    Jungle - busy
    Grunts and cries
    Blade swipe
    Punches
    Smashing the underbush
    More punches
    Coughs and throats
    Insect thrum
    Night insects
    Night birds
    Campfire
    Insects (more)
    Insects
    Mountain wind
    Eagle calls
    Tumbling pebbles
    Strange rumblings
    Jungle sounds
    Dino roars
    Distant jungle
    Footsteps on soil
    Giant footsteps
    Air movement
    River
    Minor rock movement
    Crumbling stone
    Moving through the skulls
    Armor foley
    Female fighting
    Moving through the skulls II
    Male Fighting
    Weapon impacts
    Campfire (cave)
    Footsteps stone
    Loose rock
    Creaking ladder
    Extended spell fighting
    Fighting I
    Fighting II
    Swords clash & damage
    Chattering flying monkeys
    Attacking monkeys
    Flying monkeys
    Golem movement
    Golem punches
    Golem grunts
    Pterafolk pain
    Pterafolk chatter in cave
    Pterafolk attack
    Nanny combat
    Ritual of death
    Magic pulses
    Flying Dinosaur
    Official D&D
    Dramatic sting
    Dramatic sting II
    Dramatic sting III
    Combat sting
    Thunder claps
    Sudden rainstorm
    Angry flying monkey
    Nanny laugh
    Nanny screams
    Picking lock
    Pterafolk chatter
    Pterafolk pain
    Flesh golem
    Volcanic explosion
    Dino growling
    T-rex roars

    SoundSet

    TOA2 Orolunga

    Moods

    Discovering Orolunga
    First steps
    Second steps
    Third steps
    Saja N'baza's shrine
    OK, snake food it is.
    Re-entering the shrine

    Elements

    Saja N'Baza
    Combat music
    Orolunga
    Welcome to the Jungle
    Parrots
    Swords clash whoosh
    Spell fighting
    Taking damage
    Giant snake
    Insects
    Phantom breeze
    Talking chwingas
    Chwinga moving
    Ghostly noises
    Rocks
    Minor rock movement
    Crumbling stone
    Moving through the underbrush
    Moving through the underbrush II
    Armor foley
    Dinos farway
    Strange rumblings
    Heavy rain II
    Heavy rain I
    Jungle animal cries
    Jungle sounds
    Dino roars
    Insect flybys
    Distant jungle
    Footsteps on soil
    Tumbling pebbles
    Jungle day
    Coughs and sneezes
    Dino growls
    Fighting II
    Fighters
    Snakes
    Slithering
    Bird songs
    Braziers
    Saja N'baza attacks
    Official D&D
    Dramatic sting
    Dramatic sting II
    Combat sting
    Thunder claps
    Sudden rainstorm
    Saja N'baza attacks
    Dino growling
    Chwinga chatter
    Snake swallower
    Failed to swallow the snake
    Failed climbing check
    Parrot
    Volcanic explosion
    T-rex roars

    Moods

    Ataaz Kahakla
    Needle's bones
    Quipper Swarm
    Port Castigliar
    Axe beak charge
    Gargoyle attack
    Giant snake fight
    Grung attack
    Kamadan battle
    Lizardfolk battle
    Pterafolk attack
    Su-monster attack

    Elements

    Creepy music
    Combat music
    Combat music (delayed)
    Welcome to the Jungle
    Combat music II
    Combat music (delayed) II
    Music of wonder and mystery
    Su-monster attack
    Su-monster pain
    Quipper swarm
    Swords clash whoosh
    Spell fighting
    Taking damage
    Footsteps in mud
    Swamp atmosphere
    Insect swamp distant
    Frogs
    Weird frogs
    Small river
    Giant snake
    Insects
    Creaking trees
    Plopping sounds
    Small rocks
    Ghostly noises
    Drips
    Squelching
    Rocks
    Magic pulses
    Low wind
    Dino footsteps
    Ghostly presence
    Minor rock movement
    Crumbling stone
    Throwing fists
    Male grunts and shouts
    Moving through the underbrush
    Moving through the underbrush II
    Crashing through the underbrush
    Stomping dino
    Falling Trees
    Weapon impacts
    Angry dino
    Large dino stomps
    Swords clash & damage
    Armor foley
    Dinos farway
    Creaking boards
    Waves lapping
    Big splashes
    Oofs and arghs
    Strange rumblings
    Creaking ropes
    Flash flood I
    Flash flood II
    Heavy rain II
    Heavy rain I
    Sword swooshes
    Draconic
    Swordplay
    Axe and shield
    Lizardfolk fighting
    Lizardfolk fighting II
    Jungle animal cries
    Axe beak
    Jungle sounds
    Dino roars
    Insect flybys
    Distant jungle
    Footsteps on soil
    Distant river
    Giant footsteps
    Splashes
    Attacks
    Air movement
    Tumbling pebbles
    Kamadan cat attacks
    Jungle day
    Coughs and sneezes
    Dino growls
    T-rex
    River
    Footsteps on wood
    Zombie shuffling intermittent
    Zombie talk
    Moaning zombies
    Zombies
    Distant ghoul wails
    Angry zombies
    Extended spell fighting
    Fighting I
    Fighting II
    Skeleton bones
    Mountain wind
    Swirling water
    Lake water
    Distant wildlife
    Gargoyle wings
    Gargoyle screetches
    Bow waves
    Whistly wind
    Abandonded structures
    River water
    Armor sounds heavy
    Swooshing
    Punches
    Club hits
    Club swings
    Grung attacks
    Grung pain
    Bubbling
    Gulls
    Banners
    Pterafolk pain
    Pterafolk attack
    Kamadan snake attacks
    Axe beak charging
    Axe beak attacks II
    Fighters (delayed) II
    Fighters (delayed)
    Official D&D
    Combat sting
    Dramatic flute II
    Pterafolk attack
    Pterafolk pain
    Gargoyle attack
    Kamadan attack
    Giant snake bite
    Lizardfolk shout
    Grung attack
    Su-monster pain
    Su-monster attack
    Dino growling
    Quipper swarm
    Axe beak
    Charging Axe beak

    SoundSet

    TOA2 Hrakhamar

    Moods

    The albino dwarves approach
    Entrance to Hrakhamar
    Magma rift
    Smelter (unseen)
    Smelter (the fight is on)
    Armory and empty store rooms
    Treasury
    Forge
    Imix Shrine (unseen)
    Imix Shrine (battle)
    Smoke filled caverns

    Elements

    Welcome to the Jungle
    The Imix Shrine
    Music of mystery
    Theme music
    Combat music (delayed)
    Combat music
    Albino dwarves
    Danger is close
    The Imix Shrine (combat)
    Firenewt chatter II
    Spell combat
    Enhaling smoke
    Fighting II (low voices)
    Punches
    Fighting II (high voices)
    Punches II
    T-rex
    Jungle animal cries
    Jungle sounds
    Distant jungle
    Footsteps on soil
    Rain storm
    Distant thunder
    Footsteps stone
    Insect flybys
    Creaking wooden cabin
    Medium fire 2
    Roaring fire
    Small fire 2
    Giant footsteps
    Dino roars
    Chains
    Creaking boards
    Creaking ropes
    Moving through the underbrush
    Moving through the underbrush II
    Spell combat
    Earthquake rumble small
    Torch on wall
    Cave wind
    Swordplay
    Distant hammers II
    Jungle day
    Jungle night
    Heavy rain II
    Heavy rain I
    Random tools
    River
    Armor sounds heavy
    Armor foley
    Swords clash whoosh
    Exertion
    Fighting (high voices)
    Jungle animal cries
    Cave ambience
    Firenewt chatter
    Drips
    Firenewt warrior
    Earthquake rumble
    Lava - boiling
    Lava - flow
    Volcano eruption
    Volcano lava fire
    Distant hammers
    Brazier flames
    Snapping embers
    Smelter machinery
    Fighting (low voices)
    Firenewt pain
    Firenewt combat
    Spear swooshing
    Smoke mephit
    Clouds of smoke
    Forge
    Stamping hammer
    Official D&D
    Dramatic sting
    Dramatic sting II
    Dramatic sting III
    Spell combat
    Sudden rain
    Combat sting
    Springing the treasury trap
    Picking lock
    Forcing open an iron door
    Crushing pit trap
    Firenewt attack
    Secret stone door
    Activating/retracting the gantry
    Stone door
    Stealth kill
    Taking damage
    Punched
    Open empty chest
    Failed climbing check
    Explosion

    Moods

    Jungle gate
    Jahaka anchorage ambience
    The cage
    Warehouse
    Flying sword attacks
    Bosco's bilge
    Bosco's bilge (fist fight)
    Bosco's bunk
    Bosco's bunk (after hours)
    "Yer not to be leaving" (Pirate captain fight)

    Elements

    Creepy music
    Combat music
    Combat music (delayed)
    Welcome to the Jungle
    Flying sword (first attack)
    Swords clash whoosh
    Spell fighting
    Drips
    Water laps at my feet
    Creaking wooden cabin
    Male grunts and shouts
    Weapon impacts
    Swords clash & damage
    Armor foley
    Dinos far away
    Creaking boards
    Waves lapping
    Big splashes
    Creaking ropes
    Heavy rain II
    Heavy rain I
    Sword swooshes
    Swordplay
    Axe and shield
    Jungle animal cries
    Jungle sounds
    Dino roars
    Insect flybys
    Distant jungle
    Splashes
    Air movement
    Jungle day
    Footsteps on wood
    Extended spell fighting
    Fighters
    Pirates
    Drunken talk
    Clinking
    Drunk gibberish
    Rowdiness (muffled)
    Pirates (muffled)
    Clinking (muffled)
    Dry cave ambience
    Armor sounds heavy
    Wet cave ambience
    Fountain basin
    Open fire place
    Distant drips
    Gentle waves amongst pebbles
    Creaking buildings
    Ship ambience
    Deep structural creaking
    Lapping water
    Pirate fighters (inside bar)
    Pirate music
    Pirate captain
    Dock workers
    Flying sword attacks
    Fighting (low voices)
    Fighting (high voices)
    Swords clash whoosh (warehouse)
    Torch on wall
    Chains
    Distant waves
    Seedy talk
    Various tasks
    Stepping through puddles
    Drunken prisoner
    Small fire
    Sleeping person
    Onlookers
    Breaking glass
    Breaking wood
    Punches
    Punches II
    Laughing
    Cheers
    Boos
    Ooos
    Burps and drink noises
    Pirate fighters (outside)
    Pirate captain challenge
    Fighting II (low voices)
    Fighting II (high voices)
    Official D&D
    Combat sting
    Dramatic sting
    Dramatic sting II
    Dramatic sting III
    Dragon flyby
    Flying snake
    Dino growling
    Pirate
    Flying sword attack
    Picking lock
    Sudden rain
    Stealth kill
    Punched
    Opening the gate
    Warning horn

    Moods

    Ataaz Yklwazi
    The cauldron
    Hisari
    Hvalspyd (on deck)
    Hvalspyd (below deck)
    Lake Luo
    Nsi wastes
    Mistcliff
    River locations
    Shilku bay (on land)
    Shilku bay (on the water)
    Snapping turtle bay
    Valley of ember
    Valley of dread

    Elements

    Creepiness
    Ataaz Yklwazi
    Combat music
    Welcome to the Jungle
    Theme music
    Combat music III
    Winter wolves below deck
    Blue monkey
    Stirge screeching
    Weird frogs
    Insects
    Wind through the gorge
    Creaking trees
    Small rocks
    Ghostly noises
    Drips
    Water laps at my feet
    Rocks
    Ill wind
    Ghostly presence
    Crumbling stone
    Maddening whispers
    Moving through the underbrush
    Moving through the underbrush II
    Falling trees
    This dungeon breathes
    Dinos far away
    Creaking boards
    Big splashes
    Strange rumblings
    Creaking ropes
    Heavy rain II
    Heavy rain I
    Strange voices
    Jungle animal cries
    Jungle sounds
    Dino roars
    Distant jungle
    Footsteps on soil
    Giant footsteps
    Splashes
    Air movement
    Tumbling pebbles
    Jungle day
    Dino growls
    T-rex
    River
    Distant ghoul wails
    Angry monkeys
    Tumbling rocks
    Tumbling pebble
    Waves lapping
    Gulls
    Creaking boards II
    Creaking boards III
    Ship waves
    Footsteps on wood
    Sails
    Active volcano
    Lava flow
    Volcanic activity
    Sizzling water
    Dino footsteps
    Volcanic burst
    Volcano lava fire
    Volcano lava bubbles
    Distant waves
    Ward against Yuan-Ti
    Boiling lake
    Chairs and bumps
    Cracking basalt
    Loose rock
    Whistly wind
    Mountain wind
    Jungle - busy
    Eagle calls
    Flying dinosaur
    Giant footsteps on deck
    Muffled waves
    Frost giants while below deck
    Fighting II (high voices)
    Fighting II (low voices)
    Winter wolf howling below decks
    Frost giant chatter II
    Giant steps on deck
    Frost giant chatter
    Official D&D
    Combat sting
    Dramatic sting II
    Dramatic sting III
    Frost giant chatter
    Frost giant attack
    Frost giant pain
    Winter wolf
    Zombie growl
    Dragon flyby
    Dino growling
    Sudden rainstorm
    Volcanic burst
    Volcanic chunks hitting the water
    King Toba surfaces

    SoundSet

    TOA2 Nangalore

    Moods

    The Entrance
    A toothy welcome (crocodile attack)
    The terraces
    Yellow musk zombie attack
    Eastern dome
    Western dome
    Inside the ruined palace
    Poisoned by the plants
    Pagoda (undetected by Eblis)
    Pagoda (empty)
    Flooded gardens
    Zalkore's lair
    The queen attacks

    Elements

    Nangalore
    Die!
    Poisoned by the plants
    Exploring Nangalore
    Theme music
    Combat music
    Combat music (delayed)
    Orolunga
    The veiled queen
    Crocodile bites
    Chwinga chatter
    Snakes in the pit
    Wing flutter
    Eblis chatter
    Eblis chatter II
    Eblis pain
    Eblis attack
    Water Splash
    Punches
    Punches II
    Jungle animal cries
    Jungle sounds
    Distant jungle
    Rain storm
    Distant thunder
    Footsteps stone
    Insect flybys
    Creaking wooden cabin
    Giant footsteps
    Splashes
    Dino roars
    Moving through the underbrush
    Falling Trees
    Extended spell fighting
    Earthquake rumble small
    Torch on wall
    Unsettling wind
    Axe and shield
    Swordplay
    Coughs and throats
    Jungle day
    Jungle (muffled)
    Heavy rain II
    Heavy rain I
    River
    Armor sounds heavy
    Swords clash whoosh
    Jungle animal cries
    Crumbling stone
    Tumbling pebbles
    Phantom breeze
    Dinos far away
    Bird songs
    Chwinga moving
    Ghostly noises
    Jungle - active
    Air movement
    Mountain wind
    Flooded marsh
    Drips
    Elephant fountains
    Parrots
    Exotic bird
    Crocodile attack
    Spell combat
    Fighting (high voices)
    Fighting (low voices)
    Disturbing plant movement II
    Disturbing plant movement
    Moaning zombies
    Angry Zombies
    Hissing spiders
    Spiders movement
    Dripping water
    Ghostly fog
    Wind in the trees
    Plopping sounds
    Ghostly presence
    Maddening whispers
    Crazy ramblings
    Lich combat vocals
    Fighting II (high voices)
    Fighting II (low voices)
    Official D&D
    Combat sting
    Dramatic sting II
    Dramatic sting III
    T-rex roars
    Sudden rainstorm
    Spell combat
    Volcanic explosion
    Picking lock
    Pit trap
    The Mantrap
    Combat sting
    Failed climbing check
    Chwinga chatter
    Crocodile bite
    Yellow musk creeper spray
    Spiders movement
    Web
    Spider hiss
    Falling through the ceiling
    Forcing open an iron door
    Snakes in the pit
    Eblis attack
    Eblis pain
    Eblis chatter
    Ceiling collapsing
    Silver bell
    Thiru-taya attacks
    Turned to stone
    Die!
    Melee hits
    Wading through water

    Moods

    Aldani attack
    Artus Cimber, I presume
    Curious Chwinga
    Eblis Encounter
    Firenewts and Striders
    Flail snail
    Frost giant search party
    Giant spiders
    King Toba (from a boat)
    King Toba (from shore)
    Night hag nightmare
    Shambling mound encounter
    Undead T-Rex attack (phase one)
    Undead T-Rex attack (phase two)

    Elements

    Artus Cimber
    Creepy music
    Welcome to the jungle
    Combat music
    Combat music (delayed)
    Mezro-Heart of Artus
    Night in the jungle
    Undead T-Rex battle (phase one)
    Undead T-Rex battle (phase two)
    Combat music II
    Combat music III
    Aldani attacks
    Eblis attack
    Eblis pain
    Frost giant chatter
    Winter wolf howls
    The Night Hag creeping
    Shambling mound roar
    Blue monkey
    Stirge screeching
    Swords clash whoosh
    Spell fighting
    Taking damage
    Footsteps in mud
    Swamp atmosphere
    Insect swamp distant
    Frogs
    Weird frogs
    Small river
    Ghostly fog
    Flying snake
    Insects
    Wind in the trees
    Creaking trees
    Plopping sounds
    Small rocks
    Ghostly noises
    Drips
    Flail snail movement
    Water splashing onto the boat
    Rocks
    Magic pulses
    Ill wind
    Creaking wooden cabin
    Dino footsteps
    Ghostly presence
    Minor rock movement
    Crumbling stone
    Maddening whispers
    Throwing fists
    Moving through the underbrush
    Moving through the underbrush II
    Crashing through the underbrush
    Strider movement
    Falling Trees
    Weapon impacts
    Angry dino
    Large dino stomps
    Swords clash & damage
    Dinos far away
    Creaking boards
    Waves lapping
    Big splashes
    Strange rumblings
    Creaking ropes
    Flash flood I
    Flash flood II
    Heavy rain II
    Heavy rain I
    Sword swooshes
    Swordplay
    Axe and shield
    Jungle animal cries
    Jungle sounds
    Dino roars
    Insect flybys
    Distant jungle
    Footsteps on soil
    Distant river
    Dino footsteps
    Splashes
    Attacks
    Air movement
    Tumbling pebbles
    Flying snake wings
    Jungle day
    Dino growls
    T-rex
    River
    Footsteps on wood
    Undead T-Rex
    Zombie shuffling intermittent
    Zombie talk
    Zombies
    Ghoul attack
    Distant ghoul wails
    Angry zombies
    Extended spell fighting
    Distant sea
    Distant waves crashing
    Armor sounds heavy
    More hissing spiders
    Spiders all around
    Giantspiders talk and walk
    Claws tearing flesh
    Claw hits
    Claw attacks
    Aldani claw attacks
    Wing flutter
    Fighting (high voices)
    Fighting (low voices)
    Giant footsteps
    Frost giant chatter II
    Winter wolves
    Falling trees
    Zombie slam attacks
    Heavy snoring
    Sleeping adventurers
    Campfire
    Jungle night
    Chwinga moving
    Talking chwingas
    Shambling mound attacks
    Big splash
    Spear swooshing
    Firenewt combat
    Firenewt pain
    Firenewt warrior
    Flail snail attacks
    Striders
    Spider web attacks
    King Toba attacks
    Crossbow attack
    Bow fire
    Fighting II (low voices)
    Fighting II (high voices)
    Splashing through water
    Sword swings (no ringing)
    Official D&D
    Combat sting
    Dramatic sting
    Dramatic sting III
    Aldani attack
    Artus Cimber
    Charging dino
    Dino growling
    Eblis attack
    Eblis pain
    Dramatic sting II
    Firenewt attack
    Frost giant attack
    Frost giant chatter
    Frost giant pain
    King Toba surfaces
    The Night Hag
    Shambling mound roar
    Spider hiss
    Spell combat
    Spider web attack
    Undead T-Rex
    Undead dino surprise
    Zombie growl
    Winter wolf howls
    Easy, boy!!
    Winter wolf
    Vegepypmy attack
    Tail swing

    SoundSet

    TOA2 The wrecks

    Moods

    The Narwhal-Under the wreck
    The Narwhal-Vegepygmy hunting party
    The Narwhal-Battling Bwayes
    The Narwhal-Visiting Bwayes on the ship
    The Narwhal-Vegepygmy battle
    The Star Goddess-Wreck of the Star Goddess
    The Star Goddess-In the trees
    The Star Goddess-Dealing with the ghouls
    The Star Goddess-Girallons attack

    Elements

    Incidential music
    Combat music III
    Combat music II
    Bwayes out hunting
    Vegepypmy attack
    Vegepypmy pain
    Girallon zombies II
    Girallon zombies
    Jungle (muffled)
    After the rain
    Jungle - busy
    Tribal drums
    Grunts and cries
    Hammering
    Blade swipe
    Punches
    Movement under the wreck
    More punches
    Scraping chairs
    Coughs and throats
    Footfalls
    Insect thrum
    Night insects
    Night birds
    Campfire
    Insects (more)
    Insects
    Wind through the porthole
    Insect flybys
    Eagle calls
    Tumbling pebbles
    Vegepypmy chatter
    Vegepypmy chatter II
    Throny movement
    Vegepypmy hunting parrty
    Vegepypmy hunting party II
    Jungle (active)
    Throny movement (outside)
    Stirge screeching
    Swords clash whoosh
    Frogs
    Wind in the trees
    Creaking trees
    Drips
    Creaking wooden cabin
    Throwing fists
    Moving through the underbrush
    Moving through the underbrush II
    Weapon impacts
    Swords clash & damage
    Dinos far away
    Creaking boards
    Creaking ropes
    Swordplay
    Jungle animal cries
    Air movement
    Jungle day
    Footsteps on wood
    Armor sounds heavy
    Claw attacks
    Claws tearing flesh
    Fighting (high voices)
    Fighting (low voices)
    Zombie slam attacks
    Spear swooshing
    Bow fire
    Ghoul attack
    Ghoul creeping in the bushes
    Ghouls II
    Breaking branches
    Fighting II (low voices)
    Fighting II (high voices)
    Footsteps in mud
    Bwayes combat
    Official D&D
    Combat sting
    Bwayes
    Weak voice
    Vegepypmy chatter
    Vegepypmy attack
    Vegepypmy pain
    Thorny
    Girallon zombie roar
    Dramatic sting II
    Zombie growl
    Spell combat
    Failed climbing check

    Moods

    Office and supply shed
    Upper shaft
    Haunted forge
    Specters attack
    Egg nursery
    Fighting kobolds
    Fighting the Urds
    Main living quarters
    Bottom of the shaft
    Audience chamber
    Fighting Tinder

    Elements

    Lurking
    Combat music
    Kobold combat
    Red dragon roars
    Red dragon growls
    Punches
    Punches II
    Jungle animal cries
    Jungle sounds
    Footsteps stone
    Small fire 2
    Dino roars
    Torch on wall
    Axe and shield
    Jungle day
    Underbrush occasional
    Armor sounds heavy
    Swords clash whoosh
    Distant hammers II
    Snapping embers
    Cave ambience
    Drips
    Distant hammers
    Cave wind
    This dungeon breathes
    Stone sounds
    Little feet running
    Rat squeaks
    Gravel steps
    Weapon impacts
    Dragon wings
    Footsteps on wood
    Birds
    Ghostly presence
    Maddening whispers
    Spector life drain & hiss
    Ghostly noises
    Fighting (high voices)
    Fighting (low voices)
    Kobold words
    Spear swings
    Urd wings
    Small waterfall
    Dragon claws
    Kobold background voices
    Kobold pain
    Kobold attacks II
    Throaty growls
    Kobold background voices II
    Kobold attacks I
    Melee swings
    Cracking eggs
    Kobold young
    Dragon shifting his weight
    Official D&D
    Combat sting
    Dramatic sting
    Dramatic sting II
    Dramatic sting III
    Sudden rain
    T-rex roars
    Sudden rainstorm
    Opening the gate
    Warning horn
    Volcanic explosion
    Picking lock
    Explosion
    Failed climbing check
    Open empty chest
    Stealth kill
    Crushing pit trap
    Forcing open an iron door
    Rolling boulder trap
    Kobold battle cry
    Mine cart crash
    Force open wooden door
    Red dragon breath weapon
    Red dragon roar
    Swinging log trap

    Moods

    1. Acererak's warning
    1a. Gargoyle attack
    1b. Nalfeshnee attack
    2. Gallery of tricksters
    3. False Entrance
    4. True Entrance
    5. Trapped corridor
    5a. Shadow demon attacks
    5b. Floor hatch
    6. Crystal window
    7. Grand staircase
    8. Magical attraction (trap active)
    8. Magical attraction (Inactive)
    9. Magic fountain

    Elements

    Combat music III
    The Nalfeshnee
    Acererak's warning
    Lurking
    Magnetic statue trap
    Magic fountain
    Fighting (high voices)
    Fighting (low voices)
    Fighting (neutral voices)
    Punches
    Punches II
    Distant jungle
    Blunt swings and hits
    Gargoyle wings
    Gargoyle screetches
    Gargoyle screetches (distant)
    Jungle day
    Dinos farway
    Nalfeshnee growl
    Nalfeshnee attacks
    Sword swooshes
    Moving through the underbrush
    Footsteps stone (outside)
    Ill wind
    Footsteps stone (inside)
    Shadow attack
    Dungeon ambiance
    Muddy water
    Rocks and stones falling
    Footsteps stone (far away)
    Official D&D
    Combat sting
    Dramatic sting
    Tomb of the Nine Gods dramatic stinger
    Tomb of the Nine Gods combat stingers
    Dispel Magic
    Detect Magic
    Picking lock
    Gargoyle attack
    Placing the puzzle cubes
    All puzzle cubes placed
    Toppling the obelisk
    Nalfeshnee horror nimbus
    Nalfeshnee growl
    Oil basin flaring to life
    False Entrance closes
    True entrance
    Devil face
    Crystal window
    Posion dart trap
    Prying open the iron grate
    Magnetic statue-failed save

    Moods

    10. Obo'laka's tomb
    10a. Wight attack
    11. Gas pocket/Underground river
    12. Trapped chest
    13. Stone skull
    14. Moa's tomb
    14a. Nepartak and the spiders attack
    15. Wind tunnel (dormant)
    15a. Wind tunnel (active)
    16. Wongo's tomb
    16a. Su monst... err... Su mummy attacks
    17. Underground waterfall
    17a. Mimic attack

    Elements

    Combat music III
    Crystal Window II
    Combat drum music
    Nepartak attacks
    Fighting (high voices)
    Fighting (low voices)
    Fighting (neutral voices)
    Punches
    Punches II
    Blunt swings and hits
    Nalfeshnee attacks
    Sword swooshes
    Wight attacks
    Mimic attacks
    Mimic scrapes
    Disk of eyes
    Footsteps stone (far away)
    Rocks and stones falling
    Dungeon ambiance
    Footsteps stone (inside)
    Low wind
    Dripping water
    Wight growls
    Footstep muddy water
    Muddy water
    Muddy water current
    Flaming eye sockets
    Spiders and webs
    Flameskull fighting
    Attacking spiders
    Fan starting
    Fan running
    Su monster mummy
    Waterfall
    Rushing water (distant) (loop)
    Underground river
    Air movement
    Official D&D
    Tomb of the Nine Gods dramatic stinger
    Tomb of the Nine Gods combat stingers
    Detect Magic
    Dispel Magic
    Forcing open an iron door
    Picking lock
    Wight life drain
    Forcing open the sarcophagus
    Obo'laka tries to possess
    Secret door explosion
    Explosion
    Failed climbing check
    Secret door
    Chest eats lock picks
    Failed opening chest by 5 or more
    Skull bites down
    Moa's offer
    Nepartak calls out
    "Where am I?
    "Are you friends of my father?"
    "Why can't I see?"
    "Yes"
    "No"
    "I don't know"
    Nepartak screams
    Nepartak attacks
    Nepartak fire ray
    Button activation
    Silver button cold damage
    Rusty iron button destroys metal
    Onyx button force damage
    Wongo's demand

    Moods

    18. Devil pit
    18a. Bat swarm attack
    19. Gravity ring
    20. False tomb
    20a. False tomb (Wine trap activated)
    20b. Wine weirds attack (Wine flowing)
    20b. Wine weirds attack (Wine stopped flowing)
    21. Zombie door
    22. Papazotl's tomb
    22a. Skeletons attack

    Elements

    Combat music III
    Disturbing
    Time is running out
    Twinkling crystals
    Fighting (high voices)
    Fighting (low voices)
    Fighting (neutral voices)
    Punches
    Punches II
    Blunt swings and hits
    Sword swooshes
    Bat swarm II
    Bat swarm
    Screams from the devil mask
    Dripping water
    Low wind
    Footsteps stone (inside)
    Dungeon ambiance
    Rocks and stones falling
    Gravity ring
    Wine trap sprung
    Wine trap loop (delayed start)
    Splashing through wine
    Wine weird attacking
    Wine weird exertion
    Wine trap loop (no delay)
    Zombies
    Chains
    Skeleton attacks I
    Skeleton attacks II
    Eblis chatter
    Official D&D
    Tomb of the Nine Gods dramatic stinger
    Tomb of the Nine Gods combat stingers
    Detect Magic
    Dispel Magic
    Picking lock
    Bat swarm
    Zombies opening door
    Forcing open an iron door
    Crossing the planar gate
    Hunter's spear attack
    Papazotl's demand
    Stone block closes

    Moods

    23. Bottled genie
    24. Nangnang's tomb
    24a. Gray slaad attacks
    25. Scrying pool
    25a. Tomb guardian rises from scrying pool
    27. Forge of the tomb dwarves
    27a. Battling the tomb dwarves
    27a. Battling the tomb dwarves and the tomb guardian
    28. Withers's office
    28a. Withers and the crawling claws attack

    Elements

    Combat music III
    Withers combat
    The Dao
    The Tomb Guardian
    Releasing the Tomb Guardian
    Big splash
    Fighting (high voices)
    Fighting (low voices)
    Fighting (neutral voices)
    Punches
    Punches II
    Blunt swings and hits
    Sword swooshes
    Dungeon ambiance
    Footsteps stone (inside)
    Low wind
    Dripping water
    Sulfur
    Slaad grunts and growls
    Undead bird
    Golem punches
    Iron golem
    Braziers
    Bubbling
    Tomb dwarf chatter
    Tomb dwarf chatter II
    Swinging cage
    Squeaking rat
    Metal tinkering
    Metal impacts
    Large kiln
    Tomb dwarf pain
    Tomb dwarf attack
    Crawling claws
    Small fire
    Lich
    Spell fighting
    Taking damage
    There be magic
    Magical windchimes
    Amber temple hum
    Crawling claws combat
    Air movement
    Official D&D
    Tomb of the Nine Gods combat stingers
    Tomb of the Nine Gods dramatic stinger
    Detect Magic
    Dispel Magic
    Picking lock
    Forcing open an iron door
    Releasing the dao
    Crossing the planar gate
    Nangnang's offer
    Otto's Irresistible Dance
    Releasing the tomb guardian
    Gazing into the scrying pool
    Withers taunt

    Moods

    29. Jackal mask
    29a. Last moments of Bravus Boulderborn
    30. Iron barrier
    31. Reflected hall
    32. Rotating crawlways
    33. Chamber of opposition
    35. I'jin's tomb
    35b. Hieroglyphic floor
    36. Chamber of respite

    Elements

    Combat music III
    The heart of Ubtao
    Strange and wonderous
    Stone door
    Locust swarm
    Fighting (high voices)
    Fighting (low voices)
    Fighting (neutral voices)
    Punches
    Punches II
    Sword swooshes
    Blunt swings and hits
    Dripping water
    Low wind
    Footsteps stone (inside)
    Dungeon ambiance
    Dungeon ambiance II
    Rocks and stones falling
    Magical windchimes
    There be magic
    Taking damage
    Footsteps
    Floor tile
    Gasp
    Bravus' last screams
    Curtain of water
    This dungeon breathes
    Steaming stone font
    Torches
    Official D&D
    Tomb of the Nine Gods dramatic stinger
    Tomb of the Nine Gods combat stingers
    Detect Magic
    Dispel Magic
    Forcing open an iron door
    Picking lock
    Iron sheet snapping closed
    Crushing wave of water
    Crawlway trap
    Taking a peek at the duplicate's face
    Button and closing block
    Activating floor tile
    Corrosive gas trap
    I'jin's plea
    Locust swarm

    Moods

    37. Winds of Pandemonium
    37a. Wailing winds activated
    38. Revolving room trap
    39. Golem pit
    39a. Golem attacks
    40. Curse of the golden skull
    42a. Wraiths attack
    43. Veils of fear
    41. Tomb guardians attack
    42. Kubazan's tomb
    44. Vault of the beholder
    44a. The beholder attacks

    Elements

    Vault of the Beholder
    The Hunted
    Strange and wonderous
    Unsettling music
    Combat music
    Combat drum music
    Beholder battle
    Fighting (high voices)
    Fighting (low voices)
    Fighting (neutral voices)
    Punches
    Punches II
    Sword swooshes
    Blunt swings and hits
    Torches
    This dungeon breathes
    Taking damage
    There be magic
    Rocks and stones falling
    Dungeon ambiance II
    Dungeon ambiance
    Footsteps stone (inside)
    Low wind
    Dripping water
    Howling wind
    Flesh golem
    Golem slam attacks
    Heavy chain links
    Deep croaking frogs
    Wraith growls
    Wraith fighting
    Golem swings
    Strange rumblings
    Spell fighting
    Damaging hide or leather
    Air movement
    Vault door opens
    CLICK ME for active magnetic trap
    Beholder vocal
    Beholder magic
    Official D&D
    Tomb of the Nine Gods dramatic stinger
    Tomb of the Nine Gods combat stingers
    Forcing open an iron door
    Pick lock
    Dispel Magic
    Detect Magic
    Revolving room rotating
    Revolving room gas effect
    Revolving room sparkling dust effect
    Revolving room stone spikes effect
    Revolving room incendiary gas effect
    Rotating statue
    Curse of the golden skull
    Kubazan's request
    Lord of the feast
    Deactivating the sphere
    Beholder battle begins
    Charm person ray
    Death ray
    Disintegrate ray
    Enervation ray
    Fear ray
    Paralyzing Ray
    Petrifying gaze
    Sleep ray
    Slow ray
    Telekinetic ray

    Moods

    45. Gargoyle guardians
    45a. Gargoyle attack
    46. Lizard den
    47A. Fire cell
    47Aa. Fire cell trap sprung
    47B. Water cell
    47C. Air cell
    47D. Earth cell
    48. Shagambi's tomb
    48a. Battling the terracotta warriors
    49A. Maze of death
    49B. Green devil face
    49C. Black opal crown
    49Ca. Removing the crown
    49Cb. Fighting the bodaks

    Elements

    Being stalked by Bodaks
    Combat music
    Unsettling music
    Pressure
    Delving deeper
    Combat music III
    Gloomy
    Teleport
    Swords clash whoosh
    Taking damage
    Swooshing
    Damaging hide or leather
    Terracotta warrior attacks
    Phantom breeze
    Ghostly noises
    Crumbling stone
    Strange rumblings
    This dungeon breathes
    Footsteps stone (inside)
    Low wind
    Air movement
    Spell fighting
    Vault door opens
    Dungeon ambiance
    Dungeon ambiance II
    There be magic
    Torches
    Blunt swings and hits
    Sword swooshes
    Punches II
    Fighting (low voices)
    Fighting (high voices)
    Fighting (neutral voices)
    Mechanical resonance
    Gargoyle wings
    Gargoyle screetches
    Bodaks (distant)
    Punches
    Lava flow
    Sizzling
    Water trap I
    Water trap II
    Water trap III
    Footstep shallow water
    Choking and coughing
    Sand trap
    Sandy movement
    Terracotta damage
    Bone devil growls
    Bone devil hisses
    Ghostly hiss
    Official D&D
    Tomb of the Nine Gods dramatic stinger
    Tomb of the Nine Gods combat stingers
    Picking lock
    Dispel Magic
    Detect Magic
    Failed climbing check
    Gargoyle attack
    Stone door shuts
    Broken teleportation rune
    Coffin trap
    Shagambi's entreaty
    Teleportation rune
    Stone slab
    Abyssal whispering

    Moods

    50. Mirror of life trapping
    50a. Destroying the mirror
    51. Ghastly door
    51a. Forcing the door
    52. Throne room
    52a. Zombie T-Rex
    53. Crypt of the sun queen
    54. Rolling doom
    55. Unkh's tomb
    55a. Fighting the minotaur skeletons
    55b. In the maze
    56. Grandfather clock
    57. Oubliette
    57a. Fighting the Otyugh
    57b. Pulling the left lever

    Elements

    Combat music
    Tomb of the Nine Gods
    Major battle
    Combat music (delayed)
    Zombie T-Rex battle
    Unsettling music
    Delving deeper
    Gloomy
    The elder queen
    The elder queen ambience
    Pressure
    Swords clash whoosh
    Taking damage
    Fighting (low voices)
    Fighting (high voices)
    Fighting (neutral voices)
    Swooshing
    Blunt swings and hits
    Damaging hide or leather
    Phantom breeze
    Ghostly noises
    Strange rumblings
    Footsteps stone (inside)
    Air movement
    Dungeon ambiance II
    Low wind
    Heavy chain links
    Spell fighting
    Dungeon ambiance
    There be magic
    Torches
    Grandfather clock
    Invisible stalker moving
    Invisible stalker attack
    Troll attacks
    Troll
    Ghast attacks
    Ghast bites
    Ghast charging in
    Ghast (distance)
    Zombie shuffling
    Zombie T-Rex
    Zombie T-Rex roars
    Giant footsteps
    Breaking boxes
    Otyugh tentacle
    Otyugh attacks & bites
    Minotaur skeleton
    Axe and shield
    Ooze squelch
    Gravity ring
    Wind - high
    Footsteps in muck
    Insects
    Official D&D
    Tomb of the Nine Gods combat stingers
    Tomb of the Nine Gods dramatic stinger
    Picking lock
    Dispel Magic
    Detect Magic
    Smashing the mirror
    Feeding the ghastly door
    Forcing the door
    Golden sun
    Teleport
    Napaka yawns
    Rolling boulder trap
    Acid pit trap
    Unkh's offer
    Grandfather clock chimes
    Pulling the right lever
    Breaking through the floor
    Otyugh attacks
    Spell combat

    Moods

    58. Cog of Rot
    58a. Shambling mound attack
    59. Cog of Acid
    60. Cog of Blood
    60a. Orc attack
    60b. Will-o-wisp attack
    60c. Mezzoloths attack
    60d. Bone devil attacks
    61. Control room
    61a. Pulling the gold lever
    62. Stone juggernaut
    62d. Napaka awakens
    63. Gas filled room

    Elements

    Combat music
    Major battle
    Combat music (delayed)
    Combat drum music
    Unsettling music
    Delving deeper
    Pressure
    Gloomy
    Swords clash whoosh
    Taking damage
    Armor foley
    Fighting (low voices)
    Fighting (high voices)
    Fighting (neutral voices)
    Swooshing
    Blunt swings and hits
    Damaging hide or leather
    Phantom breeze
    Braziers
    Ghostly noises
    Crumbling stone
    Strange rumblings
    Footsteps stone (inside)
    Torches
    There be magic
    Dungeon ambiance
    Spell fighting
    Heavy chain links
    Low wind
    This dungeon breathes
    Dungeon ambiance II
    Air movement
    Shambling mound attacks, roar
    Shambling movements
    Insects
    Footsteps in muck
    Poison gas trap helm
    Orcs I
    Orcs II
    Axe and shield
    Will-o-wisps I
    Will-o-wisps II
    Mezzoloth
    Claws tearing flesh
    Bone devil growls
    Bone devil hisses
    Slime flow
    Slime trap
    The Juggernaut
    Wall opening
    Gas release
    Splash elements
    Official D&D
    Failed climbing check
    Tomb of the Nine Gods combat stingers
    Tomb of the Nine Gods dramatic stinger
    Picking lock
    Dispel Magic
    Detect Magic
    Cogs rotating
    Pulling the right lever
    Spell combat
    Shambling mound roar
    Pushing the red button
    Pushing the blue button

    Moods

    64. Base of the waterfall
    65. Underground lake
    65a. The aboleth
    66. Door of devouring
    67. Hall of the golden mastodon
    67a. Spined devils attack
    67b. Bearded devils attack
    67c. Barbed devils attack
    67d. Horned devils attack
    67e. Erinyes attack
    68. Hall of decay
    69. Mechanus chain
    69a. Modrons attack
    70. Armillary sphere
    70a. Nycaloth attacks

    Elements

    Major battle
    Armillary Sphere
    Combat music
    Combat music II
    Combat drum music
    Delving deeper
    Unsettling music
    Gloomy
    Pressure
    Combat drum music (delayed)
    Tentacles
    Braziers
    Ghostly noises
    Strange rumblings
    Incense bowls
    Dungeon ambiance
    Footsteps stone (inside)
    Dripping water
    Fighting (high voices)
    Fighting (low voices)
    Fighting (neutral voices)
    Damaging hide or leather
    Swooshing
    Taking damage
    Swords clash whoosh
    Armor foley
    Blunt swings and hits
    Phantom breeze
    There be magic
    Low wind
    This dungeon breathes
    Dungeon ambiance II
    Air movement
    Waterfall
    More tinkering tomb dwarves
    Tinkering tomb dwarves (distant)
    Heavy chain links
    Crumbling stone
    Tinkering tomb dwarves
    Underground lake shore
    Splash elements
    Aboleth
    Underwater waves
    Aboleth movement
    Weapon impacts (underwater)
    Erinyes taunts
    Bone devil growls
    Bone devil hisses
    Claws tearing flesh
    Bearded devil chatter
    Barbed devil chatter
    Spined devil
    Horned devil combat
    Spell fighting
    Hot wind
    Nycaloth wings
    Quadrone chatter and combat
    Quadrone movement
    Pentadrone chatter
    The moon shatters
    Nycaloth roar
    Nycaloth combat
    Erinyes taunt
    Official D&D
    Tomb of the Nine Gods combat stingers
    Tomb of the Nine Gods dramatic stinger
    Detect Magic
    Dispel Magic
    Picking lock
    Failed climbing check
    Forcing open an iron door
    The aboleth surfaces
    Door of devouring
    Tentacle
    Barbed devil tail attack
    Spined devil
    Horned devil fire attack
    Golden mastadon activated
    Golden mastadon rotating
    Fire erupts
    Stone slab
    Vortex opening
    Pentadrone
    Quadrone
    Paralysis gas attack
    Activating the sphere
    Nycaloth roar

    Moods

    71. Lair of the Sewn Sisters
    71a. Facing the night hags
    72. Trial of the Triangle
    73. Trial of the Square
    73a. Dust mephit attack
    74. Trial of the Pentagon
    75. Trial of the Hexagon
    75a. Wrong lever
    76. Trial of the Octagon
    76a. The spider fan

    Elements

    The Sewn sisters
    High pressure
    Major battle
    Combat music
    Delving deeper
    Unsettling music
    Gloomy
    Pressure
    Lever pull
    Mirror smashed
    Swords clash whoosh
    Taking damage
    Armor foley
    Fighting (low voices)
    Fighting (neutral voices)
    Fighting (high voices)
    Pain (low voices)
    Swooshing
    Blunt swings and hits
    Damaging hide or leather
    Phantom breeze
    Braziers
    Ghostly noises
    Strange rumblings
    Footsteps stone (inside)
    Dungeon ambiance
    Low wind
    There be magic
    Spell fighting
    This dungeon breathes
    Dungeon ambiance II
    Air movement
    Cauldron boiling
    Peggy Deadbells
    Baggy Nana
    Widow Groat
    Dust mephit
    More fluttering parchment
    High wind
    Fluttering parchment
    Plates, pots & glasses
    Wereboar
    Wereboar II
    Wereboar roar
    Spider fan
    Crumbling ceiling
    Crumbling ceiling II
    Breaking boxes
    Mister Threadneedle shuffling around
    Official D&D
    Tomb of the Nine Gods dramatic stinger
    Tomb of the Nine Gods combat stingers
    Picking lock
    Failed climbing check
    Forcing open an iron door
    Dispel Magic
    Detect Magic
    The hag's dolls
    Unlocking the skeleton door
    Frogspittle
    Bloatbug
    Spindledash
    Lever pull

    Moods

    77. Death god's nursery
    77a. Atropal attacks
    77b. Acererak attacks
    78. Chapel of Hate
    79. Hall of Finality
    79a. Activating the glyph of warding
    80. Red Library
    80a. Battling the arcanaloth
    81. Ebon pool
    Conclusion: victory
    Conclusion: defeat

    Elements

    Death god's nursery II
    Ebon pool
    Death god's nursery I
    Battling the Atropal
    Battling Acererak
    Pressure
    The Sewn sisters
    Combat music
    Delving deeper
    Unsettling music
    Gloomy
    To the victor go the spoils
    Maybe next time
    Blunt swings and hits
    Swooshing
    Spell fighting
    Swords clash whoosh
    Taking damage
    Fighting (low voices)
    Fighting (high voices)
    Damaging hide or leather
    Fighting (neutral voices)
    Red Library music box
    Glyph of warding
    Phantom breeze
    Braziers
    Ghostly noises
    Strange rumblings
    Dungeon ambiance
    Low wind
    Dripping water
    There be magic
    This dungeon breathes
    Air movement
    Haunted screams
    Volcano lava bubbles
    Footsteps stone (inside)
    Crumbling stone
    Nothic jibber II
    Nothic fighter
    Nothic jibber I
    Nothics chained to the wall
    Torch on wall
    Wall of fire
    Acererak combat
    Acererak arrives
    Atropal's tentacle attacks
    Atropal combat
    Clapping and cheering
    Corpses hung from the ceiling
    Arcanaloth fighting
    Arcanaloth spells
    Mister Fox true form
    Acererak final laugh
    LOOK HERE: Wraith attacks if summoned
    Jungle day
    Dinos farway
    Official D&D
    Tomb of the Nine Gods dramatic stinger
    Tomb of the Nine Gods combat stingers
    Combat Sting
    Picking lock
    Forcing open an iron door
    Dispel Magic
    Detect Magic
    Spell combat
    Atropal's wail
    Atropal's ray of cold
    Atropal's life drain
    Acererak taunting
    Frightening gaze
    Paralyzing touch
    Disrupt life
    Sphere of annihilation
    Nothic attacks
    Rotting gaze
    Glyph of warding
    Arcanaloth cry
    Ebon pool
    Tomb of the Nine Gods defeat
    Tomb of the Nine Gods victory

    Credits

    TOA4 Part 1

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "ovi-raskas-metalliovi-kiinni-kaiku-a-heavy-metal-door-shuts-echo-low-creak-squeak-door-slams-and-lock-clicks-a-processed-sound" by "YleArkisto" (https://freesound.org/people/YleArkisto/)
    "horror-gate" by "Tomlija" (https://freesound.org/people/Tomlija/)
    "DR05-0205-sandau-fähre" by "miguelstar2" (https://freesound.org/people/miguelstar2/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
    "fireplace" by "leosalom" (https://freesound.org/people/leosalom/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "scream-male-bram-aah-and-oh" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Lurking composed by Tim Wilhelm for Syrinscape.
    Giant snake bite sound created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Giant snake movement SFX created by Tim Wilhelm for Syrinscape.
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Slithering motions created by Christian Koerding for Syrinscape
    Snake giant moving and attacking created by Tim Wilhelm for Syrinscape
    Lich vocals by Benjamin Loomes for Syrinscape
    Chained prisoner performed & edited by Barry Doublet for Syrinscape
    Sobbing child created by Christian Koerding for Syrinscape
    Abyssal chanting SFX created by Tim Wilhelm for Syrinscape.
    Chain movement sounds created by Barry Doublet for Syrinscape
    Ghostly scarwall voices by Daniel Turril
    Jungle day sounds created by Tim Wilhelm for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Steam pipes created by Christian Koerding for Syrinscape
    Fortress color green sounds created by Barry Doublet for Syrinscape
    Whooshes performed by Benjamin Loomes for Syrinscape
    Gate closing sounds created by Barry Doublet for Syrinscape
    Basilisk roar created by Benjamin Loomes for Syrinscape
    Snake sounds created by Barry Doublet for Syrinscape
    Lox bone sounds created by Barry Doublet for Syrinscape
    Gas trap switch sounds created by Barry Doublet for Syrinscape
    Petrifying gaze created by Christian Koerding for Syrinscape
    Yuan-ti attacks SFX created by Tim Wilhelm for Syrinscape.
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape Pty. Ltd.
    Doru screams performed & edited by Barry Doublet for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    Ukurlahmu SFX created by Tim Wilhelm for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Dinosaur noise created by Tim Wilhelm for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Rattling chains sounds created by Benjamin Loomes for Syrinscape
    Sobbing child sounds preformed & created by Barry Doublet for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Yuan-ti bites created by Tim Wilhelm for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Chain Rattles created by Chris Koerding for Syrinscape
    Yuan-ti Chatter SFX created by Tim Wilhelm for Syrinscape.
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Cavern wind effects created by Christian Koerding for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Basilisk created by Christian Koerding for Syrinscape
    Dinosaur noise created by Tim Wilhelm for Syrinscape

    AND

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Fane of the Night Serpent" composed by Tim Wilhelm for Syrinscape.
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "Sparring music" composed by Tim Wilhelm for Syrinscape
    “The King pt. 2” composed by Tim Wilhelm for Syrinscape
    “The King pt. 1” composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "Flute Oneshot Sting" composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape "The enraged" composed by Tim Wilhelm for Syrinscape
    "Exploring the Fane" composed by Tim Wilhelm for Syrinscape.
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA4 Part 2

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "scream-male-bram-aah-and-oh" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "Woosh" by "lebaston100" (https://freesound.org/people/lebaston100/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
    "snake-hss-effect" by "moddingtr" (https://freesound.org/people/moddingtr/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Giant snake bite sound created by Barry Doublet for Syrinscape
    "Zombie gurgle" performed at Steven Kupisch at Gen Con 2015
    Flying Crystal sounds created by Chris Koerding for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Slithering motions created by Christian Koerding for Syrinscape Footsteps in mud created by Barry Doublet for Syrinscape
    "Evil Female Villian – Laughs" by Rebecca Rauschenberger at Gen Con 2016 for Syrinscape
    Wind Chimes gently moving in the wind. Created by Tim Wilhelm
    Female noises performed by Sylke Koerding for Syrinscape
    Ghostly scarwall voices by Daniel Turril
    Giant snake movement SFX created by Tim Wilhelm for Syrinscape. Yuan Ti harem SFX created by Tim Wilhelm for Syrinscape
    Sahuagin Alarm gong – Created by Barry Doublet for Syrinscape Pty Ltd
    Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
    Gate closing sounds created by Barry Doublet for Syrinscape
    Female student laughter created by Christian Koerding for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Cauldron sounds created by Steve Barr for Syrinscape
    Yuan Ti attacks SFX created by Tim Wilhelm for Syrinscape.
    D&D Spells created by Benjamin Loomes for Syrinscape
    Ladies gossip sounds performed by & edited by Barry Doublet for Syrinscape
    Snake sounds created by Barry Doublet for Syrinscape
    Female Whispers sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
    Flapping tents created by Christian Koerding for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Open amber stone door sounds created by Barry Doublet for Syrinscape
    Doru screams performed & edited by Barry Doublet for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    "Zombie growl" performed by Mike Bradford at Gen Con 2015
    Yuan-Ti Bites created by Tim Wilhelm for Syrinscape
    Zombie sounds created by Barry Doublet for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Snake_Giant_Moving and attacking created by Tim Wilhelm for Syrinscape
    Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    This sample is used under Creative Commons: Zero licence
    "BIG Zombie Growl" performed by Kevin Persaud at Gen con 2015
    Yuan Ti Chatter SFX created by Tim Wilhelm for Syrinscape.
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    "Zombie Gurgle" performed by Gareth at Gen Con 2015
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Female maid sounds performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "Batiri War Drums" created by Tim Wilhelm for Syrinscape
    “The King pt. 1” composed by Tim Wilhelm for Syrinscape
    “The King pt. 2” composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "Sparring music" composed by Tim Wilhelm for Syrinscape
    “Saja Nbaza” composed by Tim Wilhelm for Syrinscape
    "Flute Oneshot Sting" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "Ras Nsi" was composed by Tim Wilhelm for Syrinscape
    "Exploring the Fane" composed by Tim Wilhelm for Syrinscape
    “Saja N'baza” composed by Tim Wilhelm for Syrinscape
    "The Fane" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA4 Part 3

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "scream-male-bram-aah-and-oh" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "snake-hss-effect" by "moddingtr" (https://freesound.org/people/moddingtr/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Wooden creaks created by Chris Koerding for Syrinscape
    Giant snake movement SFX created by Tim Wilhelm for Syrinscape.
    Slave grunts performed by Benjamin Loomes for Syrinscape
    Slithering motions created by Christian Koerding for Syrinscape
    Performed by the Siren. Recorded, mixed and mastered by Benjamin Loomes for https://syrinscape.com
    Aremag sounds created by Tim Wilhelm for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Performed, recorded, mixed and mastered by Benjamin Loomes for https://syrinscape.com
    Chained prisoner performed & edited by Barry Doublet for Syrinscape
    Crazy Barry ceated by Barry Doublet for Syrinscape
    Saja N'baza composed by Tim Wilhelm for Syrinscape
    Ghostly scarwall voices by Daniel Turril
    Yuan Ti Chatter SFX created by Tim Wilhelm for Syrinscape.
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Fortress color green sounds created by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Hakoor voice by Morgan Rands for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Hydra noises created by Christian Koerding for Syrinscape Pty. Ltd.
    Snake giant moving and attacking created by Tim Wilhelm for Syrinscape
    Epic hydra roars created by Benjamin Loomes for Syrinscape
    Female Whispers sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Giant snake bite sound created by Barry Doublet for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Doru screams performed & edited by Barry Doublet for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    Shadow apparition whispers – performed by Benjamin Loomes for Syrinscape
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    Yuan-ti attacks SFX created by Tim Wilhelm for Syrinscape.
    Footsteps_Water_splashing SFX created by Tim Wilhelm for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Footsteps on dock created by Christian Koerding for Syrinscape
    Barefoot on wood sounds created by Barry Doublet for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Sobbing child sounds preformed & created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Yuan-ti Bites created by Tim Wilhelm for Syrinscape
    Rattle snake SFX created by Tim Wilhelm for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Footsteps on wood sounds created by Barry Doublet for Syrinscape
    Hag performed by Karen Loomes for Syrinscape
    Juicy splats sounds created by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Hakoor voice by Morgan Rands for Syrinscape
    Vrock spores – created by Benjamin Loomes for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Lapping water sounds created by Barry Doublet for Syrinscape
    Yuan-ti harem SFX created by Tim Wilhelm for Syrinscape
    Snake movement created by Christian Koerding for Syrinscape Snake sounds created by Barry Doublet for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Batiri War Drums" created by Tim Wilhelm for Syrinscape
    “Saja N’baza” composed by Tim Wilhelm for Syrinscape
    "Flute Oneshot Sting" composed by Tim Wilhelm for Syrinscape
    "The Imix Shrine Battle" composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    The King pt. 1 composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "Kobolds on the loose" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA3 Arriving in Omu

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "dogs-growling" by "juskiddink" (https://freesound.org/people/juskiddink/)
    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    “Wolf-run” by “sabotovat” (https://freesound.org/people/sabotovat/sounds/414350/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Slithering motions created by Christian Koerding for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Jungle day sounds created by Tim Wilhelm for Syrinscape
    Jump grunts created by Christian Koerding for Syrinscape
    Giant snake bite sound created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Creaking metal created by Tim Wilhelm for Syrinscape
    Orvex VFX voiced by Tim Wilhelm for Syrinscape
    More dino footprint sounds created by Tim Wilhelm for Syrinscape
    Yuan Ti attacks SFX created by Tim Wilhelm for Syrinscape.
    D&D Spells created by Benjamin Loomes for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    "Batiri War Drums" created by Tim Wilhelm for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    Fighting dogs created by Tim Wilhelm for Syrinscape
    Run Grunts created by Christian Koerding for Syrinscape
    Swordplay sounds created by Benjamin Loomes for Syrinscape
    Jungle wood blocks created by Barry Doublet for Syrinscape
    Vegepygmy SFX created by Tim Wilhelm for Syrinscape.
    Giant snake movement SFX created by Tim Wilhelm for Syrinscape.
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Gargoyle screetches created by Christian Koerding for Syrinscape
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Swordplay sounds created by Chris Koerding for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Yuan-ti bites created by Tim Wilhelm for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Gruung voices created by Tim Wilhelm for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Snake giant moving and attacking created by Tim Wilhelm for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Kobolds on the loose" composed by Tim Wilhelm for Syrinscape
    "Vegepygmy drums" composed by Tim Wilhelm for Syrinscape
    “Nangalore-Extended” composed by Tim Wilhelm for Syrinscape.
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "Sparring music" composed by Tim Wilhelm for Syrinscape
    “The King pt. 1” composed by Tim Wilhelm for Syrinscape
    “The King pt. 2” composed by Tim Wilhelm for Syrinscape
    "The Imix Shrine Battle" composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "Pacific Rim Dramatic Sting" composed by Tim Wilhelm for Syrinscape
    "Omu" composed by Tim Wilhelm for Syrinscape
    "Flute Oneshot Sting" composed by Tim Wilhelm for Syrinscape
    "Spirit Pole" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA3 The Shrines Part 1

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
    "pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"snakeattackverbpuls" by "jamius" (https://freesound.org/people/jamius/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "snakeattackverbpuls a" by "jamius" (https://freesound.org/people/jamius/)
    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
    "snake-hss-effect" by "moddingtr" (https://freesound.org/people/moddingtr/)
    "snakeattackverbpuls b" by "jamius" (https://freesound.org/people/jamius/)
    "wet-slaps_7" by "herbertboland" (https://freesound.org/people/herbertboland/)
    "five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
    "rope-pull-2" by "huggy13ear" (https://freesound.org/people/huggy13ear/)
    "snakey-woman" by "poots" (https://freesound.org/people/poots/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Open empty chest sounds created by Barry Doublet for Syrinscape
Froghemoth SFX created by Tim Wilhelm for Syrincscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Slithering motions created by Christian Koerding for Syrinscape
Jungle day sounds created by Tim Wilhelm for Syrinscape
"Exploring the shrine" written by Tim Wilhelm for Syrinscape
Panther cries sounds created by Barry Doublet for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape Pty. Ltd.
Correct squares created by Tim Wilhelm for Syrinscape.
Voice of Grey Maiden by Lindsay Ashcroft-Mills
Fortress color green sounds created by Barry Doublet for Syrinscape
Puzzle cube SFX created by Tim Wilhelm for Syrinscape.
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Gas trap chest sounds created by Barry Doublet for Syrinscape
"Batiri War Drums" created by Tim Wilhelm for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
Floor tile created by Tim Wilhelm for Syrinscape.

Combat sting created by Tim Wilhelm For Syrinscape
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Gargoyle screetches created by Christian Koerding for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Daytime jungle sounds created by Tim Wilhelm for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
Clay Golem shouts created by Barry Doublet for Syrinscape
DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Failing a climbing check created by Tim Wilhelm for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Cavern wind effects created by Christian Koerding for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Stone movement sounds created by Chris Koerding for Syrinscape
All weapons recorded and mastered by Benjamin Loomes for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "The Imix Shrine Battle" composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "Sparring music" composed by Tim Wilhelm for Syrinscape
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    “Flute Oneshot Sting” composed by Tim Wilhelm for Syrinscape
    “Pacific Rim Dramatic Sting” composed by Tim Wilhelm for Syrinscape
    “Kobolds on the loose” composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA3 The Shrines Part 2

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "trap-01" by "LittleRobotSoundFactory" (https://freesound.org/people/LittleRobotSoundFactory/)
    "five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
    "large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Angry monkeys created by Tim Wilhelm for Syrinscape
    "Wongo's offer" voiced by Tim Wilhelm for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Rock sounds created by Benjamin Loomes for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape Pty. Ltd.
    Rock sounds created by Barry Doublet for Syrinscape
    Jungle day sounds created by Tim Wilhelm for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Clinky metal things created by Chris Koerding for Syrinscape
    Su Monster sounds created Tim Wilhelm for Syrinscape
    Puzzle cube SFX created by Tim Wilhelm for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Attacking monkeys created by Tim Wilhelm for Syrinscape
    "Batiri War Drums" created by Tim Wilhelm for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Floor tile created by Tim Wilhelm for Syrinscape.
    Rock sounds created by Barry Doublet for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    Frog chatter sounds created by Barry Doublet for Syrinscape
    Open amber stone door sounds created by Barry Doublet for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Gargoyle screetches created by Christian Koerding for Syrinscape
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    Dragon claw scratch created by Benjamin Loomes for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Fortress color green sounds created by Barry Doublet for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    Ghast bites created by Barry Doublet for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Ettercap Claws sounds created by Barry Doublet for Syrinscape
    Chwinga created by Christian Koerding for Syrinscape
    Ankegh creature created by Chris Koerding for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Ice mephits created by Christian Koerding for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Pacific Rim Dramatic Sting composed by Tim Wilhelm for Syrinscape
    "Goblin war dance" created by Tim Wilhelm for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Cavern wind effects created by Christian Koerding for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Stone movement sounds created by Chris Koerding for Syrinscape
    "Monkey Cacophony" created by Tim Wilhelm for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    “Sparring music” composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "The Queen's Decree" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA3 The Shrines Part 3

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Rock sounds created by Benjamin Loomes for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape Pty. Ltd.
    Rock sounds created by Barry Doublet for Syrinscape
    Jungle day sounds created by Tim Wilhelm for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    King Yorb SFX voiced by Tim Wilhelm for Syrinscape.
    Fortress color green sounds created by Barry Doublet for Syrinscape
    Tomb tappers created by Christian Koerding for Syrinscape
    "Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape
    Puzzle cube SFX created by Tim Wilhelm for Syrinscape.
    Petrifying gaze created by Christian Koerding for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    "Batiri War Drums" created by Tim Wilhelm for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    Frog chatter sounds created by Barry Doublet for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Gargoyle screeches created by Christian Koerding for Syrinscape
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Drip sound created by Benjamin Loomes for Syrinscape
    Gruung voices created by Tim Wilhelm for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Druid spell word performed & edited by Barry Doublet for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Voj SFX voiced by Tim Wilhelm for Syrinscape.
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Footsteps Water splashing SFX created by Tim Wilhelm for Syrinscape
    Cavern wind effects created by Christian Koerding for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Stone movement sounds created by Chris Koerding for Syrinscape
    Drips performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    All weapons recorded and mastered by Benjamin Loomes for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    “The King pt. 2” composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "Vision of Acererak" composed by Tim Wilhelm for Syrinscape.
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "Sparring music" composed by Tim Wilhelm for Syrinscape
    The King pt. 1 composed by Tim Wilhelm for Syrinscape
    "Exploring the Shrines" composed by Tim Wilhelm for Syrinscape
    "The enraged" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA Port Nyanzaru: Harbor Ward

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "soccer-amateurs-01-nl" by "klankbeeld" (https://freesound.org/people/klankbeeld/)
    "roofhammering04" by "WIM" (https://freesound.org/people/WIM/)
    "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
    "roofhammering03" by "WIM" (https://freesound.org/people/WIM/)
    "playground-01" by "klankbeeld" (https://freesound.org/people/klankbeeld/)
    "roofhammering02" by "WIM" (https://freesound.org/people/WIM/)
    "doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    Amrik – voised and edited by Barry Doublet for Syrinscape
    "Syrinscape" performed by Benjamin Loomes for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Campus walla variants created by Christian Koerding for Syrinscape
    D&D Spells created by Benjamin Loomes for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Dinosaur noise created by Tim Wilhelm for Syrinscape
    Flying Snake was created by Tim Wilhelm for Syrinscape
    Footsteps on dock created by Christian Koerding for Syrinscape
    Voice over recorded by Tim Wilhelm for Syrinscape
    Cassomir local performed by Benjamin Loomes for Syrinscape
    "Grum’shar voices" performed by Emi of Wizards of the Coast
    Fight sounds created by Syrinscape
    Voice of Halaster by Richard Whitters of Wizards of the Coast
    Heavy Rain was created for Syrinscape by Tim Wilhelm
    Tabaxi minstrel songs written by Tim Wilhelm for Syrinscape
    Male student laughter created by Christian Koerding for Syrinscape
    Tomb of Annihilation. Main theme song for the game written by Tim Wilhelm
    Kish talking – created by Barry Doublet for Syrinscape
    Yawning Portal – cheer created by Syrinscape for Dungeons & Dragons RPG
    Mind Shattered Guards voices by Virginia Meadows
    Warning horn created for Syrinscape by Tim Wilhelm
    Cassomir local performed by Benjamin Loomes for Syrinscape
    Aremag sounds created by Tim Wilhelm for Syrinscape
    More Dino footprints, created using edited Creative Common Zero samples.
    Footsteps on wood created by Christian Koerding for Syrinscape
    Mind Shattered Guards voices by Morgan Rands
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape from actual bull sounds

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA Port Nyanzaru: Market Ward

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "20100423-hungry-cats-04" by "dobroide" (https://freesound.org/people/dobroide/) "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/) "approx-800-clapping-2" by "lonemonk" (https://freesound.org/people/lonemonk/) "roofhammering04" by "WIM" (https://freesound.org/people/WIM/) "Gulls-Passing" by "M-Newlove" (https://freesound.org/people/M-Newlove/) "approx-800-cheer-and-clapping-2" by "lonemonk" (https://freesound.org/people/lonemonk/) "approx-800-cheer-and-clapping-2" by "lonemonk" (https://freesound.org/people/lonemonk/) "roofhammering04" by "WIM" (https://freesound.org/people/WIM/) "Gulls-Passing" by "M-Newlove" (https://freesound.org/people/M-Newlove/) "roofhammering04" by "WIM" (https://freesound.org/people/WIM/) "Gulls-Passing" by "M-Newlove" (https://freesound.org/people/M-Newlove/) "bamboo-chimes-a" by "InspectorJ" (https://freesound.org/people/InspectorJ/) "Seagulls-Close-Up" by "Juskiddink" (https://freesound.org/people/Juskiddink/) "pig002" by "yottasounds" (https://freesound.org/people/yottasounds/) "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/) "luang-prabang-morning-market-laos" by "RTB45" (https://freesound.org/people/RTB45/) "roofhammering03" by "WIM" (https://freesound.org/people/WIM/) "Wind Chimes, A.wav" by "InspectorJ" (https://freesound.org/people/InspectorJ/) "stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/) "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape "Turkish_market" by "Donalfonso" (https://freesound.org/people/Donalfonso/) "20100423-hungry-cats-02" by "dobroide" (https://freesound.org/people/dobroide/) “soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/) "20100423-hungry-cats-01" by "dobroide" (https://freesound.org/people/dobroide/) "istanbul-spice-bazaar-aka-egyptian-bazaar-ambience" by "tagirov" (https://freesound.org/people/tagirov/) "20100423-hungry-cats-03" by "dobroide" (https://freesound.org/people/dobroide/) "roofhammering02" by "WIM" (https://freesound.org/people/WIM/) "playground-01" by "klankbeeld" (https://freesound.org/people/klankbeeld/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    Bats created by Barry Doublet for Syrinscape
    Amrik – voised and edited by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Cassomir local performed by Benjamin Loomes for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Bats chirping and flapping sounds created by Barry Doublet for Syrinscape
    Raucous tavern voices created by Syrinscape
    This crowd has been edited by Tim Wilhelm for Syrinscape
    Dinosaur noise created and edited by Tim Wilhelm for Syrinscape
    Flying Snake was created by Tim Wilhelm for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    Footsteps on dock created by Christian Koerding for Syrinscape
    Voice over recorded by Tim Wilhelm for Syrinscape
    Cassomir local performed by Benjamin Loomes for Syrinscape
    "Grum’shar voices" performed by Emi of Wizards of the Coast
    Angry cat sounds created by Barry Doublet for Syrinscape
    Fight sounds created for Syrinscape
    Heavy Rain was created by Tim Wilhelm for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape from actual bull sounds
    Tabaxi minstrel songs written by Tim Wilhelm for Syrinscape
    Frisky, the Tabaxi bard voiced by Tim Wilhelm for Syrinscape
    Male student laughter created by Christian Koerding for Syrinscape
    Kish talking – created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Yawning Portal – cheer created by Syrinscape for Dungeons & Dragons RPG
    Mind Shattered Guards voices by Virginia Meadows
    Warning horn created for Syrinscape by Tim Wilhelm
    Voice of Halaster by Richard Whitters of Wizards of the Coast
    Cassomir local performed by Benjamin Loomes for Syrinscape
    Frog chatter sounds created by Barry Doublet for Syrinscape
    Meat seller voiced by Tim Wilhelm for Syrinscape
    Barry the rat created by Barry Doublet for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Campus walla variants created by Christian Koerding for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Mind Shattered Guards voices by Morgan Rands
    Drip sounds created by Benjamin Loomes for Syrinscape
    Combat exertion created by Christian Koerding for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Hallway steps sounds created by Chris Koerding for Syrinscape
    More Dino footprints, created by Tim Wilhelm for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "Syrinscape" performed by Benjamin Loomes for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA Port Nyanzaru: Merchant Ward

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "retrojapan-and-giggling" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/) "doing-them-cobblestones" by "inchadney" "roofhammering04" by "WIM" (https://freesound.org/people/WIM/) "flirtatious-laugh" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/) "market-in-africa-in-the-small-village-of-diafarabe-mali" by felix_blume (https://freesound.org/people/felix_blume/) "Wooden-Floor-Loop" by "Sinatra314" (https://freesound.org/people/Sinatra314/) "pig002" by "yottasounds" (https://freesound.org/people/yottasounds/) "luang-prabang-morning-market-laos" by "RTB45" (https://freesound.org/people/RTB45/) "sexy-c-mon-now" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/) "20100423-hungry-cats-03" by "dobroide" (https://freesound.org/people/dobroide/) "cotton-flapping" by "benboncan" (https://freesound.org/people/benboncan/) "istanbul-spice-bazaar-aka-egyptian-bazaar-ambience" by "tagirov" (https://freesound.org/people/tagirov/) "Burp" by "Noisecollector" (https://freesound.org/people/Noisecollector/) "roofhammering03" by "WIM" (https://freesound.org/people/WIM/) "roofhammering02" by "WIM" (https://freesound.org/people/WIM/) "playground-01" by "klankbeeld" (https://freesound.org/people/klankbeeld/) “soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/) "bamboo-chimes-a" by "InspectorJ" (https://freesound.org/people/InspectorJ/) "thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/) "Wetbelch4" by "Plingativator" (https://freesound.org/people/Plingativator/) "20100423-hungry-cats-04" by "dobroide" (https://freesound.org/people/dobroide/) "20100423-hungry-cats-01" by "dobroide" (https://freesound.org/people/dobroide/) "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/) "20100423-hungry-cats-02" by "dobroide" (https://freesound.org/people/dobroide/) "sexy-oh-my-gosh" by "AmeAngelofSin" (https://freesound.org/people/AmeAngelofSin/) "birds-iisc-bangalore-1" by "xserra" (https://freesound.org/people/xserra/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    Bats created by Barry Doublet for Syrinscape Footsteps on Titan sounds created by Barry Doublet for Syrinscape Voice of Brienna by Bekah Barker Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds Female Walla sounds performed by Karen Loomes, edited by Barry Doublet for Syrinscape Bats chirping and flapping sounds created by Barry Doublet for Syrinscape PF Minotaur by Chris Koerding for Syrinscape Dinosaur noise created by Tim Wilhelm for Syrinscape Warning horn created for Syrinscape by Tim Wilhelm Moving chair sounds created by Steve Barr for Syrinscape Tabaxi minstrel songs written by Tim Wilhelm for Syrinscape Mind Shattered Guards voices by Virginia Meadows Voice of Jolistina by Bekah Barker for Syrinscape Frog chatter sounds created by Barry Doublet for Syrinscape Barry Vistani babble performed by & edited by Barry Doublet for Syrinscape Bamboo chimes – created by Tim Wilhelm for Syrinscape Laughter created by Christian Koerding for Syrinscape Barry Phandelver babble created by Barry Doublet for Syrinscape Matilda's Vistani babble sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape More Dino footprints, created by Tim Wilhelm for Syrinscape Laughter created by Chris Koerding for Syrinscape Meat seller from Chult. Created and voiced by Tim Wilhelm Vistani Walla sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape Barry Vistani babble performed by & edited by Barry Doublet for Syrinscape Voice of Kolistina by Bekah Barker Heavy Rain was created by Tim Wilhelm for Syrinscape Barry babble sounds created by Barry Doublet for Syrinscape Campus walla variants created by Christian Koerding for Syrinscape Crazy Barry ceated by Barry Doublet for Syrinscape Footsteps on dock created by Christian Koerding for Syrinscape "Laughter" created by Chris Koerding for Syrinscape Angry cat sounds created by Barry Doublet for Syrinscape Coughing sick Beggars created by Barry Doublet for Syrinscape Male student laughter created by Christian Koerding for Syrinscape Mind Shattered Guards voices by Morgan Rands Child babble sounds performed by Robin Doublet, edited by Barry Doublet for Syrinscape Distant African Jungle sounds created by Barry Doublet for Syrinscape "Syrinscape" performed by Benjamin Loomes for Syrinscape Flying Snake was created by Tim Wilhelm for Syrinscape Voice over recorded by Tim Wilhelm for Syrinscape Cassomir local performed by Benjamin Loomes for Syrinscape Minotaur vocalisations created by Benjamin Loomes for Syrinscape from actual bull sounds Uncorking bottle sounds created by Barry Doublet for Syrinscape DnD Gold Dragon performed by Benjamin Loomes for Syrinscape Kish talking – created by Barry Doublet for Syrinscape Wind Chimes gently moving in the wind. Created by Tim Wilhelm Performed by Benjamin Loomes for Syrinscape Flapping tents created by Christian Koerding for Syrinscape Distant river sounds created by Barry Doublet for Syrinscape Waiting human sounds created by Barry Doublet for Syrinscape Cassomir local performed by Benjamin Loomes for Syrinscape Barry the rat created by Barry Doublet for Syrinscape Footsteps on wood created by Christian Koerding for Syrinscape Parrot distant sounds created by Barry Doublet for Syrinscape Hallway steps sounds created by Chris Koerding for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also: "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "The city breathes" composed and performed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA Port Nyanzaru: Old City

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)
    "approx-800-clapping-2" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "roofhammering04" by "WIM" (https://freesound.org/people/WIM/)
    "wet-slaps_7" by "herbertboland" (https://freesound.org/people/herbertboland/)
    "pig002" by "yottasounds" (https://freesound.org/people/yottasounds/)
    "wet-slaps_8" by "herbertboland" (https://freesound.org/people/herbertboland/)
    "market-in-africa-in-the-small-village-of-diafarabe-mali" by felix_blume (https://freesound.org/people/felix_blume/)
    "Men-Running-Forest-Breathing-1" by "Victorcenusa" (https://freesound.org/people/Victorcenusa/)
    "approx-800-cheer-and-clapping-2" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "roofhammering03" by "WIM" (https://freesound.org/people/WIM/)
    "cotton-flapping" by "benboncan" (https://freesound.org/people/benboncan/)
    "wet-slaps_9" by "herbertboland" (https://freesound.org/people/herbertboland/)
    "running-in-the-snow" by "mallement" (https://freesound.org/people/mallement/)
    "roofhammering02" by "WIM" (https://freesound.org/people/WIM/)
    "playground-01" by "klankbeeld" (https://freesound.org/people/klankbeeld/)
    “soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/)
    "wet-slaps_6" by "herbertboland" (https://freesound.org/people/herbertboland/)
    "wet-slaps_2" by "herbertboland" (https://freesound.org/people/herbertboland/)
    "wet-slaps_1" by "herbertboland" (https://freesound.org/people/herbertboland/)
    "wet-slaps_5" by "herbertboland" (https://freesound.org/people/herbertboland/)
    "wet-slaps_10" by "herbertboland" (https://freesound.org/people/herbertboland/)
    "wet-slaps_3" by "herbertboland" (https://freesound.org/people/herbertboland/)
    "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
    "wet-slaps_11" by "herbertboland" (https://freesound.org/people/herbertboland/)
    "wet-slaps_4" by "herbertboland" (https://freesound.org/people/herbertboland/)
    "birds-iisc-bangalore-1" by "xserra" (https://freesound.org/people/xserra/)
    "cotton-flapping" by "huggy13ear" (https://freesound.org/people/huggy13ear/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    Bats created by Barry Doublet for Syrinscape
    Heavy Rain was created by Tim Wilhelm for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Bats chirping and flapping sounds created by Barry Doublet for Syrinscape
    Otyugh noises created by Chris Koerding for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Dinosaur noise created and edited by Tim Wilhelm for Syrinscape
    Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    "Grum’shar voices" performed by Emi of Wizards of the Coast
    Tabaxi minstrel songs written by Tim Wilhelm for Syrinscape
    Mind Shattered Guards voices by Virginia Meadows
    Warning horn created for Syrinscape by Tim Wilhelm
    Zombie sounds created by Barry Doublet for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    Frog chatter sounds created by Barry Doublet for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    Crow sounds created by Barry Doublet for Syrinscape
    Raucous tavern voices created by Syrinscape Otyugh attack created by Chris Koerding for Syrinscape
    Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
    Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Raucous tavern created by Syrinscape for Dungeons & Dragons RPG
    Raven sounds created by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Campus walla variants created by Christian Koerding for Syrinscape
    Footsteps on dock created by Christian Koerding for Syrinscape
    Male student laughter created by Christian Koerding for Syrinscape
    Otyugh noises created by Chris Koerding for Syrinscape
    Australian Voices created by Benjamin, Karen and Elden Loomes and edited by Steve Barr for Syrinscape
    Mind Shattered Guards voices by Morgan Rands
    Combat exertion created by Christian Koerding for Syrinscape
    This crowd has been edited together by Tim Wilhelm for Syrinscape
    Flying Snake was created by Tim Wilhelm for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    Voice over recorded by Tim Wilhelm for Syrinscape
    Cassomir local performed by Benjamin Loomes for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Fight sounds created by Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape from actual bull sounds
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Kish talking – created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Otyugh injured created by Chris Koerding for Syrinscape
    Cassomir local performed by Benjamin Loomes for Syrinscape
    Angry Barovian crys created by Barry Doublet for Syrinscape
    Yawning Portal – cheer created by Syrinscape for Dungeons & Dragons RPG
    Cassomir local performed by Benjamin Loomes for Syrinscape
    Barry the rat created by Barry Doublet for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Otyugh injured created by Chris Koerding for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Syrinscape" performed by Benjamin Loomes for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA Port Nyanzaru: Temples, Inns & Dinosaur Pens

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    “soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/) "roofhammering04" by "WIM" (https://freesound.org/people/WIM/) "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/) "Burp" by "Noisecollector" (https://freesound.org/people/Noisecollector/) "Wind Chimes, A.wav" by "InspectorJ" (https://freesound.org/people/InspectorJ/) "roofhammering03" by "WIM" (https://freesound.org/people/WIM/) "Wooden-Floor-Loop" by "Sinatra314" (https://freesound.org/people/Sinatra314/) "birds-iisc-bangalore-1" by "xserra" (https://freesound.org/people/xserra/) "roofhammering02" by "WIM" (https://freesound.org/people/WIM/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    Barovia babble performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
    Amrik – voised and edited by Barry Doublet for Syrinscape
    Barry babble sounds created by Barry Doublet for Syrinscape
    Female laughter sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Female Walla sounds performed by Karen Loomes, edited by Barry Doublet for Syrinscape
    Female noises performed by Sylke Koerding for Syrinscape
    Raucous tavern voices created by Syrinscape
    Various sayings from Frisky the Tabaxi minstrel. Created and voiced by Tim Wilhelm for Syrinscape
    Dinosaur noise created and edited by Tim Wilhelm for Syrinscape
    Flying Snake was created by Tim Wilhelm for Syrinscape.
    Frisky, the Tabaxi bard voiced by Tim Wilhelm for Syrinscape
    Windchimes created by Barry Doublet for Syrinscape
    Werewolf chatter performed & edited by Barry Doublet for Syrinscape
    Voice over recorded by Tim Wilhelm for Syrinscape
    Masks horror music by Elden Loomes for Syrinscape
    Heavy Rain was created for Syrinscape by Tim Wilhelm
    "Grum’shar voices" performed by Emi of Wizards of the Coast
    Female Whispers sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
    Fight sounds created by Syrinscape
    Voice of Halaster by Richard Whitters of Wizards of the Coast
    Uncorking bottle sounds created by Barry Doublet for Syrinscape
    Shadow apparition whispers – performed by Benjamin Loomes for Syrinscape
    Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
    Barovian Babble sounds performed by Bekah Baker, edited by Barry Doublet for Syrinscape
    Matilda's Vistani babble sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
    Ladies gossip sounds performed by & edited by Barry Doublet for Syrinscape
    Warning horn created for Syrinscape by Tim Wilhelm
    More Dino footprints, created by Tim Wilhelm for Syrinscape
    Female Walla sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
    Vistani Walla sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape from actual bull sounds

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also: "Gond" composed by Tim Wilhelm for Syrinscape
    "Temple of Savras" composed by Tim Wilhelm for Syrinscape
    "Wonders of Gond" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "Wonders of Gond II" composed by Tim Wilhelm for Syrinscape
    "Unsettling music" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "The binding contract" composed by Tim Wilhelm for Syrinscape
    "Syrinscape" performed by Benjamin Loomes for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    Tabaxi minstrel songs written by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA Port Nyanzaru: Random Encounters

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "scream-male-bram-aah-and-oh" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
    "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
    "approx-800-clapping-2" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "roofhammering04" by "WIM" (https://freesound.org/people/WIM/)
    "approx-800-cheer-and-clapping-2" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "20100423-hungry-cats-03" by "dobroide" (https://freesound.org/people/dobroide/)
    "scream-male-bram-aah-and-o" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
    "roofhammering03" by "WIM" (https://freesound.org/people/WIM/)
    "roofhammering02" by "WIM" (https://freesound.org/people/WIM/)
    "playground-01" by "klankbeeld" (https://freesound.org/people/klankbeeld/)
    “soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/)
    "20100423-hungry-cats-01" by "dobroide" (https://freesound.org/people/dobroide/)
    "20100423-hungry-cats-04" by "dobroide" (https://freesound.org/people/dobroide/)
    "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
    "20100423-hungry-cats-02" by "dobroide" (https://freesound.org/people/dobroide/)
    "male-scream-bram-neenee" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
    "scream-male-bram-aah" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
    "male-scream-bram-ooh" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
    "birds-iisc-bangalore-1" by "xserra" (https://freesound.org/people/xserra/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    Bats created by Barry Doublet for Syrinscape
    Dino D's rockin race #2 was written for Syrinscape by Tim Wilhelm. Want a little 80's cheez in your race. This has you covered.
    Heavy Rain was created by Tim Wilhelm for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Female Walla sounds performed by Karen Loomes, edited by Barry Doublet for Syrinscape
    Bats chirping and flapping sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape Pty. Ltd.
    Dinosaur noise created by Tim Wilhelm for Syrinscape
    Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
    "Grum’shar voices" performed by Emi of Wizards of the Coast
    Voice of Halaster by Richard Whitters of Wizards of the Coast
    Two minutes of silence created by Christian Koerding for Syrinscape
    30s silence by Christian Koerding for Syrinscape
    Large Dinosaur racing by, created by Tim Wilhelm for Syrinscape
    Mind Shattered Guards voices by Virginia Meadows
    Warning horn created for Syrinscape by Tim Wilhelm
    Zombie sounds created by Barry Doublet for Syrinscape
    Frog chatter sounds created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    4-legged dino racing sounds – created by Tim Wilhelm for Syrinscape
    Tropical jungle created by Christian Koerding for Syrinscape
    Raucous tavern voices created by Syrinscape
    Recorded and mastered by Benjamin Loomes at https://syrinscape.com
    Asylum Wails performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Raucous tavern created by Syrinscape for Dungeons & Dragons RPG
    Yawning Portal – cheer created by Syrinscape for Dungeons & Dragons RPG
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    More Dino footprints, created using edited Creative Common Zero samples.
    Githyanki warrior sounds performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape
    Asylum Wails performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Amrik – voised and edited by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Barry babble sounds created by Barry Doublet for Syrinscape
    Campus walla variants created by Christian Koerding for Syrinscape
    Female grunt by Morgan Rands studio for Syrinscape
    Footsteps on dock created by Christian Koerding for Syrinscape
    Angry cat sounds created by Barry Doublet for Syrinscape
    Male student laughter created by Christian Koerding for Syrinscape
    "Laugh" performed by Jean Monfort at Gen Con 2015
    The Beggar's warning. Voiced by Tim Wilhelm
    Shouting nonsense sounds created by Barry Doublet for Syrinscape
    Snow exertion created by Christian Koerding for Syrinscape
    Mind Shattered Guards voices by Morgan Rands
    Combat exertion created by Christian Koerding for Syrinscape
    Voice of Armel by Morgan Rands
    Medium-sized dino racing by, created by Tim Wilhelm for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Voice over recorded by Tim Wilhelm for Syrinscape
    Multiple dinos racing by, created by Tim Wilhelm for Syrinscape
    Fight sounds created by Syrinscape
    Small dino racing by, created by Tim Wilhelm for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Kish talking – created by Barry Doublet for Syrinscape Pty Ltd
    Dino D's Rockin race #1 was written for Syrinscape by Tim Wilhelm. Need a little 80's cheez for the race. This has you covered.
    Flash flood was created by Tim Wilhelm for Syrinscape.
    Yells performed by the amazing team of devs at the Interaction Consortium Sydney
    Spell sounds created by Benjamin Loomes for Syrinscape
    Cassomir local performed by Benjamin Loomes for Syrinscape
    Riding a 2-legged dino. No fade in or out. Created by Tim Wilhelm
    Barry the rat created by Barry Doublet for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "A grim warning" was written for Syrinscape by Tim Wilhelm.
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Syrinscape" performed by Benjamin Loomes for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Exploring the island

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "wave2" by "kayyy" (https://freesound.org/people/kayyy/)
    "wave1" by "kayyy" (https://freesound.org/people/kayyy/)
    "Timber" by "Hazure" (https://freesound.org/people/Hazure/)
    "thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Night time jungle created by Tim Wilhelm for Syrinscape
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Footsteps on dock created by Christian Koerding for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Dinosaur noise created and edited using creative common zero samples.
    Starting a fire created by Barry Doublet for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
    Distant river sounds created by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    More Dino footprints created by Tim Wilhelm for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings.
    Rich fire in cave sounds created by Barry Doublet for Syrinscape
    Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Barry's church noises performed & edited by Barry Doublet for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    “Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Random encounters I

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "bee-swarm3" by "Puniho" (https://freesound.org/people/Puniho/)
    "scared-hurt-what-are-you-going-on-about-help-me" by "11linda" (https://freesound.org/people/11linda/)
    "wingflap-fast-2" by "philberts" (https://freesound.org/people/philberts/)
    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Parrot distant sounds created by Barry Doublet for Syrinscape
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Blue mist monkey business created by Tim Wilhelm for Syrinscape
    Sea Hag – Barry Doublet
    Drip sound created by Benjamin Loomes for Syrinscape
    Fortress color green sounds created by Barry Doublet for Syrinscape
    Shambling mound slam sounds created by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Sea Hag performed Demitrus Spardeous for Syrinscape
    Heavy Rain was created by Tim Wilhelm for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Goblin hisses – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Shambling footsteps sounds created by Barry Doublet for Syrinscape
    Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape
    Roc created by Christian Koerding for Syrinscape
    Spellcaster whispers created by Christian Koerding for Syrinscape
    Zombie sounds created by Barry Doublet for Syrinscape
    Shambling footsteps sounds created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    Goblin screams – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
    Shambling mound roar sounds created by Barry Doublet for Syrinscape
    Frog chatter sounds created by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Angry monkeys created by Tim Wilhelm for Syrinscape
    More Dino footprints created by Tim Wilhelm for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Hellcave sounds created by Barry Doublet for Syrinscape
    Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings.
    Dinosaur noise created by Tim Wilhelm for Syrinscape
    Activating the shield guardian created by Tim Wilhelm for Syrinscape
    Combat exertion created by Christian Koerding for Syrinscape
    Female grunt by Morgan Rands studio for Syrinscape
    Flying snakes created by Tim Wilhelm for Syrinscape
    Swordplay sounds created by Chris Koerding for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Swordplay sounds created by Benjamin Loomes for Syrinscape
    Stone golem noises created by Christian Koerding for Syrinscape
    Breath sound created by Benjamin Loomes for Syrinscape
    Heat of Artus-Long Ambient composed by Tim Wilhelm for Syrinscape
    Stirge Swarm created by Tim Wilhelm for Syrinscape
    Vorn composed by Tim Wilhelm for Syrinscape
    Attacking monkeys created by Tim Wilhelm for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    "Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape
    Goblin war dance created by Tim Wilhelm for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Riverwater sounds created by Chris Koerding for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Lox bone sounds created by Barry Doublet for Syrinscape
    Combat_Sting created by Tim Wilhelm For Syrinscape
    Black smoke noises created by Barry Doublet for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Performed, recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
    "Please somebody help me" performed by Jean Monfort at Gen Con 2015
    Ghostly scarwall voices by Daniel Turril
    Snow exertion created by Christian Koerding for Syrinscape
    Flash flood was created by Tim Wilhelm for Syrinscape
    Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
    Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Barry's church noises performed & edited by Barry Doublet for Syrinscape
    Asylum Wails performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Stirge screeches created by Benjamin Loomes for Syrinscape
    Dragon flyby sounds created by Barry Doublet for Syrinscape
    Strahd whispers sounds performed & edited by Barry Doublet for Syrinscape
    Goblin injury sounds – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Baba Lysaga fighting sounds performed & created by Barry Doublet for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Rock sounds created by Benjamin Loomes for Syrinscape
    High bone sounds created by Barry Doublet for Syrinscape
    Goblin gowls – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Stone movement sounds created by Chris Koerding for Syrinscape
    Blue Monkey created by Tim Wilhelm for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Ghostly presence created by Barry Doublet for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Flying Snake was created by Tim Wilhelm for Syrinscape
    Teeth bone sounds created by Barry Doublet for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "The Blue Mist" composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "The Heart of Artus" composed by Tim Wilhelm for Syrinscape
    "Unsettling music" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Ataaz Muhahah

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
    "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Parrot distant sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Panther cries sounds created by Barry Doublet for Syrinscape
    Fortress color green sounds created by Barry Doublet for Syrinscape
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Stone golem noises created by Christian Koerding for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Attacking monkeys created by Tim Wilhelm for Syrinscape
    Goblin war dance created by Tim Wilhelm for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Combat_Sting created by Tim Wilhelm For Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Welcome to the Jungle created by Tim Wilhelm for Syrinscape
    Wall collapse sounds created by Barry Doublet for Syrinscape
    Distant river sounds created by Barry Doublet for Syrinscape
    Angry baboons created by Tim Wilhelm for Syrinscape
    Failed swinging created by Tim Wilhelm for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Angry monkeys created by Tim Wilhelm for Syrinscape
    Failed swinging II created by Tim Wilhelm for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Male Pain sounds created by Chris Koerding for Syrinscape
    More Dino footprints created by Tim Wilhelm for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Female grunt by Morgan Rands studio for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Mocking monkeys created by Tim Wilhelm For Syrinscape
    Barry's church noises performed & edited by Barry Doublet for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    “The Golem” – composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    “Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
    “Shrine of Ubtao”. – composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Camp Righteous

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
    "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Goblin growls – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Roc created by Christian Koerding for Syrinscape
    Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape using original and Creative Common Zero samples.
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Female grunt by Morgan Rands studio for Syrinscape
    Distant river sounds created by Barry Doublet for Syrinscape
    Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
    Parrot distant sounds created by Barry Doublet for Syrinscape
    "Zombie croakygirl" performed by Caroline Martzall at Gen Con 2015
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    More Dino footprints, created using edited Creative Common Zero samples.
    "Biggish monster roars" performed by Simon Snider at Gen Con 2015
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Night time jungle SFX created by Tim Wilhelm for Syrinscape
    "Growl" performed by Steven Jankowski at Gen Con 2015
    Spell sounds created by Benjamin Loomes for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Footsteps on dock created by Christian Koerding for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Combat exertion created by Christian Koerding for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings.
    "Grrrr" performed by Shawn Berryhill at Gen Con 2015
    "Zombie Gurgle" performed by Gareth at Gen Con 2015
    "Exploring the shrine" written by Tim Wilhelm for Syrinscape
    Goblin Horn SFX created by Tim Wilhelm for Syrinscape using Creative Commons zero samples.
    "Zombie gurgle" performed at Steven Kupisch at Gen Con 2015
    Zombie sounds created by Barry Doublet for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Male Pain sounds created by Chris Koerding for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Created using Creative Commons: Zero samples by Tim Wilhelm for Syrinscape
    Cavern wind effects created by Christian Koerding for Syrinscape
    Barry's church noises performed & edited by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Correct squares created by Tim Wilhelm for Syrinscape.
    Floor tile created by Tim Wilhelm for Syrinscape.
    "Gruff laugh" performed by William Griffiths at Gen Con 2015
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Combat sting created by Tim Wilhelm for Syrinscape
    "Goblin voice" performed by Benjamin Loomes for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Goblin war dance created by Tim Wilhelm for Syrinscape
    Goblin hisses – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    "Zombie growl" performed by Mike Bradford at Gen Con 2015
    "Zombie" performed by Andrew Penery at Gen Con 2015
    "Nice Zombie Werewolf growl" performed by Mark Marchani at Gen Con 2015
    Goblin screams – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Thunderwave spell created by Chris Koerding for Syrinscape
    Fortress color green sounds created by Barry Doublet for Syrinscape
    Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
    "BIG Zombie Growl" performed by Kevin Persaud at Gen con 2015
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Goblin injury sounds – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    “Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Fort Beluarian

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "wood-creak-02" by "dheming" (https://freesound.org/people/dheming/)"wood-creak-02" by "dheming" (https://freesound.org/people/dheming/)
    "Turkish_market" by "Donalfonso" (https://freesound.org/people/Donalfonso/)
    "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
    "Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
    "Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
    "doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)
    "Wind Chimes, A.wav" by "InspectorJ" (https://freesound.org/people/InspectorJ/)
    "birds-iisc-bangalore-1" by "xserra" (https://freesound.org/people/xserra/)
    “voices-in-bazaar” by “pol_s032” (https://freesound.org/people/pol_s032/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Approaching the jungle”created by Tim Wilhelm for Syrinscape
    Remote military camp sounds created by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Walla quiet and dark 2 created by Barry Doublet for Syrinscape
    Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
    Uskarn villager created by Barry Doublet for Syrinscape
    To Arms – guards performed & edited by Barry Doublet for Syrinscape
    Snow exertion created by Christian Koerding for Syrinscape
    Large church door sounds created by Barry Doublet for Syrinscape
    Heavy Rain was created by Tim Wilhelm for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Voice of Brienna by Bekah Barker
    Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
    Guards march sounds created by Barry Doublet for Syrinscape
    Zombie sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
    Clinky metal things created by Chris Koerding for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Wooden Gate created created by Tim Wilhelm for Syrinscape
    Hallway steps sounds created by Chris Koerding for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
    Female Whispers sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Potion salesman created by Barry Doublet for Syrinscape
    Cheers and oos and ahs created for Syrinscape
    Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings.
    Horse upset sounds created by Chris Koerding for Syrinscape
    Dinosaur noise created by Tim Wilhelm for Syrinscape
    Combat exertion created by Christian Koerding for Syrinscape
    Horse Gallop is used under a royalty free SFX (single use) license, sourced from Horse on Audiojungle by erhanbici
    Female grunt by Morgan Rands studio for Syrinscape
    Male combat voice by Anthony Meadows for Syrinscape
    Swordplay sounds created by Chris Koerding for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Swordplay sounds created by Benjamin Loomes for Syrinscape
    Male combat voice by Anthony Meadows
    Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
    Goblin war dance created by Tim Wilhelm for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Asylum Wails performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Footsteps on wood sounds created by Barry Doublet for Syrinscape
    Horse Walk 1 is used under a royalty free SFX (single use) license, sourced from Horse Walk on Audiojungle by prosoundfx
    Male Pain sounds created by Chris Koerding for Syrinscape
    Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Performed, recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
    Jungle day created by Tim Wilhelm for Syrinscape
    Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
    Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Barry's church noises performed & edited by Barry Doublet for Syrinscape
    Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
    Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
    Stable ambience created by Tim Wilhelm for Syrinscape
    Market closing down sounds created by Barry Doublet for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
    Fish Salesman created by Barry Doublet for Syrinscape
    Combat_Sting created by Tim Wilhelm For Syrinscape
    Noble Cultist voice acting by Virginia Meadows
    Angry guards performed by the wonderful staff at the Interaction Consortium for Syrinscape
    Moving chair sounds created by Steve Barr for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Barefoot on wood sounds created by Barry Doublet for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "The binding contract" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "The city breathes" composed and performed by Tim Wilhelm for Syrinscape
    “Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Yellyark

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/) "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/) "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/) "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/) "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/) "doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/) "thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Goblin gowls – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape "Queen Grabstab (interested)" created by Tim Wilhelm for Syrinscape Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds Female grunt by Morgan Rands studio for Syrinscape "Batiri War Drums" created by Tim Wilhelm for Syrinscape Goblin injury sounds – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape "Queen Grabstab (yes)" created by Tim Wilhelm for Syrinscape Streetbrawl pain created by Christian Koerding for Syrinscape Goblin Horn SFX created by Tim Wilhelm for Syrinscape using Creative Commons zero samples. Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings. Spell sounds created by Benjamin Loomes for Syrinscape "Queen Grabstab (no)" created by Tim Wilhelm for Syrinscape Drunken Batiri Singers created by Tim WIlhelm for Syrinscape. "Queen Grabstab (attacks)" created by Tim Wilhelm for Syrinscape Panther cries sounds created by Barry Doublet for Syrinscape

    Jungle Africa sounds created by Barry Doublet for Syrinscape
    "Queen Grabstab (angry)" created by Tim Wilhelm for Syrinscape
    "Jungle day 3" created by Tim Wilhelm using Creative Commons: Zero and original recordings.
    Swordplay sounds created by Benjamin Loomes for Syrinscape
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Cauldron sounds created by Steve Barr for Syrinscape
    Distant river sounds created by Barry Doublet for Syrinscape
    Night time jungle SFX created by Tim Wilhelm for Syrinscape
    Net trap – Created by Barry Doublet for Syrinscape Pty Ltd
    Wood snapping sounds created by Barry Doublet for Syrinscape
    "Queen Grabstab (warcry)" created by Tim Wilhelm for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    "Batiri (goblin) villagers" created by Tim WIlhelm for Syrinscape.
    Combat_Sting created by Tim Wilhelm For Syrinscape
    "Goblin voice" performed by Benjamin Loomes
    Queen Grabstab Sleeping created by Tim WIlhelm for Syrinscape.
    Goblin war dance created by Tim Wilhelm for Syrinscape
    Goblin hisses – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    "Goblin voice" performed by Matt from Wizards of the Coast
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    "Batiri (goblin) Scouts" created by Tim WIlhelm for Syrinscape.
    Goblin villagers created by Tim Wilhelm for Syrinscape
    Goblin screams – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    "Goblin voice" performed by Shelly from Wizards of the Coast
    Performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Sleeping Batiri created by Tim WIlhelm for Syrinscape.
    "Batiri (goblin) attacks" created by Tim Wilhelm for Syrinscape
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    "Batiri (goblin) pain" created by Tim Wilhelm for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    “The Batiri (goblin) Queen's band” – composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "The Goblin Queen's tent" composed by Tim Wilhelm for Syrinscape
    “Tribe of the Biting Ant” composed by Tim Wilhelm for Syrinscape.
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Camp Vengeance

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "donner1" by "swuing" (https://freesound.org/people/swuing/)
    "pouring-soup-in-a-metal-pan-long-slow-nasty" by "Hitrison" (https://freesound.org/people/Hitrison/)
    "thunder-close-boem" by "hantorio" (https://freesound.org/people/hantorio/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
    "Timber" by "Hazure" (https://freesound.org/people/Hazure/)
    "thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
    "doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Coughing sick Beggars created by Barry Doublet for Syrinscape
    Angry guards performed by the wonderful staff at the Interaction Consortium for Syrinscape
    Basilisk Gate guard in scuffle – Created by Barry Doublet for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Jungle footsteps created by Christian Koerding for Syrinscape
    Coughing sick Beggars – Created by Barry Doublet for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Goblin war dance created by Tim Wilhelm for Syrinscape
    Swordplay sounds created by Benjamin Loomes for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    Combat exertion created by Christian Koerding for Syrinscape
    Goblin Horn sounds created by Tim Wilhelm for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Wood cracking heavily created by Barry Doublet for Syrinscape
    Plague moans created by Chris Koerding for Syrinscape
    Wood snapping sounds created by Barry Doublet for Syrinscape
    Combat_Sting created by Tim Wilhelm For Syrinscape
    Complete silence performed by Chris Koerding for Syrinscape
    Dinosaur noise created and edited using creative common zero samples.
    Zombie sounds created by Barry Doublet for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings.
    Spell sounds created by Benjamin Loomes for Syrinscape
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Night time jungle SFX created by Tim Wilhelm for Syrinscape
    Guards march sounds created by Barry Doublet for Syrinscape
    Swordplay sounds created by Chris Koerding for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Stealthy Guard created by Chris Koerding for Syrinscape
    Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
    Barry's church noises performed & edited by Barry Doublet for Syrinscape
    Open fire place fire in cave sounds created by Barry Doublet for Syrinscape
    Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Rich fire in cave sounds created by Barry Doublet for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Heavy Rain was created for Syrinscape by Tim Wilhelm for Syrinscape
    Baldur's gate civis – Created by Barry Doublet for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Wooden Gate created for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Jungle day created by Tim Wilhelm for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Male Pain sounds created by Chris Koerding for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Waiting human sounds created by Barry Doublet for Syrinscape
    Created by Tim Wilhelm for Syrinscape using Creative Commons: Zero samples and original recordings.
    Plague moan sounds created by Chris Koerding for Syrinscape
    Female grunt by Morgan Rands studio for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also: "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    “Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "Hiding from danger" composed and performed by Barry Doublet for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Dungrunglung

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
    "donner1" by "swuing" (https://freesound.org/people/swuing/)
    "thunder-close-boem" by "hantorio" (https://freesound.org/people/hantorio/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Gruung combat drums composed by Tim Wilhelm for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Cultist grunt performed by Brandon Perkins for Syrinscape
    Gruung Drums Composed by Tim Wilhelm for Syrinscape.
    Great Gruung Ritual composed by Tim Wilhelm for Syrinscape
    House burning fire in cave sounds created by Barry Doublet for Syrinscape
    Combat_Sting created by Tim Wilhelm For Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Dinosaur noise created for Syrinscape
    Balloon wicker basket sounds created by Barry Doublet for Syrinscape
    Gruung voices created by Tim Wilhelm for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings.
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    "Zombie growl" performed by Mike Bradford at Gen Con 2015
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    King Groak Ritual created by Tim Wilhelm for Syrinscape
    Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Open empty chest sounds created by Barry Doublet for Syrinscape
    Frog chatter sounds created by Barry Doublet for Syrinscape
    "Zombie Gurgle" performed by Gareth at Gen Con 2015
    Drip sounds created by Benjamin Loomes for Syrinscape
    Footsteps on dock created by Christian Koerding for Syrinscape
    "Zombie gurgle" performed at Steven Kupisch at Gen Con 2015
    Brush movement sounds created by Chris Koerding for Syrinscape
    "BIG Zombie Growl" performed by Kevin Persaud at Gen con 2015
    "Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape Pty Ltd
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Drip sound created by Benjamin Loomes for Syrinscape
    Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also: "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    “Flute Oneshot Sting” composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Firefinger

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "roofhammering02" by "wim" (https://freesound.org/people/wim/)
    "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
    "roofhammering03" by "wim" (https://freesound.org/people/wim/)
    "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "roofhammering04" by "wim" (https://freesound.org/people/wim/)
    "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "roofhammering04" by "wim" (https://freesound.org/people/wim/)
    "wingflap-fast-2" by "philberts" (https://freesound.org/people/philberts/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Air elemental created by Christian Koerding for Syrinscape
    Spider hisses created by Christian Koerding for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Wind gusts created by Christian Koerding for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
    Cultist grunt performed by Brandon Perkins for Syrinscape
    Goblin war dance created by Tim Wilhelm for Syrinscape
    House burning fire in cave sounds created by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Fortress color green sounds created by Barry Doublet for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    High bone sounds created by Barry Doublet for Syrinscape
    Dinosaur noise created and edited using creative common zero samples.
    Stirge Swarm created by Tim Wilhelm for Syrinscape
    Spider attack sounds created by Chris Koerding for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Lox bone sounds created by Barry Doublet for Syrinscape
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Stirge screeches created by Benjamin Loomes for Syrinscape
    Heavy Rain was created for Syrinscape by Tim Wilhelm for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Hallway steps created by Chris Koerding for Syrinscape
    Barry's church noises performed & edited by Barry Doublet for Syrinscape
    Aarakocra sounds created by Tim Wilhelm for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Giant spider sounds created by Barry Doublet for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Leather armour sounds created by Benjamin Loomes for Syrinscape
    Pterafolk sounds created by Tim Wilhelm for Syrinscape
    Night time jungle sounds created by Tim Wilhelm for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Cave Drums II composed by Tim Wilhelm for Syrinscape
    Rich fire in cave sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Failed swinging II created by Tim Wilhelm for Syrinscape
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    More Dino footprints, created for Syrinscape
    Skittering sounds created by Benjamin Loomes and a brush and a cheese-grater for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Female grunt by Morgan Rands studio for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    “Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
    “Cave Drums” composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "Sneaking Into Firefinger" composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Heart of Ubtao

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "wingflap-fast-2" by "philberts" (https://freesound.org/people/philberts/)
    "Squeeky-gate" by "lostphosphene" (https://freesound.org/people/lostphosphene/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "thunder-close-boem" by "hantorio" (https://freesound.org/people/hantorio/)
    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
    "Bat swarm-sfx " by "abacagi" (https://freesound.org/people/abacagi/)
    "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "donner1" by "swuing" (https://freesound.org/people/swuing/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND
    Air elemental created by Christian Koerding for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Sword damage sounds created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Being punched lower sounds created by Barry Doublet for Syrinscape
    "Eagle" performed by Angela at Gen Con 2015
    Drip sound created by Benjamin Loomes for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Gate tapping sounds created by Barry Doublet for Syrinscape
    Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
    Cave Drums composed by Tim Wilhelm for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Teleport trap in water sounds created by Barry Doublet for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Shambling mound roar sounds created by Barry Doublet for Syrinscape
    Shambling mound slam sounds created by Barry Doublet for Syrinscape
    Dinosaur noise created by Tim Wilhelm for Syrinscape
    Zombie sounds created by Barry Doublet for Syrinscape
    Sea Hag performed Demitrus Spardeous for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Rock sounds created by Benjamin Loomes for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Shambling footsteps sounds created by Barry Doublet for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Barry's church noises performed & edited by Barry Doublet for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Lich vocals by Benjamin Loomes for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Heavy Rain was created for Syrinscape by Tim Wilhelm using Creative Commons: Zero samples.
    Drip sounds created by Benjamin Loomes for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Curse of Strahd ID audio created by Benjamin Loomes
    Brush movement sounds created by Chris Koerding for Syrinscape
    Goblin war dance created by Tim Wilhelm for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Bat flies away sounds created by Barry Doublet for Syrinscape
    Shambling footsteps sounds created by Barry Doublet for Syrinscape
    "Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape Pty Ltd
    Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings.
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Roc created by Christian Koerding for Syrinscape
    Stone movement sounds created by Chris Koerding for Syrinscape
    Ghostly scarwall voices by Daniel Turril
    Fortress color green sounds created by Barry Doublet for Syrinscape
    Female grunt by Morgan Rands studio for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Unsettling music" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "Partial winds" – composed and performed by Benjamin Loomes for Syrinscape
    “The heart of Ubtao” composed by Tim Wilhelm for Syrinscape
    “Nanny Pu'pu” composed by Tim Wilhelm for Syrinscape
    “Flute Oneshot Sting” composed by Tim Wilhelm for Syrinscape
    “Jungel” Day Short composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Kir Sabal

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "roofhammering03" by "wim" (https://freesound.org/people/wim/)
    "thunder-close-boem" by "hantorio" (https://freesound.org/people/hantorio/)
    "thunder-close-boem" by "hantorio" (https://freesound.org/people/hantorio/)
    "awindchimes113014lincolnne24degrees75hi" by "bmccoy2" (https://freesound.org/people/bmccoy2/)
    "awindchimes113014lincolnne24degrees75hi" by "bmccoy2" (https://freesound.org/people/bmccoy2/)
    "awindchimes113014lincolnne24degrees75hi" by "bmccoy2" (https://freesound.org/people/bmccoy2/)
    "awindchimes113014lincolnne24degrees75hi" by "bmccoy2" (https://freesound.org/people/bmccoy2/)
    "awindchimes113014lincolnne24degrees75hi" by "bmccoy2" (https://freesound.org/people/bmccoy2/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "birds-iisc-bangalore-1" by "xserra" (https://freesound.org/people/xserra/)
    "thunder-close-boem" by "hantorio" (https://freesound.org/people/hantorio/)
    "donner1" by "swuing" (https://freesound.org/people/swuing/)
    "roofhammering04" by "wim" (https://freesound.org/people/wim/)
    "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
    "roofhammering04" by "wim" (https://freesound.org/people/wim/)
    "roofhammering03" by "wim" (https://freesound.org/people/wim/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Air elemental created by Christian Koerding for Syrinscape
    R14_Crumbling_bedroom created by Christian Koerding for Syrinscape
    Elephant bird wings created by Christian Koerding for Syrinscape from a CC0 sample
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Cultist grunt performed by Brandon Perkins for Syrinscape
    Wind gusts created by Christian Koerding for Syrinscape
    Dance of the seven winds created using Creative Commons: zero and original recordings.
    Gargoyle screetches created by Christian Koerding for Syrinscape
    Windchimes created by Barry Doublet for Syrinscape
    R14_Crumbling_bedroom created by Christian Koerding for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    Hallway steps created by Chris Koerding for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Aarakocra sounds created by Tim Wilhelm for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape using original and Creative Common Zero samples.
    Footsteps on wood sounds created by Barry Doublet for Syrinscape
    Kir Sabal composed by Tim Wilhelm for Syrinscape.
    Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
    Pterafolk sounds created by Tim Wilhelm for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    "Failed swinging II" created by Tim Wilhelm for Syrinscape
    Barefoot on wood sounds created by Barry Doublet for Syrinscape
    Horror house battle music compsed and performed by Benjamin Loomes for Syrinscape
    Moving chair sounds created by Steve Barr for Syrinscape
    Gruung combat drums composed by Tim Wilhelm for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Mbala

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "wingflap-fast-2" by "philberts" (https://freesound.org/people/philberts/)
    "thunder-close-boem" by "hantorio" (https://freesound.org/people/hantorio/)
    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
    "donner1" by "swuing" (https://freesound.org/people/swuing/)
    "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Air elemental created by Christian Koerding for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Ritual of Death Chant created by Tim Wilhelm for Syrinscape
    "Goblin war dance" created by Tim Wilhelm for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
    Cultist grunt performed by Brandon Perkins for Syrinscape
    Angry monkeys created by Tim Wilhelm for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Fortress color green sounds created by Barry Doublet for Syrinscape
    Pterafolk sounds created by Tim Wilhelm for Syrinscape
    Combat_Sting created by Tim Wilhelm For Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Dinosaur noise created and edited using creative common zero samples.
    Sea Hag performed Demitrus Spardeous for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Golem Grunts by Christian Koerding for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Attacking monkeys created by Tim Wilhelm for Syrinscape
    Claw attack sounds created by Barry Doublet for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    D&D Spells created by Benjamin Loomes for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    "Composition Chanting_whisper" created by Chris Koerding
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Leather armour sounds created by Benjamin Loomes for Syrinscape
    Nighthag created by Christian Koerding for Syrinscape
    Bamboo chimes – created by Tim Wilhelm for Syrinscape
    Rich fire in cave sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Roc created by Christian Koerding for Syrinscape
    Recorded by Total immersion Workshop group 3
    Stone movement sounds created by Chris Koerding for Syrinscape
    More Dino footprints, created using edited Creative Common Zero samples.
    Female grunt by Morgan Rands studio for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.
    “Mbala Long” composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "Dance of the Black Wind (Mwazindika Inspired)" – composed and performed by Joe McCullough for Syrinscape
    "Nanny Pu'pu" composed by Tim Wilhelm for Syrinscape
    “Mbala” composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "Unsettling music" composed by Tim Wilhelm for Syrinscape
    "Cult In Residence (Akamba Inspired)" – composed and performed by Joe McCullough for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "Corrupt Forms (Marakwet Inspired) " – composed and performed by Joe McCullough for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Orolunga

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "approx-800-clapping-2" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "pouring-soup-in-a-metal-pan-long-slow-nasty" by "Hitrison" (https://freesound.org/people/Hitrison/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "Kaka (New Zealand parrot)" by "Mings" (https://freesound.org/people/Mings/)
    "approx-800-clapping-4" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "donner1" by "swuing" (https://freesound.org/people/swuing/)
    "thunder-close-boem" by "hantorio" (https://freesound.org/people/hantorio/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Sword damage sounds created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Saja Nbaza composed by Tim Wilhelm for Syrinscape
    Slithering motions created by Christian Koerding for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Combat_Sting created by Tim Wilhelm For Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Dinosaur noise created and edited using creative common zero samples.
    Heat of Artus-Long Ambient composed by Tim Wilhelm for Syrinscape
    Daytime jungle SFX created by Tim Wilhelm for Syrinscape
    Rock sounds created by Benjamin Loomes for Syrinscape
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Snake sounds created by Barry Doublet for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Spell sounds created by Benjamin Loomes for Syrinscape
    Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
    Barry's church noises performed & edited by Barry Doublet for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Heavy Rain was created for Syrinscape by Tim Wilhelm for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Curse of Strahd ID audio created by Benjamin Loomes
    Giant snake bite sound created by Barry Doublet for Syrinscape
    Saja N'baza composed by Tim Wilhelm for Syrinscape
    Chwinga created by Christian Koerding for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
    Heat of Artus-composed by Tim Wilhelm for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Stone movement sounds created by Chris Koerding for Syrinscape
    Ghostly scarwall voices by Daniel Turril
    Female grunt by Morgan Rands studio for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.
    “Orlunga” composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Random encounters II

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "grod-11-animal-4f" by "erh" (https://freesound.org/people/ERH/)
    "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
    "snakeattackverbpuls b" by "jamius" (https://freesound.org/people/jamius/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "wave4" by "kayyy" (https://freesound.org/people/kayyy/)
    "wave3" by "kayyy" (https://freesound.org/people/kayyy/)
    "babycry01" by "pfly" (https://freesound.org/people/pfly/)
    "wave1" by "kayyy" (https://freesound.org/people/kayyy/)
    "snakeattackverbpuls" by "jamius" (https://freesound.org/people/jamius/)
    "stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/)
    "wave2" by "kayyy" (https://freesound.org/people/kayyy/)
    "grod-11-animal-5a" by "erh" (https://freesound.org/people/ERH/)
    "bee-swarm3" by "Puniho" (https://freesound.org/people/Puniho/)
    "snakeattackverbpuls a" by "jamius" (https://freesound.org/people/jamius/)
    "craw" by "inchadney" (https://freesound.org/people/inchadney/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Alchemistic bubbling created by Chris Koerding for Syrinscape
    Swordplay sounds created by Benjamin Loomes for Syrinscape
    Drip sound created by Benjamin Loomes for Syrinscape
    Gargoyle screetches created by Christian Koerding for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Nezznar voice – performed by Benjamin Loomes for Syrinscape
    Orlunga composed by Tim Wilhelm for Syrinscape
    Performed, recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
    Snake_Giant_Moving and attacking created by Tim Wilhelm for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Su Monster sounds created using Creative Commons: zero and original recordings.
    Frog chatter sounds created by Barry Doublet for Syrinscape
    Swordplay sounds created by Chris Koerding for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Pterafolk sounds created by Tim Wilhelm for Syrinscape.
    Roc created by Christian Koerding for Syrinscape
    "A grim warning" was written for Syrinscape by Tim Wilhelm.
    Ghostly presence created by Barry Doublet for Syrinscape
    Heat of Artus-Long Ambient composed by Tim Wilhelm for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Hunger cultists created by Christian Koerding for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    Shambling mound slam sounds created by Barry Doublet for Syrinscape
    More Dino footprints, created using edited Creative Common Zero samples.
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Gruung voices created by Tim Wilhelm for Syrinscape
    Rock sounds created by Benjamin Loomes for Syrinscape
    Shambling footsteps sounds created by Barry Doublet for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Heavy Rain was created for Syrinscape by Tim Wilhelm for Syrinscape
    Laughing monster recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Shambling footsteps sounds created by Barry Doublet for Syrinscapee
    "Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape Pty Ltd
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Male combat voice by Anthony Meadows
    Panther cries sounds created by Barry Doublet for Syrinscape
    Curse of Strahd ID audio created by Benjamin Loomes
    Zombie sounds created by Barry Doublet for Syrinscape
    Riverwater sounds created by Chris Koerding for Syrinscape
    Asylum Wails performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Gruung combat drums composed by Tim Wilhelm for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Pirate fighter created by Barry Doublet for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Quipper swarm created by Tim Wilhelm for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
    Being punched lower sounds created by Barry Doublet for Syrinscape
    "Goblin war dance" created by Tim Wilhelm for Syrinscape
    Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
    Male combat voice by Anthony Meadows for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Ghostly scarwall voices by Daniel Turril
    Fortress color green sounds created by Barry Doublet for Syrinscape
    "Activating the shield guardian" created by Tim Wilhelm for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Stirge screeches created by Benjamin Loomes for Syrinscape
    Charging Axe Beak sounds created by Tim Wilhelm for Syrinscape using original recordings.
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Combat_Sting created by Tim Wilhelm For Syrinscape
    Shambling mound roar sounds created by Barry Doublet for Syrinscape
    Dinosaur noise created by Tim Wilhelm for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Barry's church noises performed & edited by Barry Doublet for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Flash flood was created for Syrinscape by Tim Wilhelm
    Drip sounds created by Benjamin Loomes for Syrinscape
    Voice of Devargo by Stephen Graham
    Giant snake bite sound created by Barry Doublet for Syrinscape
    Powerful distant monster recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Flatuous beast recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Stone movement sounds created by Chris Koerding for Syrinscape
    Voice of Reiner Davaulus by Josiah Barker
    Female grunt by Morgan Rands studio for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape.
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "Nanny Pu'pu" composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    “Kir Sabal” composed by Tim Wilhelm for Syrinscape.
    "Mbala" composed by Tim Wilhelm for Syrinscape
    "Unsettling music" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Hrakhamar

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "Ovi, raskas metalliovi kiinni, kaiku / A heavy metal door shuts, echo, low creak, squeak, door slams and lockclicks, a processed sound" by "YleArkisto" (https://freesound.org/people/YleArkisto/)
    "horror-gate" by "Tomlija" (https://freesound.org/people/Tomlija/)
    "skyrim-flames" by "Cyberkineticfilms" (https://freesound.org/people/Cyberkineticfilms/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "DR05___0205_sandau_fähre" by "miguelstar2" (https://freesound.org/people/miguelstar2/)
    "doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)
    "thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
    "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Ettercap Claws sounds created by Barry Doublet for Syrinscape
    Open fire place fire in cave sounds created by Barry Doublet for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Swordplay sounds created by Benjamin Loomes for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape from actual bull sounds
    Open empty chest sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Mechanical elevator created by Christian Koerding for Syrinscape
    Night time jungle SFX created by Tim Wilhelm for Syrinscape
    Flute Oneshot Sting created by Tim Wilhelm for Syrinscape
    Anvil hit sounds created by Benjamin Loomes for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Combat sting created by Tim Wilhelm For Syrinscape
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
    Heavy rain sounds created by Tim Wilhelm for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Jungle day sounds created by Tim Wilhelm for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Rich fire in cave sounds created by Barry Doublet for Syrinscape
    Swordplay sounds created by Chris Koerding for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Wind gusts created by Christian Koerding for Syrinscape
    Dragon claw scratch created by Benjamin Loomes for Syrinscape
    Snow exertion created by Christian Koerding for Syrinscape
    Hellcave sounds created by Barry Doublet for Syrinscape
    Leather armour sounds created by Benjamin Loomes for Syrinscape
    Ankegh creature created by Chris Koerding for Syrinscape
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Barry's church noises performed & edited by Barry Doublet for Syrinscape
    Spelljammer tension stings created by Tim Wilhelm for Syrinscape.
    Trog sounds created by Barry Doublet for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    More dino footprint sounds created by Tim Wilhelm for Syrinscape
    Wooden Gate sounds created by Tim Wilhelm for Syrinscape
    Stealthy Guard created by Chris Koerding for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Stone doors created by Christian Koerding for Syrinscape
    Claw attack sounds created by Barry Doublet for Syrinscape
    Gruung Drums Composed by Tim Wilhelm for Syrinscape.
    Panther cries sounds created by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Troglodytes created by Christian Koerding for Syrinscape
    Belier devil attacks performed and edited by Christian Koerding for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Goblin war dance" created by Tim Wilhelm for Syrinscape
    "Nanny Pu'pu" composed by Tim Wilhelm for Syrinscape
    "Tomb of the sleeper" composed and performed by Barry Doublet for Syrinscape
    "Batiri War Drums" created by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    “Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
    "Deep entombed" composed and performed by Barry Doublet for Syrinscape
    "Cave Drums" composed by Tim Wilhelm for Syrinscape
    "The Imix Shrine Battle" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    “Gruung Drums II” composed by Tim Wilhelm for Syrinscape
    "The Imix Shrine" composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "Unsettling music" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Jahaka Anchorage

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
    “soccer-amateurs-01-nl” by “klankbeeld” (https://freesound.org/people/klankbeeld/)
    "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "roofhammering03" by "wim" (https://freesound.org/people/wim/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "Burp" by "Noisecollector" (https://freesound.org/people/Noisecollector/)
    "Wetbelch4" by "Plingativator" (https://freesound.org/people/Plingativator/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)
    "Wooden-Floor-Loop" by "Sinatra314" (https://freesound.org/people/Sinatra314/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Chained prisoner performed & edited by Barry Doublet for Syrinscape
    Swordplay sounds created by Benjamin Loomes for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Heavy rain sounds created by Tim Wilhelm for Syrinscape
    Fight sounds created by Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Laughs performed by Benjamin Loomes for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Stealthy Guard created by Chris Koerding for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Pirate sayings – performed by Tobias K
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    hellcave sounds created by Barry Doublet for Syrinscape
    Laughs performed by Johnny Sharpe. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Drunk Dura performed and recorded by the wonderful Morgan Jenkins of the goinginblindpodcast.com
    Performed and recorded by the wonderful Morgan Jenkins of the goinginblindpodcast.com
    Wooden Gate sounds created by Tim Wilhelm for Syrinscape
    Dinosaur noise created by Tim Wilhelm for Syrinscape
    Goblin Horn sounds created by Tim Wilhelm for Syrinscape
    Fast Swords created by Christian Koerding for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Hellcave sounds created by Barry Doublet for Syrinscape
    Deep snoring loop created by Christian Koerding for Syrinscape
    Hellcaves sounds created by Barry Doublet for Syrinscape
    Yawning Portal – cheer created by Syrinscape for Dungeons & Dragons RPG
    Cheer created by Syrinscape for Dungeons & Dragons RPG
    Dragon flyby sounds created by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Seedy talk – Created by Barry Doublet for Syrinscape
    Curse of Strahd ID audio created by Benjamin Loomes
    Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Air elemental created by Christian Koerding for Syrinscape
    Flying Snake was created by Tim Wilhelm for Syrinscape
    Open fire place fire in cave sounds created by Barry Doublet for Syrinscape
    Uncorking bottle sounds created by Barry Doublet for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Pirate fighter created by Barry Doublet for Syrinscape
    Swordplay sounds created by Chris Koerding for Syrinscape
    Welcome to the Jungle created by Tim Wilhelm for Syrinscape
    Wood snapping sounds created by Barry Doublet for Syrinscape
    Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Spelljammer tension stings created by Tim Wilhelm for Syrinscape.
    Phentomite pirate sounds created by Barry Doublet for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Noise from the Styes – Created by Barry Doublet for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Goblin war dance" created by Tim Wilhelm for Syrinscape
    “High Seas Battle – The Gold Ring” composed and performed by Benjamin Loomes for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Unsettling music" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "Dusty Window Sills" – traditional song performed by Benjamin Loomes for Syrinscape
    "High Seas Battle: Pirate Gig" – composed, performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    "High Seas Battle: Rolicking On The Rolling Seas" – composed, performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    "High Seas Battle: Toss him in the water" – composed, performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    "High Seas Battle: The Sidestep Sidestep" – composed, performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Miscellaneous locations

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "Frypansizlz" by "Mirors" (https://freesound.org/people/Mirors/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "Big-Explosion" by "Smcameron" (https://freesound.org/people/Smcameron/)
    "explosion" by "sarge4267" (https://freesound.org/people/sarge4267/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Asylum Wails performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
    7.8 seconds of silence by Christian Koerding for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Fire giant sounds performed & edited by Barry Doublet for Syrinscape
    Spellcaster whispers created by Christian Koerding for Syrinscape
    Ghostly scarwall voices by Daniel Turril
    Dinosaur noise created and edited using creative common zero samples.
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Combat sting created by Tim Wilhelm For Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
    Breath sound created by Benjamin Loomes for Syrinscape
    Performed, recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
    "Water Boil – Sound Effect" created by Steve Barr
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Rock sounds created by Benjamin Loomes for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Ghostly presence created by Barry Doublet for Syrinscape
    Stirge screeches created by Benjamin Loomes for Syrinscape
    Hellhound sounds created by Barry Doublet for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Ataaz Yklwazi composed by Tim Wilhelm for Syrinscape.
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Aremag sounds created by Tim Wilhelm for Syrinscape
    Footsteps on dock created by Christian Koerding for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Dragon flyby sounds created by Barry Doublet for Syrinscape
    Blue Monkey created by Tim Wilhelm for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    Flying volcanic chunks created by Tim Wilhelm for Syrinscape
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Spelljammer tension stings created by Tim Wilhelm for Syrinscape.
    Kobolds on the loose composed by Tim Wilhelm for Syrinscape
    Angry monkeys created by Tim Wilhelm for Syrinscape
    "Goblin war dance" created by Tim Wilhelm for Syrinscape
    Winter wolf SFX created by Tim Wilhelm for Syrinscape
    More dino footprint sounds created by Tim Wilhelm for Syrinscape
    Strahd whispers sounds performed & edited by Barry Doublet for Syrinscape
    Curse of Strahd ID audio created by Benjamin Loomes
    Roc created by Christian Koerding for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape
    Heavy rain sounds created by Tim Wilhelm for Syrinscape
    Dire wolf bark sounds created by Barry Doublet for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    “Lurking composed” – by Tim Wilhelm for Syrinscape.
    "The Blue Mist" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    “Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "Unsettling music" composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Nangalore

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
    "large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "Kaka (New Zealand parrot)" by "Mings" (https://freesound.org/people/Mings/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
    "snake-hss-effect" by "moddingtr" (https://freesound.org/people/moddingtr/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "Timber" by "Hazure" (https://freesound.org/people/Hazure/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Nangalore-Extended composed by Tim Wilhelm for Syrinscape.
    Swordplay sounds created by Benjamin Loomes for Syrinscape
    "Zombie gurgle" performed at Steven Kupisch at Gen Con 2015
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    "Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape
    Spellcaster whispers created by Christian Koerding for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Pterafolk sounds created by Tim Wilhelm for Syrinscape
    Heavy rain sounds created by Tim Wilhelm for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Drip sound created by Benjamin Loomes for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Swordplay sounds created by Chris Koerding for Syrinscape
    Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape Pty. Ltd.
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Jungle wood blocks created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Ghostly scarwall voices by Daniel Turril
    Combat sting created by Tim Wilhelm For Syrinscape
    Breath sound created by Benjamin Loomes for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Black smoke noises created by Barry Doublet for Syrinscape
    Nangalore composed by Tim Wilhelm for Syrinscape.
    Performed by Benjamin Loomes for Syrinscape
    Drips performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Strahd whispers sounds performed & edited by Barry Doublet for Syrinscape
    Night time jungle SFX created by Tim Wilhelm for Syrinscape
    Lich vocals by Benjamin Loomes for Syrinscape
    Pelican sounds created by Tim Wilhelm for Syrinscape
    Crumbling bedroom created by Christian Koerding for Syrinscape
    Drips performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Spider hisses created by Christian Koerding for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    "Zombie growl" performed by Mike Bradford at Gen Con 2015
    Jungle day sounds created by Tim Wilhelm for Syrinscape
    All weapons recorded and mastered by Benjamin Loomes for Syrinscape
    More dino footprint sounds created by Tim Wilhelm for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Air elemental created by Christian Koerding for Syrinscape
    Elephant bird wings created by Christian Koerding for Syrinscape from a CC0 sample
    D&D Spells created by Benjamin Loomes for Syrinscape
    "Zombie Gurgle" performed by Gareth at Gen Con 2015
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Ghostly presence created by Barry Doublet for Syrinscape
    "BIG Zombie Growl" performed by Kevin Persaud at Gen con 2015
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Chwinga created by Christian Koerding for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    Calcification sounds created by Benjamin Loomes for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Giant spider sounds created by Barry Doublet for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    “Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
    “Saja N'baza” composed by Tim Wilhelm for Syrinscape
    "Goblin war dance" created by Tim Wilhelm for Syrinscape
    "Batiri War Drums" created by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    Saja Nbaza composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Orlunga" composed by Tim Wilhelm for Syrinscape
    "The Blue Mist" composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    The King pt. 1 composed by Tim Wilhelm for Syrinscape
    "Heat of Artus-Long Ambient" composed by Tim Wilhelm for Syrinscape
    “Heat of Artus” -composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Random encounters III

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/) "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/) "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/) "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/) "wingflap-fast-2" by "philberts" (https://freesound.org/people/philberts/) "bee-swarm3" by "Puniho" (https://freesound.org/people/Puniho/) "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/) "female grunts breaths" by "martian" (https://freesound.org/people/martian/) "Timber" by "Hazure" (https://freesound.org/people/Hazure/) "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/) "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/) "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Swordplay sounds created by Benjamin Loomes for Syrinscape
    Winter wolf SFX created by Tim Wilhelm for Syrinscape
    Shambling footsteps sounds created by Barry Doublet for Syrinscapee
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    "Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape Pty Ltd
    Spellcaster whispers created by Christian Koerding for Syrinscape
    Sea Hag performed Demitrus Spardeous for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Pterafolk sounds created by Tim Wilhelm for Syrinscape
    Hag mumbles & laugh sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    Voice of Hallod created by Chris Koerding for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Drip sound created by Benjamin Loomes for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Splashing footsteps SFX created by Tim Wilhelm for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Frog chatter sounds created by Barry Doublet for Syrinscape
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Stirge screeches created by Benjamin Loomes for Syrinscape
    Vellynne performed by Cari Scholtens for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Fortress color green sounds created by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Belier devil attacks performed and edited by Christian Koerding for Syrinscape
    Asylum Wails performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Heat of Artus-composed by Tim Wilhelm for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Fire giant sounds performed & edited by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Flash flood was created by Tim Wilhelm for Syrinscape
    Ghostly scarwall voices by Daniel Turril
    Dinosaur noise created by Tim Wilhelm for Syrinscape
    Black smoke noises created by Barry Doublet for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Breath sound created by Benjamin Loomes for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Shambling mound roar sounds created by Barry Doublet for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Trog sounds created by Barry Doublet for Syrinscape
    Owlbear snaps created by Benjamin Loomes for Syrinscape
    Aremag sounds created by Tim Wilhelm for Syrinscape
    Flying Snake was created by Tim Wilhelm for Syrinscape
    Kobolds on the loose composed by Tim Wilhelm for Syrinscape
    Deep snoring loop created by Christian Koerding for Syrinscape
    Owlbear claw sounds created by Benjamin Loomes for Syrinscape
    Charging 2 legged dinosaurs created by Tim Wilhelm for Syrinscape
    Claw attack sounds created by Barry Doublet for Syrinscape
    Bjornhild performed by Matilda Loomes and processed by Christian Koerding for Syrinscape
    Heavy rain sounds created by Tim Wilhelm for Syrinscape
    Night time jungle SFX created by Tim Wilhelm for Syrinscape
    Artus Cimber composed by Tim Wilhelm for Syrinscape
    Spider hisses created by Christian Koerding for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Rock sounds created by Benjamin Loomes for Syrinscape
    Stomping dino sounds created by Tim Wilhelm for Syrinscape
    Blue Monkey created by Tim Wilhelm for Syrinscape
    Vegepygmy SFX created by Tim Wilhelm for Syrinscape
    All weapons recorded and mastered by Benjamin Loomes for Syrinscape
    Stone movement sounds created by Chris Koerding for Syrinscape
    "Goblin war dance" created by Tim Wilhelm for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    More dino footprint sounds created by Tim Wilhelm for Syrinscape
    Curse of Strahd ID audio created by Benjamin Loomes
    Dino vomit SFX created by Tim Wilhelm for Syrinscape
    Shambling footsteps sounds created by Barry Doublet for Syrinscape
    Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Shambling mound slam sounds created by Barry Doublet for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape
    Aldani VFX created by Tim Wilhelm for Syrinscape
    "Batiri War Drums" created by Tim Wilhelm for Syrinscape
    Elephant bird wings created by Christian Koerding for Syrinscape from a CC0 sample
    Flail weapon sounds created by Benjamin Loomes for Syrinscape
    Swordplay sounds created by Chris Koerding for Syrinscape
    Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
    Performed, recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
    Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
    Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
    Ghostly presence created by Barry Doublet for Syrinscape
    Hellhound sounds created by Barry Doublet for Syrinscape
    Combat exertion created by Christian Koerding for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Riverwater sounds created by Chris Koerding for Syrinscape
    Chwinga created by Christian Koerding for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Spelljammer tension stings created by Tim Wilhelm for Syrinscape.
    Zombie sounds created by Barry Doublet for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Giant spider sounds created by Barry Doublet for Syrinscape
    Strahd whispers sounds performed & edited by Barry Doublet for Syrinscape
    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Troglodytes created by Christian Koerding for Syrinscape
    Dire wolf bark sounds created by Barry Doublet for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also: "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "The city breathes" composed and performed by Tim Wilhelm for Syrinscape
    “The King pt. 2” – composed by Tim Wilhelm for Syrinscape
    "The Imix Shrine Battle" – composed by Tim Wilhelm for Syrinscape
    "Unsettling music" composed by Tim Wilhelm for Syrinscape
    "Heat of Artus-Long Ambient" composed by Tim Wilhelm for Syrinscape
    "The Heart of Artus" composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    The King pt. 1 composed by Tim Wilhelm for Syrinscape
    “Lurking” – composed by Tim Wilhelm for Syrinscape.

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 The wrecks

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "roofhammering04" by "wim" (https://freesound.org/people/wim/)
    "plywood-prying-01" by "dheming" (https://freesound.org/people/dheming/)
    "rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
    "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
    "roofhammering03" by "wim" (https://freesound.org/people/wim/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "roofhammering02" by "wim" (https://freesound.org/people/wim/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Swordplay sounds created by Benjamin Loomes for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Swordplay sounds created by Chris Koerding for Syrinscape
    Stirge screeches created by Benjamin Loomes for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Combat sting created by Tim Wilhelm For Syrinscape
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
    Failed climbing check SFX created by Tim Wilhelm for Syrinscape
    Esobok ghouls created by Christian Koerding for Syrinscape
    Voice of Hallod created by Chris Koerding for Syrinscape Pty. Ltd.
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Frog chatter sounds created by Barry Doublet for Syrinscape
    Cultist grunt performed by Brandon Perkins for Syrinscape
    Foliage sounds created by Chris Koerding for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Combat exertion created by Christian Koerding for Syrinscape
    Breaking branches SFX created by Tim Wilhelm for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Panther cries sounds created by Barry Doublet for Syrinscape
    Vegepygmy SFX created by Tim Wilhelm for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    Hallway steps created by Chris Koerding for Syrinscape
    Spelljammer tension stings created by Tim Wilhelm for Syrinscape
    Kobolds on the loose composed by Tim Wilhelm for Syrinscape
    Vellynne performed by Cari Scholtens for Syrinscape
    Vegepygmy SFX created by Tim Wilhelm for Syrinscape.
    Drip sounds created by Benjamin Loomes for Syrinscape
    Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Claw attack sounds created by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Bjornhild performed by Matilda Loomes and processed by Christian Koerding for Syrinscape
    Weak voice SFX voiced by Tim Wilhelm for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "The Imix Shrine Battle" composed by Tim Wilhelm for Syrinscape
    “The King pt. 1” – composed by Tim Wilhelm for Syrinscape
    "Goblin war dance" created by Tim Wilhelm for Syrinscape
    “Ubtao Interlude #1” – composed by Tim Wilhelm for Syrinscape.
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "Batiri War Drums" created by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA2 Wyrmheart mine

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
    "thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
    "07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
    "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
    “marble-rolling-on-wood-a” by “inspectorj”(https://freesound.org/people/inspectorj/)
    “falling-shoe-boxes-1” by “fresco” (https://freesound.org/people/fresco/)
    "doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)
    "large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
    "female grunts breaths" by "martian" (https://freesound.org/people/martian/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Swordplay sounds created by Benjamin Loomes for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Heavy Rain was created for Syrinscape by Tim Wilhelm
    Panther cries sounds created by Barry Doublet for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Kobold Words Performed by Matilda Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Howler monkey distant sounds created by Barry Doublet for Syrinscape
    Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Red dragon roars performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Complete silence performed by Chris Koerding for Syrinscape
    Horrible "Kobold Screams" performed by Dustin Ammerman at PaizoCon 2015
    Footsteps on Titan sounds created by Barry Doublet for Syrinscape
    Stealthy Guard created by Chris Koerding for Syrinscape
    Crazy Kobold Laugh performed by Davin Northcote at PaizoCon 2015
    Parrot distant sounds created by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Jungle day sounds created by Tim Wilhelm for Syrinscape
    Jungle wood blocks created by Barry Doublet for Syrinscape
    Heavy rain sounds created by Tim Wilhelm for Syrinscape
    Wooden Gate sounds created by Tim Wilhelm for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Spear swings created by Christian Koerding for Syrinscape
    Ghostly scarwall voices by Daniel Turril
    Swinging log trap created by Tim Wilhelm for Syrinscape.
    Goblin Horn sounds created by Tim Wilhelm for Syrinscape
    Breath sound created by Benjamin Loomes for Syrinscape
    Dragon claw scratch sounds performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    More dino footprint sounds created by Tim Wilhelm for Syrinscape
    Kobolds on the loose composed by Tim Wilhelm for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    Cute and slightly upsettingly natural sounding "Kobold" samples performed by Wolfgang Baur the world's most official Kobold
    Strahd whispers sounds performed & edited by Barry Doublet for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Stone sounds created by Benjamin Loomes and a couple of old pots for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Hellcave sounds created by Barry Doublet for Syrinscape
    Weird "Kobold Throat" noises performed by Simone Kronin at PaizoCon 2015
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    "Batiri War Drums" created by Tim Wilhelm for Syrinscape
    Open fire place fire in cave sounds created by Barry Doublet for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Open empty chest sounds created by Barry Doublet for Syrinscape
    D&D Rat sample created by Chris Koerding for Syrinscape
    Derro running sounds created by Chris Koerding for Syrinscape
    "DnD Spector" performed by Dawson of Wizards of the Coast
    Big waterfall sample created by Chris Koerding for Syrinscape
    Swordplay sounds created by Chris Koerding for Syrinscape
    Wood cracking heavily created by Barry Doublet for Syrinscape
    Icky "BloodCurdlingKoboldScreams" performed by Crystal Frasier at PaizoCon 2015
    Rich fire in cave sounds created by Barry Doublet for Syrinscape
    Red dragon breath weapon performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Wood snapping sounds created by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    Footsteps on wood created by Christian Koerding for Syrinscape
    Spelljammer tension stings created by Tim Wilhelm for Syrinscape.
    "Goblin war dance" created by Tim Wilhelm for Syrinscape
    Jungle Africa sounds created by Barry Doublet for Syrinscape
    Ghostly jarls created by Christian Koerding for Syrinscape
    Vegepygmy SFX created by Tim Wilhelm for Syrinscape.
    Lurking composed by Tim Wilhelm for Syrinscape.
    Rolling boulder trap created by Tim Wilhelm for Syrinscape.
    Dragon claw scratch created by Benjamin Loomes for Syrinscape

    All weapons recorded and mastered by Benjamin Loomes for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Tomb of the sleeper" composed and performed by Barry Doublet for Syrinscape
    “Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "Deep entombed" composed and performed by Barry Doublet for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "Hero town" composed and performed by Barry Doublet for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Search for the temple" composed and performed by Barry Doublet for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    "Forest exploration" composed and performed by Barry Doublet for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA5 Level 1-The Rotten Halls-pt. 1

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "poison-spell-magic" by "qubodup" (https://freesound.org/people/qubodup/)
    "female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Failed save against magnetic statue trap created by Tim Wilhelm
    Shadow attacks created by Barry Doublet for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    PF Minotaur by Chris Koerding for Syrinscape
    Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
    Rock sounds created by Barry Doublet for Syrinscape
    DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
    Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
    Destroy Statue created by Barry Doublet for Syrinscape
    Distant African Jungle sounds created by Barry Doublet for Syrinscape
    Guard cries processed by Benjamin Loomes
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Gargoyle screetches created by Christian Koerding for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Exertion sounds processed by Benjamin Loomes
    Jungle day sounds created by Tim Wilhelm for Syrinscape
    Daytime jungle sounds created by Tim Wilhelm for Syrinscape
    Orchestral percussion hits and stings – performed by Benjamin Loomes for Syrinscape
    Magnetic hum sounds created by Barry Doublet for Syrinscape
    Brush movement sounds created by Chris Koerding for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Floor tile created by Tim Wilhelm for Syrinscape.
    Lighting a torch SFX created by Tim Wilhelm for Syrinscape.
    The puzzle box theme – Created by Barry Doublet for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Neutral battle vocalisations created by Benjamin Loomes for Syrinscape

    AND

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    “Lurking” – composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "Tomb of the Nine Gods" -composed by Tim Wilhelm for Syrinscape
    "Vision of Acererak" – composed by Tim Wilhelm for Syrinscape
    "Kobolds on the loose" composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "Crystal Window" composed by Tim Wilhelm
    "The Golem" – composed by Tim Wilhelm for Syrinscape
    "Pacific Rim Dramatic Sting" composed by Tim Wilhelm for Syrinscape
    "Flute Oneshot Sting" composed by Tim Wilhelm for Syrinscape
    “Temple of the nine gods combat stingers”- composed by Tim Wilhelm for Syrinscape
    “Vision of Acererak II” – composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA5 Level 1-The Rotten Halls-pt. 2

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
    "female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Moa's offer-voiced by Tim Wilhelm for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape
    Skull bites down-created by Tim Wilhelm for Syrinscape
    Obo'laka's growl-created by Tim Wilhelm for Syrinscape
    Nepartak VFX -Voiced by Lyssa Wihelm
    Sewer footsteps created by Benjamin Loomes for Syrinscape
    Crystal Window II -Composed by Tim Wilhelm
    "Do not press" button created by Christian Koerding for Syrinscape
    "Fog button" created by Christian Koerding for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    "Dying man" performed by Joshua Meyers at Gen Con 2015
    Wongo's demand-voiced by Tim Wilhelm for Syrinscape
    "Batiri War Drums" created by Tim Wilhelm for Syrinscape
    Fast Swords created by Chris Koerding for Syrinscape
    "Drips” created, mixed and mastered by Benjamin Loomes of Syrinscape
    Flameskull fire ray sounds created by Barry Doublet for Syrinscape
    Tindalos Hound Growls performed by Mollie Loomes
    Su Monster Mummy-created by Tim Wilhelm for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Mimic roar created by Benjamin Loomes for Syrinscape
    Exertion sounds processed by Benjamin Loomes
    Destroy Statue created by Barry Doublet for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Guard cries processed by Benjamin Loomes
    Fast Sword sounds created by Chris Koerding for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Rich fire in cave sounds created by Barry Doublet for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Big scary monster – little sounds created by Benjamin Loomes for Syrinscape
    Mimic roars – created by Benjamin Loomes for Syrinscape
    Fan running-created by Tim Wilhelm for Syrinscape
    Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
    "Teleport button" created by Christian Koerding for Syrinscape
    Trapped door explosion-created by Tim Wilhelm for Syrinscape
    Riverwater sounds created by Chris Koerding for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Clinky metal things created by Chris Koerding for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Fan starting-created by Tim Wilhelm for Syrinscape
    Chest eating key-Created by Tim Wilhelm for Syrinscape
    Failed by Five-created by Tim Wilhelm for Syrinscape
    Spider attack sounds created by Chris Koerding for Syrinscape

    AND

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Yuan-Ti Drums" was composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "Aunt Finale battle" – composed by Benjamin Loomes for Syrinscape
    “Temple of the nine gods combat stingers”- composed by Tim Wilhelm for Syrinscape
    "Avalanche combat music" – composed by Benjamin Loomes for Syrinscape
    "Kobolds on the loose" composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    T Level 2-Dungeon Of Deception-pt. 1

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "scream-male-bram-aah-and-oh" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
    "Bat swarm-sfx " by "abacagi" (https://freesound.org/people/abacagi/)
    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
    "wingflap-fast-2" by "philberts" (https://freesound.org/people/philberts/)
    "woman-crying-sobbing-cry-sob-sad" by "bulbastre" (https://freesound.org/people/bulbastre/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Wooden Gate sounds created by Tim Wilhelm for Syrinscape
    Drenchdead created by Christian Koerding for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    "Drips” created, mixed and mastered by Benjamin Loomes of Syrinscape
    Sobbing child sounds preformed & created by Barry Doublet for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Teeth bone sounds created by Barry Doublet for Syrinscape
    Exertion sounds processed by Benjamin Loomes
    Pterafolk sounds created by Tim Wilhelm for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Guard cries processed by Benjamin Loomes for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Lox bone sounds created by Barry Doublet for Syrinscape
    Bat flies away sounds created by Barry Doublet for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Water Trap Sprung-Created by Tim Wilhelm
    Magnetic hum sounds created by Barry Doublet for Syrinscape
    Pelican sounds created by Tim Wilhelm for Syrinscape
    Water Trap Loop-Created by Tim Wilhelm
    Spear sounds created by Benjamin Loomes for Syrinscape
    Papazotl's demand -Voiced by Lyssa Wilhelm
    Footsteps water splashing created by Tim Wilhelm for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    Chain Rattles created by Chris Koerding for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    High bone sounds created by Barry Doublet for Syrinscape
    Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
    Stone block closing created by Tim Wilhelm for Syrinscape
    Lox bones sounds created by Barry Doublet for Syrinscape
    Doru screams performed & edited by Barry Doublet for Syrinscape

    AND

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
    “Time is short” – composed by Tim Wilhelm for Syrinscape
    "Frozen in time chimes" – composed and performed by Barry Doublet for Syrinscape
    “Temple of the nine gods combat stingers”- composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    “Lurking” – composed by Tim Wilhelm for Syrinscape
    "Lurking II" – composed by Tim Wilhelm for Syrinscape
    "Lurking III" – composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "Kobolds on the loose" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA5 Level 2-Dungeon Of Deception-pt. 2

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
    "female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
    “Squeek-gate” by "lostphosphene" (https://freesound.org/people/lostphosphene/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    D&D Spells created by Benjamin Loomes for Syrinscape
    "Otto's Irresistible Dance" SFX created by Tim Wilhelm for Syrinscape.
    Aremag sounds created by Tim Wilhelm for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    "Releasing the Dao" SFX created by Tim Wilhelm for Syrinscape.
    Being punched sounds created by Barry Doublet for Syrinscape
    Amber temple hum created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    "Drips” created, mixed and mastered by Benjamin Loomes of Syrinscape
    Impact metal sound created by Barry Doublet for Syrinscape
    Exertion sounds processed by Benjamin Loomes
    Impact metal sound created by Barry Doublet for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Nangnang's offer- voiced by Tim Wilhelm
    Metal tinkering created by Chris Koerding for Syrinscape Pty. Ltd.
    D&D Spells created by Dan Brown for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    "Releasing the Tomb Guardian" SFX created by Tim Wilhelm for Syrinscape.
    Vegepygmy SFX created by Tim Wilhelm for Syrinscape
    Alchemistic bubbling created by Chris Koerding for Syrinscape
    Slaad growls sounds created by Chris Koerding for Syrinscape
    Guard cries processed by Benjamin Loomes for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape
    Vegepygmy SFX created by Tim Wilhelm for Syrinscape.
    Plane Shift Spell sounds created by Barry Doublet for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Windchimes created by Barry Doublet for Syrinscape
    Undead bird SFX -Created by Tim Wilhelm
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Iron golem by Chris Koerding for Syrinscape Pty. Ltd.
    Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
    Lich fighter sounds performed & edited by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Slaad grunts sounds created by Chris Koerding for Syrinscape
    Finger of death spell created by Christian Koerding for Syrinscape

    AND

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Kobolds on the loose" composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    “Temple of the nine gods combat stingers”- composed by Tim Wilhelm for Syrinscape
    “Golem Remix” – composed by Tim Wilhelm for Syrinscape
    “Saja Nbaza” – composed by Tim Wilhelm for Syrinscape
    “The Scrying Pool” – “composed by Tim Wilhelm for Syrinscape
    "Yuan-Ti Drums" was composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA5 Level 3-Vault Of Reflection-pt. 1

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
    "bee-swarm3" by "Puniho" (https://freesound.org/people/Puniho/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "the-swarm-v31m3" by "Setuniman" (https://freesound.org/people/Setuniman/)
    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Riverwater sounds created by Chris Koerding for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Floor tile created by Tim Wilhelm for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Wail of the banshee by Christian Koerding for Syrinscape
    Windchimes created by Barry Doublet for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Aremag sounds created by Tim Wilhelm for Syrinscape
    Male ghostly screams performed by Barry Doublet, edited by Barry Doublet for Syrinscape
    Guard cries processed by Benjamin Loomes for Syrinscape
    Being punched sounds created by Barry Doublet for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Crawlway trap -Created by Tim Wilhelm for Syrinscape
    "Drips” created, mixed and mastered by Benjamin Loomes of Syrinscape
    Amber temple hum created by Barry Doublet for Syrinscape
    Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
    Exertion sounds processed by Benjamin Loomes
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Button and closing block -Created by Tim Wilhelm
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    I'jin's plea -Created by Tim Wilhelm for Syrinscape

    AND

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    “Ubtao Interlude #1” – composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    “Lurking” – composed by Tim Wilhelm for Syrinscape
    “Temple of the nine gods combat stingers”- composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "Kobolds on the loose" composed by Tim Wilhelm for Syrinscape
    "Lurking II" – composed by Tim Wilhelm for Syrinscape
    "The heart of Ubtao " – composed by Tim Wilhelm for Syrinscape
    "Lurking III" – composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA5 Level 3-Vault Of Reflection-pt. 2

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Spell Paralyse created by Barry Doublet for Syrinscape
    "Gazer voice" performed by Satine Phoenix of Wizards of the Coast
    Kubazan SFX -voiced by Tim Wilhelm
    Being punched sounds created by Barry Doublet for Syrinscape
    Gas trap switch sounds created by Barry Doublet for Syrinscape
    Golem Grunts by Christian Koerding for Syrinscape
    Frog chatter sounds created by Barry Doublet for Syrinscape
    Metal ball crashing down -Created by Tim Wilhelm
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Magnetic hum sounds created by Barry Doublet for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Finger of death spell created by Christian Koerding for Syrinscape
    Guard cries processed by Benjamin Loomes for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape
    Windchimes created by Barry Doublet for Syrinscape
    "Batiri War Drums" created by Tim Wilhelm for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Disintegrate ray created by Chris Piazzo for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Exertion sounds processed by Benjamin Loomes
    Very heavy chains -created by Tim Wilhelm for Syrinscape
    Revolving room trap -Created by Tim Wilhelm for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    "Drips” created, mixed and mastered by Benjamin Loomes of Syrinscape
    Amber temple hum created by Barry Doublet for Syrinscape
    Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    "A grim warning" created by Tim Wilhelm for Syrinscape
    Rotating statue -created by Tim Wilhelm for Syrinscape
    Telekinetic whirlwind created by Christian Koerding for Syrinscape
    D&D Spells created by Benjamin Loomes for Syrinscape
    "Boar_" sounds are used under Creative Commons Attribution Licence, sourced from Youtube video "Wild boar sounds" by AlexTriceratops123
    Tindalos Hound Growls performed by Mollie Loome
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Petrifying gaze created by Christian Koerding for Syrinscape

    AND

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    “Temple of the nine gods combat stingers”- composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" composed by Tim Wilhelm for Syrinscape
    "Lurking III" – composed by Tim Wilhelm for Syrinscape
    “The wreckage” – composed by Tim Wilhelm for Syrinscape
    "Yuan-Ti Drums" was composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" composed by Tim Wilhelm for Syrinscape
    "The King pt. 2" composed by Tim Wilhelm for Syrinscape
    "Lurking II" – composed by Tim Wilhelm for Syrinscape
    “Golem Remix” – composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
    “Lurking” – composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " composed by Tim Wilhelm for Syrinscape
    "Kobolds on the loose" composed by Tim Wilhelm for Syrinscape
    "The Hunter" composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" composed by Tim Wilhelm for Syrinscape
    "The King pt. 1" composed by Tim Wilhelm for Syrinscape
    "Exploring the Shrines" composed by Tim Wilhelm for Syrinscape.
    "The Hunted" -composed by Tim Wilhelm
    "The Imix Shrine Battle" composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA5 Chambers Of Horror pt 1

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "Frypansizlz" by "Mirors" (https://freesound.org/people/Mirors/)
    "peeing-outside" by "adam-n" (https://freesound.org/people/adam-n/)
    "peeing-bathroom-03" by "adam-n" (https://freesound.org/people/adam-n/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
    "peeing-bathroom-02" by "adam-n" (https://freesound.org/people/adam-n/)
    "peeing-bathroom-04" by "adam-n" (https://freesound.org/people/adam-n/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Mechanical resonance created by Tim Wilhelm
    Being punched sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Basilisk roar created by Benjamin Loomes for Syrinscape
    Gargoyle screetches created by Christian Koerding for Syrinscape
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    Invisible teleportation trap sounds created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Sewer footsteps created by Benjamin Loomes for Syrinscape
    Coughing sick Beggars created by Barry Doublet for Syrinscape
    Abyssal whispering voiced by Tim Wilhelm
    Amber temple hum created by Barry Doublet for Syrinscape
    Basilisk created by Christian Koerding for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Sand timer sounds created by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Guard cries processed by Benjamin Loomes for Syrinscape
    Devil hisses created by Benjamin Loomes for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Being punched lower sounds created by Barry Doublet for Syrinscape
    Exertion sounds created by Benjamin Loomes for Syrinscape
    "Shagambi's entreaty" voiced by Tim Wilhelm for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Crawlway trap sounds created by Tim Wilhelm for Syrinscape
    Choking Man sounds created by Steve Barr for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape
    Ghostly scarwall voices by Daniel Turril for Syrinscape
    Stone doors sounds created by Christian Koerding for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Teleportation arc created by Christian Koerding for Syrinscape
    Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "The horn has sounded" – composed by Tim Wilhelm for Syrinscape
    “Lurking” – composed by Tim Wilhelm for Syrinscape
    "Ataaz Yklwazi" – composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " – composed by Tim Wilhelm for Syrinscape
    "Kobolds on the loose" – composed by Tim Wilhelm for Syrinscape
    “The wreckage” – composed by Tim Wilhelm for Syrinscape
    "Lurking III" – composed by Tim Wilhelm for Syrinscape
    "The King pt. 2" – composed by Tim Wilhelm for Syrinscape
    "Exploring the Fane" – composed by Tim Wilhelm for Syrinscape
    "The Imix Shrine Battle" – composed by Tim Wilhelm for Syrinscape
    "Coffin trap" -composed by Tim Wilhelm
    "A grim warning" – composed by Tim Wilhelm for Syrinscape
    "Stalking Bodaks" composed by Tim Wilhelm for Syrinscape
    "Drums of doom" – composed by Tim Wilhelm for Syrinscape
    "The Hunter" – composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    "Lurking II" – composed by Tim Wilhelm for Syrinscape
    “Temple of the nine gods combat stingers”- composed by Tim Wilhelm for Syrinscape
    "The Hunted" – composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA5 Chambers Of Horror pt 2

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "ropewsoosh-5" by "benboncan" (https://freesound.org/people/benboncan/)
    "female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
    "ropewsoosh-6" by "benboncan" (https://freesound.org/people/benboncan/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "ropewsoosh-7" by "benboncan" (https://freesound.org/people/benboncan/)
    "ropewsoosh-4" by "benboncan" (https://freesound.org/people/benboncan/)
    "ropewsoosh-1" by "benboncan" (https://freesound.org/people/benboncan/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Otyugh attack created by Chris Koerding for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Shambling mound slam sounds created by Barry Doublet for Syrinscape
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Strange Chime sounds created by Tim Wilhelm for Syrinscape
    "Feeding the ghasts" voiced by Tim Wilhelm for Syrinscape
    Jungle wood blocks created by Barry Doublet for Syrinscape
    Rolling boulder trap created by Tim Wilhelm for Syrinscape.
    Amber temple hum created by Barry Doublet for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Whooshes performed by Benjamin Loomes for Syrinscape
    Teleportation arc created by Christian Koerding for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Lox bones sounds created by Barry Doublet for Syrinscape
    Magic mirror smashed created by Barry Doublet for Syrinscape
    Spell Paralyse created by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Ghast bites created by Barry Doublet for Syrinscape
    Guard cries processed by Benjamin Loomes for Syrinscape
    Magnetic hum sounds created by Barry Doublet for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    "Unkh's offer" voiced by Tim Wilhelm for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Troll voice performed by Chris Lindsey for Syrinscape
    Exertion sounds created by Benjamin Loomes for Syrinscape
    Lox bone sounds created by Barry Doublet for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Unarmed strike sounds created by Benjamin Loomes for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape
    Ghostly scarwall voices by Daniel Turril for Syrinscape
    Very heavy chains created by Tim Wilhelm for Syrinscape
    Teeth bone sounds created by Barry Doublet for Syrinscape
    Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Exploring the Shrines" – composed by Tim Wilhelm for Syrinscape
    "The Elder Queen" composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" – composed by Tim Wilhelm for Syrinscape
    "A grim warning" – composed by Tim Wilhelm for Syrinscape
    “Temple of the nine gods combat stingers”- composed by Tim Wilhelm for Syrinscape
    “Lurking” – composed by Tim Wilhelm for Syrinscape
    "Ataaz Yklwazi" – composed by Tim Wilhelm for Syrinscape
    "The enraged" – composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" – composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" – composed by Tim Wilhelm for Syrinscape
    "Drums of doom" – composed by Tim Wilhelm for Syrinscape
    "The Hunted II" – composed by Tim Wilhelm for Syrinscape
    "The Hunter" – composed by Tim Wilhelm for Syrinscape
    "The King pt. 2" – composed by Tim Wilhelm for Syrinscape
    "The King pt. 1" – composed by Tim Wilhelm for Syrinscape
    "Exploring the Fane" – composed by Tim Wilhelm for Syrinscape
    "The Imix Shrine Battle" – composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" – composed by Tim Wilhelm for Syrinscape
    “The wreckage” – composed by Tim Wilhelm for Syrinscape
    "The Hunted" – composed by Tim Wilhelm for Syrinscape
    "Lurking II" – composed by Tim Wilhelm for Syrinscape
    "Tomb of the Nine Gods remix" composed by Tim Wilhelm for Syrinscape
    "Lurking III" – composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA5 Gears Of Hate pt 1

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "peeing-bathroom-04" by "adam-n" (https://freesound.org/people/adam-n/)
    "female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
    "peeing-outside" by "adam-n" (https://freesound.org/people/adam-n/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Crumbling stones sounds created by Chris Koerding for Syrinscape
    "Orc Voices” from PaizoCon2019 by Reese Shaw, Sam Buffum,Ronald Parrish, Enzo Scripilliti, Cosmo Eisele, Christopher Liretto, Ben Burch, Tyler Pearce
    "Batiri War Drums" – created by Tim Wilhelm for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Large gear sounds created by Tim Wilhelm for Syrinscape
    Shambling mound slam sounds created by Barry Doublet for Syrinscape
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Gas trap switch sounds created by Barry Doublet for Syrinscape
    Mezzoloth performed & edited by Barry Doublet for Syrinscape
    Amber temple hum created by Barry Doublet for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Sliding Iron Wall sounds created by Tim Wilhelm for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Passing minecart created by Barry Doublet for Syrinscape
    Will-o-wisp sounds created by Chris Koerding for Syrinscape
    Guard cries processed by Benjamin Loomes for Syrinscape
    Footsteps in mud created by Barry Doublet for Syrinscape
    Devil hisses created by Benjamin Loomes for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Exertion sounds created by Benjamin Loomes for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Shambling footsteps sounds created by Barry Doublet for Syrinscape
    Shambling footsteps sounds created by Barry Doublet for Syrinscapee
    Air elemental created by Christian Koerding for Syrinscape
    Ghostly scarwall voices by Daniel Turril for Syrinscape
    Shambling mound roar sounds created by Barry Doublet for Syrinscape
    Very heavy chains created by Tim Wilhelm for Syrinscape
    Teleportation arc created by Christian Koerding for Syrinscape
    Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "For those about to die, a combat song" – composed by Tim Wilhelm for Syrinscape
    "The Hunter" – composed by Tim Wilhelm for Syrinscape
    "Lurking II" – composed by Tim Wilhelm for Syrinscape
    "Lurking III" – composed by Tim Wilhelm for Syrinscape
    “The wreckage” – composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape
    “Temple of the nine gods combat stingers”- composed by Tim Wilhelm for Syrinscape
    "The Imix Shrine Battle" – composed by Tim Wilhelm for Syrinscape
    "The King pt. 2" – composed by Tim Wilhelm for Syrinscape
    "The King pt. 1" – composed by Tim Wilhelm for Syrinscape
    "Exploring the Fane" – composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" – composed by Tim Wilhelm for Syrinscape
    "A grim warning" – composed by Tim Wilhelm for Syrinscape
    "The Hunted" – composed by Tim Wilhelm for Syrinscape
    “Lurking” – composed by Tim Wilhelm for Syrinscape
    "Ataaz Yklwazi" – composed by Tim Wilhelm for Syrinscape
    "Exploring the Shrines" – composed by Tim Wilhelm for Syrinscape
    "Yuan-Ti Drums" – composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" – composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" – composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " – composed by Tim Wilhelm for Syrinscape
    "Kobolds on the loose" – composed by Tim Wilhelm for Syrinscape
    “Vision of Acererak II” – composed by Tim Wilhelm for Syrinscape
    "Drums of doom" – composed by Tim Wilhelm for Syrinscape
    "The Hunted II" – composed by Tim Wilhelm for Syrinscape
    "The enraged" – composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA5 Gears Of Hate pt 2

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/) "pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
    "female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
    "doing-them-cobblestones" by "inchadney"(https://freesound.org/people/inchadney/)
    "succubus-lines" by "shadoWisp" (https://freesound.org/people/shadoWisp/)
    "doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
    "cotton-flapping" by "Benboncan" (https://freesound.org/people/Benboncan/)
    "fireplace" by "leosalom" (https://freesound.org/people/leosalom/)
    "cloth-flaps" by "Sauron974" (https://freesound.org/people/Sauron974/)
    "rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Ogre boss bellowing commands performed by Elden Loomes for Syrinscape
    Autognome sounds created by Tim Wilhelm for Syrinscape
    Quadrone sounds created by Tim Wilhelm for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Golden Mastadon sounds created by Tim Wilhelm for Syrinscape
    Activating the sphere sounds created by Tim Wilhelm for Syrinscape
    Guard cries processed by Benjamin Loomes for Syrinscape
    Infused ogre created by Christian Koerding for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Glaive weapon sounds created by Benjamin Loomes for Syrinscape
    Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Barbed Devil sounds created by Benjamin Loomes for Syrinscape
    Eels move sounds created by Chris Koerding for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
    Ettercap Claws sounds created by Barry Doublet for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Vortex opening sounds created by Tim Wilhelm for Syrinscape
    Pentadrone SFX created by Tim Wilhelm for Syrinscape
    Very heavy chains created by Tim Wilhelm for Syrinscape
    30s silence by Christian Koerding for Syrinscape
    Ghostly scarwall voices by Daniel Turril for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    "Door of Devouring" voiced by Tim Wilhelm for Syrinscape
    Starting a fire created by Barry Doublet for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    "Woman warrior roar" performed by Crystal Trezza at Gen Con 2015
    Exertion sounds created by Benjamin Loomes for Syrinscape
    Autognome sounds created by Tim Wilhelm for Syrinscape
    Tail Whip sounds created by Barry Doublet for Syrinscape
    "Batiri War Drums" – created by Tim Wilhelm for Syrinscape
    Aremag sounds created by Tim Wilhelm for Syrinscape
    Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
    Amber temple hum created by Barry Doublet for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    "Drips” created, mixed and mastered by Benjamin Loomes of Syrinscape
    Devil hisses created by Benjamin Loomes for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Glass breaking sounds created by Tim Wilhelm for Syrinscape
    Greataxe sounds created by Benjamin Loomes for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Large gear II sounds created by Tim Wilhelm for Syrinscape
    Belier devil laughter performed and edited by Christian Koerding for Syrinscape
    Club swing strike sounds created by Barry Doublet for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Armillary Sphere" – composed by Tim Wilhelm for Syrinscape
    "A grim warning" – composed by Tim Wilhelm for Syrinscape
    "The enraged" – composed by Tim Wilhelm for Syrinscape
    “Vision of Acererak II” – composed by Tim Wilhelm for Syrinscape
    "The Hunter" – composed by Tim Wilhelm for Syrinscape
    "Lurking III" – composed by Tim Wilhelm for Syrinscape
    "Yuan-Ti Drums" – composed by Tim Wilhelm for Syrinscape
    “Lurking” – composed by Tim Wilhelm for Syrinscape
    "Gruung combat drums " – composed by Tim Wilhelm for Syrinscape
    "The Hunted" – composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" – composed by Tim Wilhelm for Syrinscape
    "Lurking II" – composed by Tim Wilhelm for Syrinscape
    “Golem Remix” – composed by Tim Wilhelm for Syrinscape
    "Drums of doom" – composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" – composed by Tim Wilhelm for Syrinscape
    "The Hunted II" – composed by Tim Wilhelm for Syrinscape
    "The horn has sounded" – composed by Tim Wilhelm for Syrinscape
    “Temple of the nine gods combat stingers”- composed by Tim Wilhelm for Syrinscape
    "Exploring the Shrines" – composed by Tim Wilhelm for Syrinscape
    "The King pt. 2" – composed by Tim Wilhelm for Syrinscape
    "The King pt. 1" – composed by Tim Wilhelm for Syrinscape
    "Exploring the Fane" – composed by Tim Wilhelm for Syrinscape
    "The Imix Shrine Battle" – composed by Tim Wilhelm for Syrinscape
    "Ras Nsi Combat" – composed by Tim Wilhelm for Syrinscape
    "Ataaz Yklwazi" – composed by Tim Wilhelm for Syrinscape
    "Kobolds on the loose" – composed by Tim Wilhelm for Syrinscape
    "Combat Drum music" – composed by Tim Wilhelm for Syrinscape
    “The wreckage” – composed by Tim Wilhelm for Syrinscape
    “Ubtao Interlude #1” – composed by Tim Wilhelm for Syrinscape
    "Roping Kindori" – composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA5 Cradle Of The Death God pt 1

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    “a-flag-flapping-in-the-wind-at-the-small-village-of-assem-souk-in-the-high-atlas-morocco” by”felix-blume” (https://freesound.org/people/felix-blume/)
    "traktori-vipu-vanha-lever-sounds-of-an-old-tractor-e-g" by "YleArkisto" (https://freesound.org/people/YleArkisto/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "cloth-flaps" by "Sauron974" (https://freesound.org/people/Sauron974/)
    "female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Cauldron sounds created by Steve Barr for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Pots & pans – Created by Barry Doublet for Syrinscape
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    Spider fan created by Tim Wilhelm for Syrinscape
    Ankegh creature created by Chris Koerding for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    "The 's dolls" created by Tim Wilhelm for Syrinscape
    Nighthag created by Christian Koerding for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills
    Hag laughed voiced by Brandon Perkins for Syrinscape
    Hag mumbles & laugh sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
    Sea hag combat created by Barry Doublet for Syrinscape
    Restaurant sounds created by Barry Doublet for Syrinscape
    Ettercap Claws sounds created by Barry Doublet for Syrinscape
    Amber temple hum created by Barry Doublet for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Sea Hag performed Demitrus Spardeous for Syrinscape
    Claw attack sounds created by Barry Doublet for Syrinscape
    Dragon claw scratch created by Benjamin Loomes for Syrinscape
    Hag performed by Karen Loomes for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Wight performed by Karen Loomes for Syrinscape
    Magic mirror smashed created by Barry Doublet for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Open fire place fire in cave sounds created by Barry Doublet for Syrinscape
    Guard cries processed by Benjamin Loomes for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Wereboar sounds created by Barry Doublet for Syrinscape
    Exertion sounds created by Benjamin Loomes for Syrinscape
    Maul sounds created by Benjamin Loomes for Syrinscape
    Rock sounds created by Barry Doublet for Syrinscape
    Teacup and saucer sounds created by Barry Doublet for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Failing a climbing check created by Tim Wilhelm for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape
    Hag sounds recorded by Total immersion Workshop group 3
    Dust Mephit VFX voiced by Tim Wilhelm for Syrinscape
    Ghostly scarwall voices by Daniel Turril for Syrinscape
    Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    “Temple of the nine gods combat stingers”- composed by Tim Wilhelm for Syrinscape
    "The Hunted III" -composed by Tim Wilhelm for Syrinscape
    "Drums of doom" – composed by Tim Wilhelm for Syrinscape
    "Ras Nsi Combat" – composed by Tim Wilhelm for Syrinscape
    "The Sewn Sisters II" -composed by Tim Wilhelm for Syrinscape
    “Lurking” – composed by Tim Wilhelm for Syrinscape
    "Ataaz Yklwazi" – composed by Tim Wilhelm for Syrinscape
    “The wreckage” – composed by Tim Wilhelm for Syrinscape
    "Lurking III" – composed by Tim Wilhelm for Syrinscape
    "Exploring the Shrines" – composed by Tim Wilhelm for Syrinscape
    "Blood on the Sands" – composed by Tim Wilhelm for Syrinscape
    "The enraged" – composed by Tim Wilhelm for Syrinscape
    “Vision of Acererak II” – composed by Tim Wilhelm for Syrinscape
    "Lurking II" – composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" – composed by Tim Wilhelm for Syrinscape
    "The Sewn Sisters II" -composed by Tim Wilhelm
    "A grim warning" – composed by Tim Wilhelm for Syrinscape
    "The Hunted" – composed by Tim Wilhelm for Syrinscape
    “Ubtao Interlude #1” – composed by Tim Wilhelm for Syrinscape
    "The Hunter" – composed by Tim Wilhelm for Syrinscape
    "The King pt. 2" – composed by Tim Wilhelm for Syrinscape
    "The King pt. 1" – composed by Tim Wilhelm for Syrinscape
    "Exploring the Fane" – composed by Tim Wilhelm for Syrinscape
    “Golem Remix” – composed by Tim Wilhelm for Syrinscape
    "The Hunted II" – composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    TOA5 Cradle Of The Death God pt 2

    This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

    "approx-800-clapping-3" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "approx-800-clapping" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
    "approx-800-laugh-1" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "approx-800-clapping-2" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "approx-800-cheer-and-clapping" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
    "approx-850-enthusiast-audience" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "scream-male-bram-aah-and-oh" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
    "approx-800-polite-clapping" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "approx-800-clapping-4" by "lonemonk" (https://freesound.org/people/lonemonk/)
    "hollering-and-clapping-intro" by "lonemonk" (https://freesound.org/people/lonemonk/)

    Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

    AND

    Crumbling stones sounds created by Chris Koerding for Syrinscape
    Nothic sounds performed & edited by Barry Doublet for Syrinscape
    House burning fire in cave sounds created by Barry Doublet for Syrinscape
    Magical fountain (master) created by Barry Doublet for Syrinscape
    Sword damage sounds created by Barry Doublet for Syrinscape
    Lich fighter sounds performed & edited by Barry Doublet for Syrinscape
    D&D Spells created by Benjamin Loomes for Syrinscape
    Sphere of Annihilation SFX created by Tim Wilhelm
    Guard cries processed by Benjamin Loomes for Syrinscape
    D&D Spells created by Dan Brown for Syrinscape
    Combat sting created by Tim Wilhelm For Syrinscape
    Plane Shift Spell sounds created by Barry Doublet for Syrinscape
    Neutral battle vocalisations created by Benjamin Loomes for Syrinscape
    Earthquake rumble small sounds created by Barry Doublet for Syrinscape
    Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
    Gnoll voices by Morgan Rands for Syrinscape
    Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
    Lightning bolt spell created by Chris Koerding for Syrinscape
    Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
    Ettercap Claws sounds created by Barry Doublet for Syrinscape
    "Gazer voice" performed by Satine Phoenix of Wizards of the Coast
    Gibbering mouther – crazy ramblings performed by Benjamin Loomes for Syrinscape
    Smog wraiths created by Christian Koerding for Syrinscape
    Sword clash whoosh sounds created by Barry Doublet for Syrinscape
    Frightening gaze – created by Benjamin Loomes for Syrinscape
    Barlguras punch sounds created by Barry Doublet for Syrinscape
    Tentacle attack SFX created by Tim Wilhelm for Syrinscape
    Ghostly scarwall voices by Daniel Turril
    Rattling chains sounds created by Benjamin Loomes for Syrinscape
    Spell sounds created by Benjamin Loomes for Syrinscape
    Drip sounds created by Benjamin Loomes for Syrinscape
    Atropal's wail SFX created by Tim Wilhelm for Syrinscape
    Lich vocals by Benjamin Loomes for Syrinscape
    Atropal VFX created by Tim Wilhelm for Syrinscape
    Gnoll voices by Morgan Rands for Syrinscape
    Nothic created by Barry Doublet for Syrinscape
    Multiple chained people created by Tim Wilhelm for Syrinscape
    Footsteps on stone sounds created by Barry Doublet for Syrinscape
    Finger of death spell created by Christian Koerding for Syrinscape
    "Drips” created, mixed and mastered by Benjamin Loomes of Syrinscape
    Disrupt life – created by Benjamin Loomes for Syrinscape
    D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
    Rotting gaze sounds created by Tim Wilhelm for Syrinscape
    Meaty punches created by Christian Koerding for Syrinscape
    Doru screams performed & edited by Barry Doublet for Syrinscape
    Air elemental created by Christian Koerding for Syrinscape
    Exertion sounds created by Benjamin Loomes for Syrinscape

    Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
    "Exploring the Fane" – composed by Tim Wilhelm for Syrinscape
    "For those about to die, a combat song" – composed by Tim Wilhelm for Syrinscape
    "The Hunted III" -composed by Tim Wilhelm for Syrinscape
    "Fane of the Night Serpent" – composed by Tim Wilhelm for Syrinscape.
    “The wreckage” – composed by Tim Wilhelm for Syrinscape
    “Ubtao Interlude #1” – composed by Tim Wilhelm for Syrinscape
    "Ras Nsi" composed by Tim Wilhelm for Syrinscape
    “Temple of the nine gods combat stingers”- composed by Tim Wilhelm for Syrinscape
    "Exploring the Shrines" – composed by Tim Wilhelm for Syrinscape
    "The city breathes" composed and performed by Tim Wilhelm for Syrinscape
    "The Sewn Sisters II" -composed by Tim Wilhelm
    "Blood on the Sands" – composed by Tim Wilhelm for Syrinscape
    "Lurking II" – composed by Tim Wilhelm for Syrinscape
    "Drums of doom" – composed by Tim Wilhelm for Syrinscape
    "A grim warning" – composed by Tim Wilhelm for Syrinscape
    "The enraged" – composed by Tim Wilhelm for Syrinscape
    “Vision of Acererak II” – composed by Tim Wilhelm for Syrinscape
    "The Hunter" – composed by Tim Wilhelm for Syrinscape
    "The Sewn Sisters" -composed by Tim Wilhelm
    "The Hunted II" – compose"Death God's Nursery" – composed by Tim Wilhelm for Syrinscape
    "The Hunted" – composed by Tim Wilhelm for Syrinscape
    "The King pt. 2" – composed by Tim Wilhelm for Syrinscape
    "The King pt. 1" – composed by Tim Wilhelm for Syrinscape
    "Yuan-Ti Drums" – composed by Tim Wilhelm for Syrinscape
    “Lurking” – composed by Tim Wilhelm for Syrinscape
    "Lurking III" – composed by Tim Wilhelm for Syrinscape
    "Ras Nsi Combat" – composed by Tim Wilhelm for Syrinscape
    "Ataaz Yklwazi" – composed by Tim Wilhelm for Syrinscape
    “Golem Remix” – composed by Tim Wilhelm for Syrinscape
    "TOA The Naga II" – composed by Tim Wilhelm for Syrinscape

    Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2024

    DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2024 Wizards of the Coast. All rights reserved.

    Art provided by Wizards of the Coast LLC.

     

    -->