Pathfinder Sounds & Music: Prey for Death Part 1

USD 10.99

Seamlessly incorporate Syrinscape's background music and sound for RPGs into your storytelling for an epic player experience.

A Fine Day to Slay

The Red Mantis assassins are known and feared throughout the world for their relentless devotion to the task of murder. Those slain by these assassins tend to stay dead, but those who have rightfully come to rule need not fear them. In this adventure, the players take on the roles of a group of assassins, favored agents of the ruler of the Red Mantis, sent on a dangerous mission to assassinate an upstart whose warmongering actions have finally attracted the wrong kind of attention! Prey for Death is an adventure for 14th- to 17th-level characters.

Is this Pathfinder 2nd Edition SoundPack useful when I'm not running this particular adventure? Absolutely! These SoundSets bring to life:

  • the northern city of Glacier’s Rest
  • variouos means to travel the landscape up north
  • the fortress of Crownhold guarded by
  • Rage and roc riders
  • Frostrippers
  • Living magmas
  • a fight against a ruthless warlord
  • …and valkyries
  • a surprise transformation of a friend
  • and so much more…
Did you know that Syrinscape's community is full of creative users who share their own custom sound designs? Join in, try Syrinscape for free, and become part of a community of sound enthusiasts.

Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.



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SoundSet Specifics

Moods

A familiar figure (intro)
The target
Travel by cart montage (day)
Travel by horse montage (day)
Travel montage (night)
Glacier's Rest at day
Glacier's Rest at night
Warehouse
Frosty Stein
Gunilla's Goods
Hatchet and Barrel
Massive Arms
Sensible Science
Prep for infiltration (montage)

Elements

Berbers bazaar
Vibrant market
Just a wooden cart
Wagon wheels on gravel
Churchbells
Cloth walls luffing in the breeze
Passing carts
Footsteps on wood
Countryland daytime
Trotting horses
Mountain wind
Campfire
Campfire sweetener
Countryland nighttime
Night birds
Ravens
Dogs
Passers by
Wind whistly
Blacksmith
Cloth flapping
Overland winds
Music - flow
Wind sweetener indoors
Throat noises
Footsteps hard floor
Fly
Bright rowdiness
Creaking floor
Rough crowd
Clinking (more)
Clinking
Music - tavern
Drunk patreon
Forge deep rumble
Forge
Steam release
Background babble
Furnace
Metalwork
Bellows
Customer i
Customer ii
Steps on floor boards
Sharpening dagger
Individual walla outside
Village ambience
Light wind and rattling windows
Insect flybys
Rat scratches (occasional)
Writing down stuff
Broken crates
Chairs and tables
Tavern sounds
Mead glasses clinking
Tavern walla with 10-20 people
Tavern backgound
Kira laughing
Fireplace
Chairs and bumps
Bubbling hot water
Alchemist at work
Under the carpet
Official Pathfinder

SoundSet

pfd Crownhold

Moods

Approaching Crownhold
Rage rider patrol
Roc Rider patrol
Gorumite veteran patrol
Gorumite warpriest
Outside areas
Inside the hold
Frostrippers battle
Elemental furnace
Living magmas battle
Banquet hall
Ambassadors battle
Rookery
Frost roc battle
E1: The Assassination
E2: A Vengeful God
E3: Betrayal (before reveal)
E3: Betrayal
Other battles

Elements

Northern trouble
Devil's Sanctum
Mountain wind
Wind sweetener indoors
Arctic winds
Tumbling rocks
Footsteps on soil walkby
Polar bear growls
Underground hum
Forge
Giant forge
Brazier flames
Fire crackle
Dungeon wind
Burning torches
Melee weapons
Ferocious fighters (no sword clinging)
Red Charlotte sword fighter
Exertion (high)
Exertion (low)
Barbarian sword fighters
Armor sounds heavy
Bludgeon damage
Melee fight
More melee weapons
Bludgeon melee weapons
Armor foley
Cultist fighters
Cultists combat role
Cultist grunts
Combat exertion
Bear swipes
Bear archons
Roc calls
Roc squalks
Roc wings
Wolves running
Spell fighting
Furnace
Furnace flames
Glass furnace deep rumble
Fire elemental
Magma mephit
Volcano lava flow
Small restaurant walla
Oni combat
Jorogumo combat
Chittering
Adlet combat
Frost roc combat
Ordulf slam attacks
Ordulf combat
Ordulf laughter
Valkyries
More valkyries
A lot of valkyries
Red Mantis swipes
Intense swords
Fast swordplay
Swordplay
Red Mantis low intensity
Red Mantis high intensity
Red Mantis injury
Vatumledor attacks
Vatumledor breath weapon
Dragon wings (close)
Official Pathfinder
Vatumledor reveal
Gorum's boon
Warning bell (distant)
Complication stinger
Warning bell (close)

Credits

pfd A Worthy Contract

This SoundSet was imagined, compiled, designed, created, mixed, and finished by Christian Koerding of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
“Iron-steam” by “cmusounddesign”(https://freesound.org/people/cmusounddesign/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"Metal Hammer Metal Anvil.wav" by "captainvince" (https://freesound.org/people/captainvince/sounds/223553/)
"Fire intensified with bellows / Fuego avivado con fuelle" by "lebosqui" (https://freesound.org/people/lebosqui/)
"Beerglasses-01" by "Matucha" (https://freesound.org/people/Matucha/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Underwater bubbles sounds created by Barry Doublet for Syrinscape
Child babble sounds performed by Robin Doublet, edited by Barry Doublet for Syrinscape
Pure wagon track created by Christian Koerding for Syrinscape
Tavern sounds created by Barry Doublet for Syrinscape
Male noises performed by Chris Koerding for Syrinscape
Male noises performed by Chris Koerding for Syrinscape
Female Walla sounds performed by Karen Loomes, edited by Barry Doublet for Syrinscape
Female noises performed by Sylke Koerding for Syrinscape
Barry babble sounds created by Barry Doublet for Syrinscape
Barry Vistani babble performed by & edited by Barry Doublet for Syrinscape
Bellow sounds created by Christian Koerding for Syrinscape
Wagon wheels created by Chris Koerding for Syrinscape
Trotting horses created by Christian Koerding for Syrinscape
Hallway steps sounds created by Chris Koerding for Syrinscape
Footsteps on wood sounds created by Barry Doublet for Syrinscape
Vistani Walla sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Drunk Dura performed and recorded by the wonderful Morgan Jenkins of the goinginblindpodcast.com
Matilda's Vistani babble sounds performed by Matilda Loomes, edited by Barry Doublet for Syrinscape
Tavern with 10-20 people sounds created by Barry Doublet for Syrinscape
Barry Vistani babble performed by & edited by Barry Doublet for Syrinscape
Alchemist Cauldron – Created by Barry Doublet for Syrinscape
Voice of Garn performed by Christian Koerding for Syrinscape
Overland winds created by Christian Koerding for Syrinscape
Rich fire in cave sounds created by Barry Doublet for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Sandpoint ambience created by Christian Koerding for Syrinscape
Barry Phandelver babble created by Barry Doublet for Syrinscape
Wind sweetener created by Christian Koerding for Syrinscape
Barefoot on wood sounds created by Barry Doublet for Syrinscape
Slow Footsteps sounds created by Barry Doublet for Syrinscape
"Waterdeep voices" performed by Zachary Drake, Wayne Halsey, Jason Mackenzie, Janice Wedge, Del Yakes, Allen G Martinez, Emily Pressler, Jamie McConnell, Mikel Mecham, Layla Edi, Samuel Shipe, J.R Green, Jonathan Lowen, Jenny Kwiatek, Michelle Cross, Lyz Liddell, Brandon Hunt, Benjamin Skirvin, James Nettum, Nicholas Orlando Perez, Rhonda Seymour, Ryan Lynch, Nick Murphy, Fred Blaydes, Howard Stockwell

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape including:
"Avalanche music"- composed and performed by Benjamin Loomes for Syrinscape
"Northern folk" – composed and performed by Benjamin Loomes for Syrinscape
"Under the carpet" composed and performed by Christian Koerding for Syrinscape
"Berbers' bazaar" composed and performed by Christian Koerding for Syrinscape

Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
and Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2024 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2024

 

pfd Crownhold

This SoundSet was imagined, compiled, designed, created, mixed, and finished by Christian Koerding of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

“Wolf-run” by “sabotovat” (https://freesound.org/people/sabotovat/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"skyrim-flames" by "Cyberkineticfilms" (https://freesound.org/people/Cyberkineticfilms/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"Sword-swipes" by "LukeSharples" (https://freesound.org/people/LukeSharples/)
"cloth-flaps" by "Sauron974" (https://freesound.org/people/Sauron974/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Fast Swords created by Christian Koerding for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Tavern with 5-10 people sounds created by Barry Doublet for Syrinscape
Slow footsteps on gravel sounds created by Barry Doublet for Syrinscape
Jump Grunts created by Chris Koerding for Syrinscape
Hellhound growl sounds performed by Marie-Luise Hildebrandt, created & edited by Barry Doublet for Syrinscape
Mantis assassin high intensity sounds created by Chris Koerding for Syrinscape
House burning fire in cave sounds created by Barry Doublet for Syrinscape
Hunger cultists created by Christian Koerding for Syrinscape
Voice of Grey Maiden by Bekah Barker for Syrinscape
Frost roc created by Christian Koerding for Syrinscape
Voice of Grey Maiden by Jenny Jarczabski for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills for Syrinscape
Roc squawk sounds created by Barry Doublet for Syrinscape
Female grunt by Morgan Rands studio for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Female fighter created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Yeti created by Christian Koerding for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape
Redbrand sounds created by Benjamin Loomes for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Chill touch spell created by Christian Koerding for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Dungeon wind atmosphere created by Christian Koerding for Syrinscape
Devine rejuvenation created by Christian Koerding for Syrinscape
Roc created by Christian Koerding for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Adlet performed by Marie Luise Hildebrandt and processed by Christian Koerding for Syrinscape
"Bear_" sounds are used under Creative Commons Attribution Licence, sourced from Youtube video "Grizzly bear sounds" by AlexTriceratops123
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Female fighter sounds created by Benjamin Loomes for Syrinscape
Mantis assassin_low intensity sounds created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Vatumledor reveal created by Christian Koerding for Syrinscape
Wind sweetener created by Christian Koerding for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Psychic haunt stingers created by Christian Koerding for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Berserker voices performed by Christian Koerding for Syrinscape
M Redbrand sounds created by Barry Doublet for Syrinscape
M Redbrand created by Barry Doublet for Syrinscape
Bronze dragon sleep breath sounds performed & edited by Barry Doublet for Syrinscape
D&D Spells created by Dan Brown for Syrinscape
Mantis assassin injured sounds created by Chris Koerding for Syrinscape
Imp noises created by Barry Doublet for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape including:
"Devil's Sanctum" composed and performed by Christian Koerding for Syrinscape
"Northern trouble" composed and performed by Christian Koerding for Syrinscape

Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
and Karen Loomes for syrinscape.com

Art provided by Paizo Inc.

Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2024 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2024