Sci-Fi Sound Effects & Music: Nuclear Wasteland
Preview
As your digital sound bard, Syrinscape curates an auditory environment that perfectly captures the essence of modern-day storytelling.
Amid a desolate nuclear wasteland, the vestiges of a once-thriving civilization lie in ruins, swallowed by an ashen silence. Skeletal structures stretch towards a heavy sky, their shadows sprawled across the scorched earth like dark, spindly fingers. The stillness is shattered by the howl of the radioactive wind, whistling through the hollow remnants of abandoned homes or the sounds of mutated wildlife as they hunt their prey. Dilapidated buildings, creek and groan under their own decay, and the unsettling click of a Geiger counter, chronicling the invisible menace that lingers in silence.
Did you know Syrinscape's modern audio collection includes immersive soundtracks for contemporary adventures, from spy thrillers to survival horror games?
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SoundSet Specifics
Moods
Wandering the wastes
Storm approaches
Radstorm
Radstorm (no geiger)
Electro storm
What was that roar?
Campsite
Campsite (cooking)
Scavenging the ruins
Radiation Zone
Radiation Zone (no geiger)
Its collapsing
Melee combat
Gun combat
Elements
Gone beats
Danger music
Pressured dark notes music
Storytelling music
Wasteland wandering
Radiation warning
Breathing mask
Walking on gravel loop
Power sparks
Footsteps hard floor
Neon lights - broken
Spooky wind
Distant drips
Heavy rain
Gunfire (occasional)
Rats
Crumbling building
Creaking beams
Earthquake sweetners
Earthquake rumble small
Creaking floorboards
Steam releases
Explosions
Tumbling pebbles
Cracking and snapping wood
Grunts and shouts
Impacts
Winds of the sands
Mutts
Rattle snakes
Insect flybys
Eagle calls
Electromagnetic Radiation Strikes
Thunderous Matter
Loud anomalies
Thunder Rumbles
Distant Beast
Axe and shield
Rifle - Heavy
Rifle - Light
Weapon impacts
Vulture circling
Campfire Ambience
Water boiling
Eating
Camp cooking
Lizard hisses
Cicadas
Distant thunder
Light rain
Rad hot spot
(low) Geiger counter
(mid) Geiger counter
(high) Geiger counter
Building collapse
Wall collapse
Mutant hounds
Rattle snake
Lightning flares
Violent lightning
Burrowing
Vulture
Angry vultures
Distant roar
Credits
Nuclear wastelands
This SoundSet was imagined, compiled, designed, created, mixed and finished by Steve Barr for Syrinscape, using samples created by him and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Frying sausages" by "Iceofdoom" (https://freesound.org/people/Iceofdooms/)
"Flak-Exp" by "Kantouth" (https://freesound.org/people/Kantouth/)
"dingo-s-in-yuendumu" by "kangaroovindaloo" (https://freesound.org/people/kangaroovindaloo/)
"explosion" by "sarge4267" (https://freesound.org/people/sarge4267/)
"thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
"Rocket" by "Nthompson" (https://freesound.org/people/Nthompson/)
"Bombexplosion" by "Smcameron" (https://freesound.org/people/Smcameron/)
“geiger” by “benboncan” (https://freesound.org/people/Benboncan/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Rock sounds created by Barry Doublet for Syrinscape
Shattered Well sounds created by Chris Koerding for Syrinscape
Wood cracking heavily created by Barry Doublet for Syrinscape
Active Geiger Counter created by Benjamin Loomes for Syrinscape
Breathing mask sounds created by Chris Koerding for Syrinscape
Walking on light gravel created by Chris Koerding for Syrinscape
Chewing tobacco sounds created by Steve Barr for Syrinscape
Rain sounds created by Benjamin Loomes for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Hallway step sounds created by Chris Koerding for Syrinscape
Gone beats sounds created by Barry Doublet for Syrinscape
Cauldron sounds created by Steve Barr for Syrinscape
"Vultures" created by Christian Koerding from samples by AlexTriceratops123 of Youtube under CC Attribution license
Wall collapse sounds created by Barry Doublet for Syrinscape
Neonlight flicker sounds created by Chris Koerding for Syrinscape
Wood snapping sounds created by Barry Doublet for Syrinscape
All weapons recorded and mastered by Benjamin Loomes for Syrinscape
Music composed, performed and recorded by Benjamin Loomes for Syrinscape.
"Dark Notes Beating" composed and performed by Barry Doublet for Syrinscape
"Time for a story" composed and performed by Barry Doublet for Syrinscape
"Wasteland Searching" composed and performed by Brandon Perkins for Syrinscape
"Magical Auras" composed and performed by Barry Doublet for Syrinscape
"Dark Notes" composed and performed by Barry Doublet for Syrinscape
"Conquer the Shadow Realm" composed and performed by Barry Doublet for Syrinscape
"Vangelis war" composed and performed by Barry Doublet for Syrinscape
"Darkest Dark Notes" composed and performed by Barry Doublet for Syrinscape
"Dark Note stabs" composed and performed by Barry Doublet for Syrinscape
"More Dark Notes" composed and performed by Barry Doublet for Syrinscape
"Under Pressure" composed and performed by Barry Doublet for Syrinscape
"Passing Through parts 1-4" composed and performed by Barry Doublet for Syrinscape
"Mad Dog Chase" composed and performed by Barry Doublet for Syrinscape
"The Throne Room" composed and performed by Barry Doublet for Syrinscape
"Drums of Doom" composed and performed by Barry Doublet for Syrinscape
Icons made by:
Lorc, (https://lorcblog.blogspot.com)
Delapouite, (https://delapouite.com)
John Colburn, (https://ninmunanmu.com)
Felbrigg, (https://blackdogofdoom.blogspot.co.uk)
Available on https://game-icons.net
And Karen Loomes for syrinscape.com
Art sourced from the Public Domain CC0 and edited by Karen Loomes for Syrinscape