Pathfinder Sound & Music: Abomination Vaults Pt 2
Preview
Background music and sound for RPGs can make or break your game atmosphere—trust Syrinscape to make every session memorable.
When the fog is creeping,
And the moon is low;
When the town is sleeping,
Gauntlight starts to glow!
That’s when she arises
For her midnight lunch.
Naughty kids are prizes
For her teeth to crunch.
But if you obey me,
And obey the rules;
You’re safe from Belcorra;
She just eats the fools!
So warns a popular nursery rhyme among the parents in the town of Otari, as they often sing the melodious but unsettling poem to their children at night to encourage good behavior. As a result, everyone who grows up in Otari has a healthy mix of fear, respect, and curiosity for the old ruins out in Fogfen and the strange lighthouse that stands at the swamp’s heart.
The Abomination Vaults Adventure Path is a complete campaign taking heroes from 1st to 11th level.
Is this Pathfinder 2nd Edition SoundPack useful when I'm not running this particular adventure? Absolutely! These SoundSets bring to life:
-
- an underground library
- a ghoulish cult
- fungi enemies
- viscuous encounters
- poltergeists
- a basilisk
- a bone gladiator
- your favorite dessert - black pudding
- amalgamations of warped flesh - a shanrigol
- and so much more…
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.
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SoundSet Specifics
SoundSet
Moods
Library rooms
Library rooms (tension)
Mist stalker battle
Ghost librarian battle
Gauntlight reading room
Canker cultist battle
Portal chamber (active)
Fungi battle
Canker shrine
Belcorra's rooms
Nhakazarin battle
Chandriu battle
Pool
Gibbering mouther battle
Servants' quarters rooms (tension)
Other battles
Elements
The scar
Creepy Level 1
Graveyard
Creepy Level 2
Hellcave 5
Weird noises
Deep caves
Palace library
Whistlefang dungeon
Crumbling stone
Cultist fighters
Cultists combat role
Cultists laughing (close)
Cultist grunts
Bludgeon damage
Ferocious fighters (no sword clinging)
Melee fight
More melee weapons
Bludgeon melee weapons
Armor foley
A ghostly presence
Ghostly wail
Red Charlotte sword fighter
Starlike motes of light
Low key conversations
Portal small
Open portal sound (resonance)
Squelching flesh
Cube squelch
Fungi
Tentacles
Gibbering mouther
Gibbering mouther rambling
Gibbering mouther movement
Air elemental movement
Air elemental closeby
Air elemental far away
Air elemental attack
Sloshing liquid
Sloshing through water
Lake water
Lake shore
Fountain basin
Water fountain
Chandelier moving
Burning torches
Chandriu in combat
Chandriu laughter
Nhakazarin in combat
Nhakazarin laughter
Official Pathfinder
Vengeful furnace haunt
Watching wall haunt
Morlocks
Ghoul attack
Sound burst spell
Ray of Enfeeblement
Chill touch
Bane
SoundSet
Moods
Entering Belcorra's Retreat
Rooms and halls
Rooms and halls (tension)
Portal chamber (active)
Caverns and tunnels
Poltergeist battle
Volluk battle
Circular chamber
Wisps battle
Ghostwalk and Temple
Pavillion
Werewolf stalker battle
Otari's doom
Stairs
Other battles
Elements
The scar
Graveyard
Creepy Level 2
Hellcave 5
Deep caves
Whistlefang dungeon
Bludgeon damage
Ferocious fighters (no sword clinging)
Melee fight
More melee weapons
Bludgeon melee weapons
Armor foley
Red Charlotte sword fighter
Wisps
Wisps flying
Wisps combat
Werewolf howls
Werewolf growls & barks
Werewolf attack
Poltergeist moaning
Poltergeist attack
Poltergeist moving
Poltergeist laughter
Portal small
Open portal sound (resonance)
Burning torches
Chandelier moving
Blue light
More lights
Crystal pillars
Low crystal swell
Dripping water
Distant drips
Close drips
Squelching flesh
Pulsing energy
Warped perspective
Climbing stone stairs
Warped reality
Sloshing through water
Sloshing liquid
Worm that walks gibberish
Worm that walks attacks
Official Pathfinder
Voidglutton
Vaulgrist
Corpselight
Scalathrax
SoundSet
Moods
Entering the arena
Arena hallways
Arena rooms
Arena areas (tension)
Shanrigol battle
Specter battle
Shadow battle
Basilisk battle
Gibtas battle
Portal chamber (active)
Sludge-filled room
Black pudding battle
Bone gladiator battle
Other battles
Elements
Dungeon accent notes
Deadtide
Theatre of Flesh
Creepy vault
Arena cue
Hellcave 5
Deep caves
Whistlefang dungeon
Portal small
Open portal sound (resonance)
Hellcave 7
Bludgeon damage
Ferocious fighters (no sword clinging)
Melee fight
More melee weapons
Bludgeon melee weapons
Armor foley
Red Charlotte sword fighter
Barbarian sword fighters
Specter hiss
Specters
Shadow attack
Black pudding attacks
Black pudding moves
Slime walls
Underground lava
Basilisk roars
Basilisk in combat
Basilisk noises
Shanrigol noises
Shanrigol in combat
Shanrigol gibberish
More gibtas
Gibtas
Bone gladiator grunts
Skeleton moving
Bone gladiator walking
Climbing stone stairs
Official Pathfinder
Horror stingers
Horror cues
Rusty grate pit trap
Shuffling scythe blade trap
Mouther attack
Poltergeist attack
Mimic roars
Credits
ABV Cult of the Canker
This SoundSet was imagined, compiled, designed, created, mixed, and finished by Christian Koerding of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Conversations 1 " by Guyburns (https://freesound.org/people/guyburns/)
"monster-7" by "sea-fury" (https://freesound.org/people/sea-fury/)
"Ghost-Fx" by "Oscillator" (https://freesound.org/people/Oscillator/)
"bram-versus-plaga-inside-sax-weird-sounds" by "bram" (https://freesound.org/people/bram/)
"beast-breathing" by "the-bizniss" (https://freesound.org/people/the-bizniss/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Chandriu performed by Marie-Luise Hildebrandt, processed and edited by Christian Koerding for Syrinscape
Palace library sounds created by Barry Doublet for Syrinscape
Female fighter created by Barry Doublet for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
Air elemental created by Christian Koerding for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Deep caves ambience created by Christian Koerding for Syrinscape
Vengeful furnace haunt created by Christian Koerding for Syrinscape
M Redbrand created by Barry Doublet for Syrinscape
The scar composed and performed by Christian Koerding for Syrinscape
M Redbrand sounds created by Barry Doublet for Syrinscape
Watching wall haunt created by Christian Koerding for Syrinscape
Chandelier moving sounds created by Barry Doublet for Syrinscape
Chill touch spell created by Christian Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
Fungus creature created by Christian Koerding for Syrinscape
Whistlefang dungeon created by Christian Koerding for Syrinscape
Redbrand sounds created by Benjamin Loomes for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Whooshes performed by Benjamin Loomes for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape
Gibbering mouther created by Christian Koerding for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Female fighter sounds created by Benjamin Loomes for Syrinscape
Hunger cultists created by Christian Koerding for Syrinscape
Morlocks created by Christian Koerding for Syrinscape
Gibbering mouther – crazy ramblings performed by Benjamin Loomes for Syrinscape
Open portal sound created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes for Syrinscape
D&D Spells created by Benjamin Loomes and Kyle Johnson for Syrinscape
Underwater sploshing sounds created by Barry Doublet for Syrinscape
M Redbrand sounds created by Benjamin Loomes for Syrinscape
Starlike motes of light sounds created by Barry Doublet for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Chandelier moving – Created by Barry Doublet for Syrinscape
Gibbering mouther bite performed by Benjamin Loomes for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Gibbering Mouther created by Benjamin Loomes for Syrinscape
Nhakazarin performed by Marie-Luise Hildebrandt, processed and edited by Christian Koerding for Syrinscape
"Soul anchor silent burst" created by Benjamin Loomes for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape including:
"Graveyard" composed and performed by Christian Koerding for Syrinscape
"Creepy Vault – Level 1" composed and performed by Christian Koerding for Syrinscape
"Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
and Karen Loomes for syrinscape.com
Art provided by Paizo Inc.
Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2024 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2024
ABV Long Dream of the Dead
This SoundSet was imagined, compiled, designed, created, mixed, and finished by Christian Koerding of Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"33" by "Y89312" (https://freesound.org/people/Y89312/)
“Wolf-run” by “sabotovat” (https://freesound.org/people/sabotovat/)
"Shaggyhowl" by "Noisecollector" (https://freesound.org/people/Noisecollector/)
"Wolf-Howl" by "Gorgoroth6669" (https://freesound.org/people/Gorgoroth6669/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Drips performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Drip sounds recorded by Benjamin Loomes for Syrinscape
Great club sounds created by Benjamin Loomes for Syrinscape
"Werewolf howl" performed by Even Tucker at Gen Con 2015
Air elemental created by Christian Koerding for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
Open portal sound created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Deep caves ambience created by Christian Koerding for Syrinscape
"Drips” created, mixed and mastered by Benjamin Loomes of Syrinscape
Coldlight walkers created by Christian Koerding for Syrinscape
Chandelier moving sounds created by Barry Doublet for Syrinscape
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
A manly wolf created by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Worm that walks created by Christian Koerding for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Climbing stone stairs sounds created by Barry Doublet for Syrinscape
Blue Fortress tiles – Created by Barry Doublet for Syrinscape
"Werewolf howl" performed by Justin Cetnar at Gen Con 2015
"Werewolf" performed by Jonathan Ambriz at Gen Con 2015
Combat exertion/weapons created by Christian Koerding for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Ankegh creature created by Chris Koerding for Syrinscape
Will-o-wisp sounds created by Chris Koerding for Syrinscape
Drips performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Crystal Entities created by Christian Koerding for Syrinscape
"Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape
Underwater sploshing sounds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Poltergeist created by Christian Koerding for Syrinscape
Danse Macabre laughter by Chris Koerding for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Whistlefang dungeon created by Christian Koerding for Syrinscape
Claw attack sounds created by Barry Doublet for Syrinscape
Warp Speed sounds created by Barry Doublet for Syrinscape
Low Crystal Swell sounds created by Barry Doublet for Syrinscape
Chandelier moving – Created by Barry Doublet for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
Dire wolf bark sounds created by Barry Doublet for Syrinscape
Wolf growls created by Chris Koerding for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape including:
"Creepy Vault Level 2" composed and performed by Christian Koerding for Syrinscape
"Graveyard" composed and performed by Christian Koerding for Syrinscape
“The scar” composed and performed by Christian Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
and Karen Loomes for syrinscape.com
Art provided by Paizo Inc.
Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2024 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2024
ABV Into the Training Grounds
This SoundSet was imagined, compiled, designed, created, mixed, and finished by Christian Koerding of Syrinscape, using samples created by him and also the following list of samples:
Great club sounds created by Benjamin Loomes for Syrinscape
Specter hisses created by Christian Koerding for Syrinscape
Portal sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Deep caves ambience created by Christian Koerding for Syrinscape
Black pudding created by Christian Koerding for Syrinscape
Shadow attacks created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Bludgeon damage impacts created by Christian Koerding for Syrinscape
Starknife trap created by Christian Koerding for Syrinscape
Slime walls sounds created by Barry Doublet for Syrinscape
Frost giant skeletons created by Christian Koerding for Syrinscape
Wraith sounds created by Barry Doublet for Syrinscape
Underground lava sounds created by Barry Doublet for Syrinscape
Shanrigol created by Christian Koerding for Syrinscape
Whistlefang dungeon created by Christian Koerding for Syrinscape
Dungeon accent notes composed and performed by Christian Koerding for Syrinscape
Flail weapon sounds created by Benjamin Loomes for Syrinscape
Climbing stone stairs sounds created by Barry Doublet for Syrinscape
Rusty grate pit trap created by Christian Koerding for Syrinscape
Combat exertion/weapons created by Christian Koerding for Syrinscape
Horror cues created by Christian Koerding for Syrinscape
Gibbering mouther created by Christian Koerding for Syrinscape
Mimic roar created by Benjamin Loomes for Syrinscape
Gibbering Mouther created by Benjamin Loomes for Syrinscape
Open portal sound created by Benjamin Loomes for Syrinscape
Green Slaad created by Christian Koerding for Syrinscape
Poltergeist created by Christian Koerding for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Basilisk created by Christian Koerding for Syrinscape
Gibbering mouther bite performed by Benjamin Loomes for Syrinscape
Maul/Warhammer sounds created by Barry Doublet for Syrinscape
25 seconds of awkward silence created by Christian Koerding for Syrinscape
Horror stingers created by Christian Koerding for Syrinscape
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape including:
"Otari dungeon drone" – composed and performed by Christian Koerding for Syrinscape
"Deadtide" composed and performed by Christian Koerding for Syrinscape
"Theatre of Flesh" – composed and performed by Christian Koerding for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
and Karen Loomes for syrinscape.com
Art provided by Paizo Inc.
Pathfinder, Paizo, and their respective logos, are registered trademarks of Paizo Inc. ©2024 Paizo Inc. All rights reserved Sounds created under license with Paizo Inc. 2024