D&D Sounds & Music: Tomb of Annihilation Part 5

USD 19.99

Unlock a treasure trove of audio with Syrinscape's RPG soundboard, creating a rich, dynamic backdrop for your most memorable campaigns.

The Tomb of Annihilation: part 5 SoundPack gives you the complete audio solution when playing this rich and colorful DUNGEONS & DRAGONS adventure. All the preparation is done for you and every sound you'll need is right at your fingertips. Immerse your players in the story as they explore Omu and the Fane of the Night Serpent, all accompanied with an original musical score tuned to hit just the right retro vibe.

Let Syrinscape help you turn this adventure right up to 11.

From the book:
Omu: The forbidden city! Located in a basin in the heart of the jungle; imposing cliffs wrap around it, as if jealously guarding the secrets within. A place full of danger and mystery. All of the trials you've faced so far have led you here, Somewhere in this sprawling vine covered ruin lie the answers to the death curse. But all is not as it seems in this dead city and perhaps it is not as dead as it seems.

Fane of the Night Serpent: Many that enter the lost city never return. While most are written off as lost to the elements, the undead, or the local wildlife, in truth many have met a more gruesome demise. Below the abandoned city a sprawling infested underground filled with Yuan Ti and other horrors await the unwary.

‌ Even if you are not traveling into the jungles of the Chult, a Dungeon Master can find many useful things in these SoundSets, which include:

  • more than a dozen new musical pieces, many focused on dark ambience
  • sounds for Chief Yorb, a grung leader
  • for the first time in Syrinscape, Yuan Ti, who will slither into your speakers, with not only voices, but also combat sounds which can be used for any serpent-like creature
  • new exotic OneShots ranging from apocalyptic visions to new combat and dramatic stingers
  • environmental sounds for spooky abandoned places
  • packs of wild dogs
  • rusty squealing gates
  • haunting winds
  • abyssal chanting skulls!!
  • …and so much more.
Did you know that Syrinscape can create a sense of motion in your games, with sounds that mimic the hustle of travel, from horseback riding to sailing on a ship?

Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.

™ & ©2024 Wizards of the Coast LLC.



This product is included for FREE with a SuperSyrin Subscription. Consider trying that out instead?

A SuperSyrin subscription includes complete access to ALL of Syrinscape Fantasy, Sci-Fi and Boardgame PLUS ownership of all future Dungeons and Dragons, Pathfinder, General Fantasy, Sci-Fi and Boardgame soundsets.

Try all of Syrinscape today!

$10.99 per month.
Full access to everything Syrinscape.
Cancel any time!

Learn More

SoundSet Specifics

SoundSet

TOA4 Part 1

Moods

Main gate
Hall of war
Battling Yuan-ti and basilisks
Hall of serpents
Armory
Fenthaza's quarters
Battling Fenthaza and her guards
Sacrificial chambers
Evil oracle
Prisoner pits
Battling Yuan-ti guards

Elements

Fane of the Night Serpent
Combat music
Major battle
Combat music II
Exploring the Fane
Disturbing
Jungle day
Waterfall
Dinos faraway
Bird songs
Tumbling pebbles
Crumbling stone
Moving through the underbrush
Snakes nearby
Insect flybys
Triceratops
Phantom breeze
Braziers
Ghostly noises
Strange rumblings
Snakes
Swords clash whoosh
Taking damage
Armor foley
Spell combat
Blunt swings and hits
Punches
Fighting (low voices)
Fighting (high voices)
Fighting (neutral voices)
Swooshing
Damaging hide or leather
Magical aura
Ruin ambiance
Hollow wind
Cavern winds moving
Footsteps stone (inside shrine)
Torches
Stagnant pool
Basilisk
Basilisk attack
Chains
Yuan-ti chatter
Chain movement
Triceratops moving
Haunted screams
Bone naga moving
Incense bowls
Air elemental attack
Air elemental roars
Fenthaza attacks
Yuan-ti bite
Yuan-ti attacks
Yuan-ti attacking
Slithering
Skulls chanting Abyssal (looped)
Chained prisoner
Prisoners
More prisoners
Heavy bubbling
Rising steam
Steam
Official D&D
Combat sting
Dramatic sting II
Dramatic sting
Portcullis close
Iron lever for portcullis
Ukurlahmu-Come closer
Ukurlahmu-Password
Ukurlahmu attacks
Fenthaza
Air elemental slam
Failed climbing check
Yuan-ti attack
Picking lock
Snakes in the pit
Basilisk roar
Petrifying gaze
Poison gas trap helm
Air elemental roar
Skulls chanting Abyssal

SoundSet

TOA4 Part 2

Moods

The fane
Harem
Throne room
Ras Nsi's lair
Battling Ras Nsi
Battling Azi Mas
Venom distillery
Battling Yuan-ti guards

Elements

Ras Nsi attacks
The Fane
Ras Nsi
Combat music
Combat music II
Disturbing
Ras Nsi combat
Harem music
Waterfall
Tumbling pebbles
Breeze from flooded cave
Braziers
Ghostly noises
Crumbling stone
Strange rumblings
Snakes
Swords clash whoosh
Spell fighting
Sword damage
Armor foley
Fighting (low voices)
Yuan-ti attacks
Fighting (high voices)
Hollow wind
Steam
Bowl of blood
Dripping blood
Cauldron boiling
Elephant fountains
Footsteps stone
Snakes in the pit
Water fountains
Cloth flapping in the wind
Water from cave
Ghouls
Ghoul attack
Ghoul slams
Ghouls shuffling
Yuan-ti harem
Yuan-ti harem II
Flying shields
Haunted screams
Yuan-ti chatter
Damaging hide or leather
Blunt swings and hits
Torches
Yuan-ti bites
Yuan-ti moving and attacking
Slithering
This dungeon breathes
Crystal chimes
Footsteps in mud
Moaning zombies
Small splashes
Official D&D
Combat sting
Dramatic sting
Ras Nsi threatens
Ras Nsi spellcasting
Ras Nsi attacks
Sekelok
Yuan-ti broodguard
Picking lock
Flame trap
Spell combat
Force open wooden door
Yuan-ti slithering
Yuan-ti bite
Snake swarm
Fane gong
Teleporter
Portcullis close
Azi Mas attacks
Forcing open stone door
Combat sting
Azi Mas surrenders

SoundSet

TOA4 Part 3

Moods

Snake pit
Blood baths
Sauna
Captives grotto
Underground river
Hydra's lair
Battling the Hydra
Fungi cavern
Battling Yuan-ti guards

Elements

Saja N'baza
Combat music
Combat music II
Hydra roar
Underground river
Tumbling pebbles
Giant snake
Phantom breeze
Jungle animal cries
Slithering
Braziers
Ghostly noises
Crumbling stone
Strange rumblings
Snakes
Swords clash whoosh
Spell fighting
Taking damage
Armor foley
Fighting (high voices)
Fighting (low voices)
Punches
Swooshing
Ruin ambiance
Magical aura
Damaging hide or leather
Torches
Stagnant pool
Yuan-ti chatter
Yuan-ti attacks
Blunt swings and hits
Hydra hisses
Wooden creaks
Footsteps on wood
Rattle snakes
Snakes II
Moving snake
More snakes
Creaking boards II
Running water
Bath blood
Big splashes
Drips
Sword damage
Steam
Bowl of blood
Dripping blood
Yuan-ti chatter II
Yuan-ti bites
Yuan-ti moving and attacking
This dungeon breathes
Soft footfalls
Campfire
Drugged prisoner
Crying prisoner
Crazy prisoners
Prisoners having psychotic dreams
Footsteps stone
Prisoners muttering
Prisoners grunts
Small splashes
Splashing through water
Lake shore
Official D&D
Combat sting
Dramatic sting
Hydra roar
Yuan-ti slithering
Yuan-ti bite
Spell combat
Force open wooden door
Cowbell
Green slime
Yellow mold spores
Hydra breaks the surface
Here's the hydra

Moods

Entering the city from the Northeast
Entering the city from the Southwest
An unwelcome welcome (gargoyle attack in the city)
An unwelcome welcome (gargoyle attack on cliffside)
The city entrance
The walled compound
The spirit pole
Yuan-ti attack
Finding Orvex
The great rift
Bag of Nails-The ambush is set
Battling Bag of Nails
Hail to the king

Elements

Omu
Bag of Nails
King of feathers
Combat music II
Combat music III
Exploring Omu
Vegepygmy sacrifice
Orvex Ocrammas
King of feathers
Firing bow
Punches
Punches II
Distant jungle
Footsteps stone
Insect flybys
Giant footsteps
Unsettling wind
Swordplay
Jungle day
River
Armor sounds heavy
Crumbling stone
Tumbling pebbles
Dinos farway
Bird songs
Jungle - active
Mountain wind
Parrots
Exotic bird
Fighting (high voices)
Fighting (low voices)
Wild dogs
Waterfall
Gargoyle wings (slow)
Gargoyle screetches
Gargoyle screetches (distant)
Gargoyle screetches (distant) II
Blunt swings and hits
Sandy footsteps
Creaking portcullis
Slithering
Yuan-ti attacking
Yuan-ti bite
Taking damage
Vegepygmy chatter
Vegepygmy chatter II
Grung sacrifice
Lava & water pools
Damaging hide or leather
Running and firing
Gargoyle wings (flying)
Swords clash whoosh
Official D&D
Combat sting
Dramatic sting
Sudden rainstorm
Volcanic explosion
Falling through the ceiling
Forcing open an iron door
Orvex Ocrammas
Spell combat
Picking lock
Gargoyle attack
Gargoyle screetch
Yuan-ti slithering
Yuan-ti bite
Spirit pole
King of feathers
King of feathers (Misty Step)
King of feathers (He's behind me, isnt he?)
Bag of Nails misses
Bag of Nails hits

Moods

Kubazan's shrine
Disturbing the froghemoth
Chamber of bravery
Shagambi's shrine
Kamadans attack
Arena gallery
Battling the clay gladiators
Moa's shrine
Jaculi ambush
Chamber of deception

Elements

Combat music III
Combat music II
Test your mettle
Exploring the shrine
Combat music
Jungle day
Dinos faraway
Bird songs
Parrots
Exotic bird
Waterfall
Tumbling pebbles
Gargoyle screetches (distant)
Minor rock movement
Crumbling stone
Something in the underbrush
Something in the underbrush II
Jungle sounds
Dino roars
Insect flybys
Distant jungle
Stagnant pool
Water splash
Punches
Axe and shield
Flooded marsh
Froghemoth tongue attacks
Froghemoth growl
Froghemoth tentacle attack
Blunt swings and hits
Fighting (low voices)
Fighting (high voices)
Damaging hide or leather
Hollow wind
Falling pebbles
Ruin ambiance
Soft wind
Crumbling stonework
Pulsing light
Footsteps stone
Kamadan cat attacks
Kamadan snake attacks
Swooshing
Armor foley
Clay golem attack
Lava & water pools
Mountain wind
Jaculi attack
Slithering
Small splashes
Official D&D
Combat Sting
Dramatic sting
Dramatic sting II
Failed climbing check
Pit trap
Crushing pit trap
Picking lock
Forcing open an iron door
Force open wooden door
Open empty chest
Froghemoth tentacle attack
Froghemoth tongue attack
Spell combat
Correct puzzle tile
Secret door opens
Flame trap
Recovered puzzle tile
Kamadan cat attack
Statue moves
Statue misses
Statue hits
Poison gas
Puzzle cube activates gas trap
Puzzle cube captured
Kamadan snake attack

Moods

Unkh's shrine
Chamber of contemplation
Ghastly combat
I'jin's shrine
The trapped labyrinth
Chwinga wagon
Wongo's shrine
Test of friendship
Su-monsters attack
Battling the steam mephits

Elements

Combat music
Combat music II
Combat III
Jangling keys
Jungle day
Dinos farway
Bird songs
Parrots
Exotic bird
Waterfall
Tumbling pebbles
Gargoyle screetches (distant)
Talking chwingas
Unsettling noise
Rocks
Minor rock movement
Crumbling stone
Moving through the underbrush
Moving through the underbrush II
Jungle sounds
Dino roars
Insect flybys
Distant jungle
Footsteps on soil
Stagnant pool
Hollow wind
Ruin ambiance
Footsteps stone
Magical aura
Swooshing
Armor foley
Ghast
Punches
Blunt swings and hits
Fighting (low voices)
Fighting (high voices)
Damaging hide or leather
Cavern winds
Angry monkeys
Monkeys inside shrine
Attacking monkeys
Frogs
Club swings
Su-monster attack
Su-monster pain
Steam mephit claws
Water splash
Small splashes
Steam mephit flying
Steam mephit breath
Official D&D
Combat sting
Dramatic sting
Volcanic explosion
Sudden rainstorm
Failed climbing check
Forcing open a wooden door
Forcing open stone door
Forcing open an iron door
Picking lock
Ghast bite
Correct tile
Incorrect tile (poison needle trap)
Swinging blade trap
Spell combat
The queen's decree
Chwinga chatter
Passing between Wongo's monoliths
Wongo's offer
Su-monster attack
Steam mephit screech
Steam mephit breath attack
Puzzle cube captured

Moods

Papazotl's shrine
Crocodile surprise
Chamber of command
Nangnang's shrine
Battling King Yorb
Chamber of greed
Obo'laka's shrine
Gallery of carvings
Sun and moon pools
Chamber of sacraments
Battling Voj

Elements

Combat music
Sparring music
Exploring the Shrines
Battle with the wizard
Spellcasting
Spell combat
Crocodile attacks
Jungle day
Dinos faraway
Bird songs
Parrots
Exotic bird
Waterfall
Gargoyle screetches (distant)
Rocks
Minor rock movement
Tumbling pebbles
Crumbling stone
Something in the trees
Something in the trees II
Jungle sounds
Dino roars
Insect flybys
Distant jungle
Footsteps on soil
Crocodile bites
Water splash
Punches
Punches II
Flooded courtyard
Crocodile growls
Fighting (high voices)
Fighting (low voices)
Wind in the trees
Dripping water
Plopping sounds
Crocodiles
Swooshing
Blunt swings and hits
Armor foley
Club swings
Magical aura
Footsteps stone
Ruin ambiance
Mountain wind
Damaging hide or leather
Cavern winds moving
Hollow wind
Frogs
Footsteps stone (inside shrine)
Footsteps in mud
Chattering grung II
Chattering grung
Grung attacks
Grung pain
Torches
Stagnant pool
Lava & water pools
Splashing through water
Small splashes
Official D&D
Vision of Acererak
Combat sting
Dramatic sting II
Sudden rainstorm
Volcanic explosion
Failed climbing check
Pit trap
Rusty door
Picking lock
Crocodile bite
Chief Yorb chatter
Chief Yorb "Yes"
Chief Yorb "No"
Voj "The cube is mine!"
Releasing the wizard
Spell combat
Puzzle cube captured

Credits

TOA4 Part 1

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
"ovi-raskas-metalliovi-kiinni-kaiku-a-heavy-metal-door-shuts-echo-low-creak-squeak-door-slams-and-lock-clicks-a-processed-sound" by "YleArkisto" (https://freesound.org/people/YleArkisto/)
"horror-gate" by "Tomlija" (https://freesound.org/people/Tomlija/)
"DR05-0205-sandau-fähre" by "miguelstar2" (https://freesound.org/people/miguelstar2/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
"fireplace" by "leosalom" (https://freesound.org/people/leosalom/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"scream-male-bram-aah-and-oh" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Lurking composed by Tim Wilhelm for Syrinscape.
Giant snake bite sound created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Giant snake movement SFX created by Tim Wilhelm for Syrinscape.
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Slithering motions created by Christian Koerding for Syrinscape
Snake giant moving and attacking created by Tim Wilhelm for Syrinscape
Lich vocals by Benjamin Loomes for Syrinscape
Chained prisoner performed & edited by Barry Doublet for Syrinscape
Sobbing child created by Christian Koerding for Syrinscape
Abyssal chanting SFX created by Tim Wilhelm for Syrinscape.
Chain movement sounds created by Barry Doublet for Syrinscape
Ghostly scarwall voices by Daniel Turril
Jungle day sounds created by Tim Wilhelm for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills
Steam pipes created by Christian Koerding for Syrinscape
Fortress color green sounds created by Barry Doublet for Syrinscape
Whooshes performed by Benjamin Loomes for Syrinscape
Gate closing sounds created by Barry Doublet for Syrinscape
Basilisk roar created by Benjamin Loomes for Syrinscape
Snake sounds created by Barry Doublet for Syrinscape
Lox bone sounds created by Barry Doublet for Syrinscape
Gas trap switch sounds created by Barry Doublet for Syrinscape
Petrifying gaze created by Christian Koerding for Syrinscape
Yuan-ti attacks SFX created by Tim Wilhelm for Syrinscape.
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape Pty. Ltd.
Doru screams performed & edited by Barry Doublet for Syrinscape
Combat sting created by Tim Wilhelm For Syrinscape
Ukurlahmu SFX created by Tim Wilhelm for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Dinosaur noise created by Tim Wilhelm for Syrinscape
Daytime jungle sounds created by Tim Wilhelm for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Rattling chains sounds created by Benjamin Loomes for Syrinscape
Sobbing child sounds preformed & created by Barry Doublet for Syrinscape
Failing a climbing check created by Tim Wilhelm for Syrinscape
Yuan-ti bites created by Tim Wilhelm for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Chain Rattles created by Chris Koerding for Syrinscape
Yuan-ti Chatter SFX created by Tim Wilhelm for Syrinscape.
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Cavern wind effects created by Christian Koerding for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Basilisk created by Christian Koerding for Syrinscape
Dinosaur noise created by Tim Wilhelm for Syrinscape

AND

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"The Hunter" composed by Tim Wilhelm for Syrinscape
"Fane of the Night Serpent" composed by Tim Wilhelm for Syrinscape.
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
"Sparring music" composed by Tim Wilhelm for Syrinscape
“The King pt. 2” composed by Tim Wilhelm for Syrinscape
“The King pt. 1” composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"Flute Oneshot Sting" composed by Tim Wilhelm for Syrinscape
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape "The enraged" composed by Tim Wilhelm for Syrinscape
"Exploring the Fane" composed by Tim Wilhelm for Syrinscape.
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

TOA4 Part 2

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"scream-male-bram-aah-and-oh" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
"Woosh" by "lebaston100" (https://freesound.org/people/lebaston100/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
"snake-hss-effect" by "moddingtr" (https://freesound.org/people/moddingtr/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Giant snake bite sound created by Barry Doublet for Syrinscape
"Zombie gurgle" performed at Steven Kupisch at Gen Con 2015
Flying Crystal sounds created by Chris Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Slithering motions created by Christian Koerding for Syrinscape Footsteps in mud created by Barry Doublet for Syrinscape
"Evil Female Villian – Laughs" by Rebecca Rauschenberger at Gen Con 2016 for Syrinscape
Wind Chimes gently moving in the wind. Created by Tim Wilhelm
Female noises performed by Sylke Koerding for Syrinscape
Ghostly scarwall voices by Daniel Turril
Giant snake movement SFX created by Tim Wilhelm for Syrinscape. Yuan Ti harem SFX created by Tim Wilhelm for Syrinscape
Sahuagin Alarm gong – Created by Barry Doublet for Syrinscape Pty Ltd
Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
Gate closing sounds created by Barry Doublet for Syrinscape
Female student laughter created by Christian Koerding for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Cauldron sounds created by Steve Barr for Syrinscape
Yuan Ti attacks SFX created by Tim Wilhelm for Syrinscape.
D&D Spells created by Benjamin Loomes for Syrinscape
Ladies gossip sounds performed by & edited by Barry Doublet for Syrinscape
Snake sounds created by Barry Doublet for Syrinscape
Female Whispers sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Flapping tents created by Christian Koerding for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Open amber stone door sounds created by Barry Doublet for Syrinscape
Doru screams performed & edited by Barry Doublet for Syrinscape
Combat sting created by Tim Wilhelm For Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
"Zombie growl" performed by Mike Bradford at Gen Con 2015
Yuan-Ti Bites created by Tim Wilhelm for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills
Snake_Giant_Moving and attacking created by Tim Wilhelm for Syrinscape
Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
This sample is used under Creative Commons: Zero licence
"BIG Zombie Growl" performed by Kevin Persaud at Gen con 2015
Yuan Ti Chatter SFX created by Tim Wilhelm for Syrinscape.
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
"Zombie Gurgle" performed by Gareth at Gen Con 2015
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Female maid sounds performed by Charlotte Doublet, edited by Barry Doublet for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"The Hunter" composed by Tim Wilhelm for Syrinscape
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
"Batiri War Drums" created by Tim Wilhelm for Syrinscape
“The King pt. 1” composed by Tim Wilhelm for Syrinscape
“The King pt. 2” composed by Tim Wilhelm for Syrinscape
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape
"Sparring music" composed by Tim Wilhelm for Syrinscape
“Saja Nbaza” composed by Tim Wilhelm for Syrinscape
"Flute Oneshot Sting" composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
"Ras Nsi" was composed by Tim Wilhelm for Syrinscape
"Exploring the Fane" composed by Tim Wilhelm for Syrinscape
“Saja N'baza” composed by Tim Wilhelm for Syrinscape
"The Fane" composed by Tim Wilhelm for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

TOA4 Part 3

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"scream-male-bram-aah-and-oh" by "thanvannispen" (https://freesound.org/people/thanvannispen/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"snake-hss-effect" by "moddingtr" (https://freesound.org/people/moddingtr/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Wooden creaks created by Chris Koerding for Syrinscape
Giant snake movement SFX created by Tim Wilhelm for Syrinscape.
Slave grunts performed by Benjamin Loomes for Syrinscape
Slithering motions created by Christian Koerding for Syrinscape
Performed by the Siren. Recorded, mixed and mastered by Benjamin Loomes for syrinscape.com
Aremag sounds created by Tim Wilhelm for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Performed, recorded, mixed and mastered by Benjamin Loomes for syrinscape.com
Chained prisoner performed & edited by Barry Doublet for Syrinscape
Crazy Barry ceated by Barry Doublet for Syrinscape
Saja N'baza composed by Tim Wilhelm for Syrinscape
Ghostly scarwall voices by Daniel Turril
Yuan Ti Chatter SFX created by Tim Wilhelm for Syrinscape.
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Fortress color green sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Hakoor voice by Morgan Rands for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Hydra noises created by Christian Koerding for Syrinscape Pty. Ltd.
Snake giant moving and attacking created by Tim Wilhelm for Syrinscape
Epic hydra roars created by Benjamin Loomes for Syrinscape
Female Whispers sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Giant snake bite sound created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Doru screams performed & edited by Barry Doublet for Syrinscape
Combat sting created by Tim Wilhelm For Syrinscape
Shadow apparition whispers – performed by Benjamin Loomes for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Yuan-ti attacks SFX created by Tim Wilhelm for Syrinscape.
Footsteps_Water_splashing SFX created by Tim Wilhelm for Syrinscape
Panther cries sounds created by Barry Doublet for Syrinscape
Footsteps on dock created by Christian Koerding for Syrinscape
Barefoot on wood sounds created by Barry Doublet for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Sobbing child sounds preformed & created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills
Yuan-ti Bites created by Tim Wilhelm for Syrinscape
Rattle snake SFX created by Tim Wilhelm for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Footsteps on wood sounds created by Barry Doublet for Syrinscape
Hag performed by Karen Loomes for Syrinscape
Juicy splats sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Hakoor voice by Morgan Rands for Syrinscape
Vrock spores – created by Benjamin Loomes for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Lapping water sounds created by Barry Doublet for Syrinscape
Yuan-ti harem SFX created by Tim Wilhelm for Syrinscape
Snake movement created by Christian Koerding for Syrinscape Snake sounds created by Barry Doublet for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Batiri War Drums" created by Tim Wilhelm for Syrinscape
“Saja N’baza” composed by Tim Wilhelm for Syrinscape
"Flute Oneshot Sting" composed by Tim Wilhelm for Syrinscape
"The Imix Shrine Battle" composed by Tim Wilhelm for Syrinscape
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
The King pt. 1 composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape
"Kobolds on the loose" composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

TOA3 Arriving in Omu

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"dogs-growling" by "juskiddink" (https://freesound.org/people/juskiddink/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
“Wolf-run” by “sabotovat” (https://freesound.org/people/sabotovat/sounds/414350/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Slithering motions created by Christian Koerding for Syrinscape
Daytime jungle sounds created by Tim Wilhelm for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape
Jungle day sounds created by Tim Wilhelm for Syrinscape
Jump grunts created by Christian Koerding for Syrinscape
Giant snake bite sound created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills
Creaking metal created by Tim Wilhelm for Syrinscape
Orvex VFX voiced by Tim Wilhelm for Syrinscape
More dino footprint sounds created by Tim Wilhelm for Syrinscape
Yuan Ti attacks SFX created by Tim Wilhelm for Syrinscape.
D&D Spells created by Benjamin Loomes for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
"Batiri War Drums" created by Tim Wilhelm for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Combat sting created by Tim Wilhelm For Syrinscape
Fighting dogs created by Tim Wilhelm for Syrinscape
Run Grunts created by Christian Koerding for Syrinscape
Swordplay sounds created by Benjamin Loomes for Syrinscape
Jungle wood blocks created by Barry Doublet for Syrinscape
Vegepygmy SFX created by Tim Wilhelm for Syrinscape.
Giant snake movement SFX created by Tim Wilhelm for Syrinscape.
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Gargoyle screetches created by Christian Koerding for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Yuan-ti bites created by Tim Wilhelm for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
Gruung voices created by Tim Wilhelm for Syrinscape
DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Failing a climbing check created by Tim Wilhelm for Syrinscape
Snake giant moving and attacking created by Tim Wilhelm for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Kobolds on the loose" composed by Tim Wilhelm for Syrinscape
"Vegepygmy drums" composed by Tim Wilhelm for Syrinscape
“Nangalore-Extended” composed by Tim Wilhelm for Syrinscape.
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape
"Sparring music" composed by Tim Wilhelm for Syrinscape
“The King pt. 1” composed by Tim Wilhelm for Syrinscape
“The King pt. 2” composed by Tim Wilhelm for Syrinscape
"The Imix Shrine Battle" composed by Tim Wilhelm for Syrinscape
"Roping Kindori" – composed by Tim Wilhelm for Syrinscape
"Pacific Rim Dramatic Sting" composed by Tim Wilhelm for Syrinscape
"Omu" composed by Tim Wilhelm for Syrinscape
"Flute Oneshot Sting" composed by Tim Wilhelm for Syrinscape
"Spirit Pole" composed by Tim Wilhelm for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

TOA3 The Shrines Part 1

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"snakeattackverbpuls" by "jamius" (https://freesound.org/people/jamius/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"snakeattackverbpuls a" by "jamius" (https://freesound.org/people/jamius/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"pumpmkin-guts-squish-4" by "mwlandi" (https://freesound.org/people/mwlandi/)
"snake-hss-effect" by "moddingtr" (https://freesound.org/people/moddingtr/)
"snakeattackverbpuls b" by "jamius" (https://freesound.org/people/jamius/)
"wet-slaps_7" by "herbertboland" (https://freesound.org/people/herbertboland/)
"five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
"rope-pull-2" by "huggy13ear" (https://freesound.org/people/huggy13ear/)
"snakey-woman" by "poots" (https://freesound.org/people/poots/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Open empty chest sounds created by Barry Doublet for Syrinscape
Froghemoth SFX created by Tim Wilhelm for Syrincscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Slithering motions created by Christian Koerding for Syrinscape
Jungle day sounds created by Tim Wilhelm for Syrinscape
"Exploring the shrine" written by Tim Wilhelm for Syrinscape
Panther cries sounds created by Barry Doublet for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape Pty. Ltd.
Correct squares created by Tim Wilhelm for Syrinscape.
Voice of Grey Maiden by Lindsay Ashcroft-Mills
Fortress color green sounds created by Barry Doublet for Syrinscape
Puzzle cube SFX created by Tim Wilhelm for Syrinscape.
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Gas trap chest sounds created by Barry Doublet for Syrinscape
"Batiri War Drums" created by Tim Wilhelm for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
Floor tile created by Tim Wilhelm for Syrinscape.

Combat sting created by Tim Wilhelm For Syrinscape
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Gargoyle screetches created by Christian Koerding for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Daytime jungle sounds created by Tim Wilhelm for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
Clay Golem shouts created by Barry Doublet for Syrinscape
DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Failing a climbing check created by Tim Wilhelm for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Cavern wind effects created by Christian Koerding for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Stone movement sounds created by Chris Koerding for Syrinscape
All weapons recorded and mastered by Benjamin Loomes for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"The Imix Shrine Battle" composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
"Roping Kindori" – composed by Tim Wilhelm for Syrinscape
"Sparring music" composed by Tim Wilhelm for Syrinscape
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
“Flute Oneshot Sting” composed by Tim Wilhelm for Syrinscape
“Pacific Rim Dramatic Sting” composed by Tim Wilhelm for Syrinscape
“Kobolds on the loose” composed by Tim Wilhelm for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

TOA3 The Shrines Part 2

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"trap-01" by "LittleRobotSoundFactory" (https://freesound.org/people/LittleRobotSoundFactory/)
"five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Angry monkeys created by Tim Wilhelm for Syrinscape
"Wongo's offer" voiced by Tim Wilhelm for Syrinscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape Pty. Ltd.
Rock sounds created by Barry Doublet for Syrinscape
Jungle day sounds created by Tim Wilhelm for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills
Clinky metal things created by Chris Koerding for Syrinscape
Su Monster sounds created Tim Wilhelm for Syrinscape
Puzzle cube SFX created by Tim Wilhelm for Syrinscape
DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
Attacking monkeys created by Tim Wilhelm for Syrinscape
"Batiri War Drums" created by Tim Wilhelm for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
Floor tile created by Tim Wilhelm for Syrinscape.
Rock sounds created by Barry Doublet for Syrinscape
Combat sting created by Tim Wilhelm For Syrinscape
Frog chatter sounds created by Barry Doublet for Syrinscape
Open amber stone door sounds created by Barry Doublet for Syrinscape
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Gargoyle screetches created by Christian Koerding for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Dragon claw scratch created by Benjamin Loomes for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Fortress color green sounds created by Barry Doublet for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Daytime jungle sounds created by Tim Wilhelm for Syrinscape
Ghast bites created by Barry Doublet for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
Ettercap Claws sounds created by Barry Doublet for Syrinscape
Chwinga created by Christian Koerding for Syrinscape
Ankegh creature created by Chris Koerding for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Flute Oneshot Sting composed by Tim Wilhelm for Syrinscape
Failing a climbing check created by Tim Wilhelm for Syrinscape
Ice mephits created by Christian Koerding for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Being punched lower sounds created by Barry Doublet for Syrinscape
Pacific Rim Dramatic Sting composed by Tim Wilhelm for Syrinscape
"Goblin war dance" created by Tim Wilhelm for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Cavern wind effects created by Christian Koerding for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Stone movement sounds created by Chris Koerding for Syrinscape
"Monkey Cacophony" created by Tim Wilhelm for Syrinscape

All weapons recorded and mastered by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
“Sparring music” composed by Tim Wilhelm for Syrinscape
"Roping Kindori" – composed by Tim Wilhelm for Syrinscape
"The horn has sounded" composed by Tim Wilhelm for Syrinscape
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape
"The Queen's Decree" composed by Tim Wilhelm for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.

 

TOA3 The Shrines Part 3

This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:

"five-water-gratings" by "metzik" (https://freesound.org/people/metzik/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)

Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]

AND

Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape Pty. Ltd.
Rock sounds created by Barry Doublet for Syrinscape
Jungle day sounds created by Tim Wilhelm for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills
King Yorb SFX voiced by Tim Wilhelm for Syrinscape.
Fortress color green sounds created by Barry Doublet for Syrinscape
Tomb tappers created by Christian Koerding for Syrinscape
"Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape
Puzzle cube SFX created by Tim Wilhelm for Syrinscape.
Petrifying gaze created by Christian Koerding for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
"Batiri War Drums" created by Tim Wilhelm for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Combat sting created by Tim Wilhelm For Syrinscape
Frog chatter sounds created by Barry Doublet for Syrinscape
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Gargoyle screeches created by Christian Koerding for Syrinscape
Barlguras punch sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Failing a climbing check created by Tim Wilhelm for Syrinscape
Daytime jungle sounds created by Tim Wilhelm for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
Drip sound created by Benjamin Loomes for Syrinscape
Gruung voices created by Tim Wilhelm for Syrinscape
DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
Meaty punches created by Christian Koerding for Syrinscape
Druid spell word performed & edited by Barry Doublet for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Voj SFX voiced by Tim Wilhelm for Syrinscape.
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Footsteps Water splashing SFX created by Tim Wilhelm for Syrinscape
Cavern wind effects created by Christian Koerding for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Stone movement sounds created by Chris Koerding for Syrinscape
Drips performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
All weapons recorded and mastered by Benjamin Loomes for Syrinscape

Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“The King pt. 2” composed by Tim Wilhelm for Syrinscape
"Roping Kindori" – composed by Tim Wilhelm for Syrinscape
"Vision of Acererak" composed by Tim Wilhelm for Syrinscape.
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
"Sparring music" composed by Tim Wilhelm for Syrinscape
The King pt. 1 composed by Tim Wilhelm for Syrinscape
"Exploring the Shrines" composed by Tim Wilhelm for Syrinscape
"The enraged" composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
"Gruung combat drums " composed by Tim Wilhelm for Syrinscape

Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2023

DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2023 Wizards of the Coast. All rights reserved.

Art provided by Wizards of the Coast LLC.