Pathfinder Sounds & Music: Lizardfolk battle

USD 4.40

From serene to sinister, Syrinscape provides the background music and sound for RPGs that fit every moment of your story.

From the Bestiary
Known among themselves as Iruxi, lizardfolk are raised communally from the moment they break from their shells. They have an oral tradition stretching back thousands of years, brought to life through epic poems, evocative carvings, and ancestral rites performed among fields of fossilized bone. Lizardfolk are passionate astrologers with one eye on the future. If they seem slow to act, it is because their long history has taught them the value of patience.

The simple villages most outsiders associate with iruxi are the homes of migrants in outlying regions. True iruxi settlements are often overlooked, as they are partially or mostly submerged in water. These glass and stone complexes bear the mark of every generation of lizardfolk that lived within them, and lizardfolk bones often adorn the walls, as many lizardfolk believe these remains can be animated by ancestral spirits when the residents are in danger.

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SoundSet Specifics

Moods

Festering swamp
Lizardfolk swamp encampment
Lizardfolk battle (swamp)
Lizardfolk battle (more music)
Festering swamp aftermath
Jungle
Lizardfolk jungle encampment
Lizardfolk battle (jungle)
Lizardfolk battle (jungle) (more music)
Jungle aftermath
Battling the lizard king

Elements

The lizard king
Combat music
Music of wonder and mystery
Combat drums
Cicadas
Marsh sweeteners
Marsh frogs
Weird frogs
Tree frogs
Insect flybys
Occasional freaky sounds
Jungle day
Creaking trees
Splashes
Swamp Atmosphere
Wading through swamp
Various tasks
Small fire 2
Lizardfolk fighting
Lizardfolk fighting II
Claws attacks
Lizardfolk attacks
Armor foley
Armor sounds heavy
Sword swings
Crossbow attack
Fighting (low voices)
Fighting (high voices)
Axe and shield
Weapon impacts
Club swings
Club hits
Lizard king
Lizard king trident attacks
Lizardfolk royal guard
Lizardfolk babbling
Lizardfolk chatter I
Lizardfolk chatter II
Lizardfolk individuals
Moving through water
Big splashes
Footsteps in mud
Gentle breeze
Tribal drums
*USE ME* for spell fighting
Official Pathfinder
Combat sting
Boss battle sting
Lizardfolk babble
Lizardfolk battlecry
Lizardfolk bite
Lizardfolk shaman
Lizardfolk shaman (change shape)
Lizard king hiss
Crocodile bites
Club hit
Club miss
Club critical
Javelin hit
Javelin miss
Javelin critical
Trident hit
Trident miss
Trident critical

Credits

Lizardfolk battle

This SoundSet was imagined, compiled, designed, created, mixed, and finished by Tim Wilhelm of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"female-grunts-breaths" by "martian" (https://freesound.org/people/martian/)
"07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Wererat bites created by Benjamin Loomes for Syrinscape
Club swing strike sounds created by Barry Doublet for Syrinscape
Daytime jungle sounds created by Tim Wilhelm for Syrinscape
Lizardfolk gibberish created by Christian Koerding for Syrinscape
Footsteps water splashing created by Tim Wilhelm for Syrinscape
Wood snapping sounds created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Javelin hits created by Christian Koerding for Syrinscape
"Batiri War Drums" – created by Tim Wilhelm for Syrinscape
"Goblin war dance" created by Tim Wilhelm for Syrinscape
Spelljammer combat stings created by Tim Wilhelm for Syrinscape.
All weapons recorded and mastered by Benjamin Loomes for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Javelin spins created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Combat sting created by Tim Wilhelm For Syrinscape
Trident weapon sounds created by Benjamin Loomes for Syrinscape
Doppelganger change shape created by Benjamin Loomes for Syrinscape
"Weird squelching sound__lotion – upload" created by Benjamin Loomes
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Voice of Lizardfolk by Wizards of the Coast for Syriinscape
Hezrous hiss performed & edited by Barry Doublet for Syrinscape
Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape
Javelin sounds created by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape including:
"musical stabs" – composed by Barry Doublet for Syrinscape
"Gruung combat drums " – composed by Tim Wilhelm for Syrinscape
Lizardfolk shaman SFX voiced by Tim Wilhelm for Syrinscape
"Kir Sabal" composed by Tim Wilhelm for Syrinscape.
"Mbala" composed by Tim Wilhelm for Syrinscape
"On the Drums" composed and performed by Tim Wilhelm for Syrinscape
Gruung Drums Composed by Tim Wilhelm for Syrinscape.
"The Hunter" – composed by Tim Wilhelm for Syrinscape
"Orlunga" composed by Tim Wilhelm for Syrinscape
"Heat of Artus-Long Ambient" composed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_02" composed and performed by Tim Wilhelm for Syrinscape
"On the Drums II" composed and performed by Tim Wilhelm for Syrinscape
"TOFW Combat Stinger_03" composed and performed by Tim Wilhelm for Syrinscape
"Enemy confrontation" composed and performed by Andreas Petersen for Syrinscape
"TOFW Combat Stinger_01" composed and performed by Tim Wilhelm for Syrinscape
"For those about to die, a combat song" – composed by Tim Wilhelm for Syrinscape
"Combat Drum music" – composed by Tim Wilhelm for Syrinscape
TOFW Dramatic Stinger_03 composed and performed by Tim Wilhelm for Syrinscape
"Blood on the Sands" – composed by Tim Wilhelm for Syrinscape

Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
and Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2024 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2024