D&D Sounds & Music: Tomb of Annihilation Part 2 - The lands of Chult
Preview
Breathe life into every scene with the touch of a button using Syrinscape's roleplay soundboard, the ultimate tool for dynamic audio environments.
The Tomb of Annihilation: Part 2 - The Land of Chult, SoundPack gives you the complete audio solution when playing this rich and colorful DUNGEONS & DRAGONS adventure. All the preparation is done for you and every sound you'll need is right at your fingertips. Immerse your players in the story as they take their first intrepid steps into the The Land of Chult, and mystery and danger begin to unravel themselves, all accompanied with an original musical score tuned hit just the right retro vibe.
Let Syrinscape help you turn this adventure right up to 11.
Is this DUNGEONS & DRAGONS RPG Adventure SoundPack useful when I'm not running this particular DUNGEONS & DRAGONS adventure?
Of course! The Tomb of Annihilation Chapter 2 SoundPack brings to life:
- Lush rain forest
- ancient shrines
- Zombies
- Moving statues
- Dinosaur's
- Goblins
- Military fort
- Stormy weather
- and so much more
Once purchased or unlocked with a subscription, this content will appear in the Web Player and by default in the Syrinscape Fantasy Player app, but you can make it appear in any of the apps by using the Campaign Manager.
™ & ©2024 Wizards of the Coast LLC.
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SoundSet Specifics
SoundSet
Moods
Sailing along the coast
Boating on the river (day)
Moving overland (day)
Moving overland (night)
Moving near the river (day)
Moving near the river (night)
Camping overland
Camping near the river (night)
Moving through swamps (day)
Moving through swamps (night)
Elements
Welcome to the Jungle
Theme music
Coughs and sneezes
T-rex
Jungle animal crys
Jungle sounds
Distant jungle
Footsteps on soil
Rain storm
Footsteps stone
Distant river
Waves on the bow
River
Insect flybys
Footsteps on wood
Small fire 2
Giant footsteps
Dino growls
Splashes
Creaking ship
Dino roars
Gulls
Waves lapping
Ship waves
Chains
Creaking boards
Creaking boards II
Ship's bell
Creaking boards III
Creaking ropes
Sails
Moving through the underbrush
Moving through the underbrush II
Night birds
Jungle night
Jungle day
Falling trees
Swamp Atmosphere
Water laps at my feet
Occasional freaky sounds
Crackling mud
Bubbles
Frogs
Wet footsteps
Small splashes
Official D&D
Something is in the water
Distant thunder
Volcanic explosion
T-rex roars
Starting a fire
Dino noises
SoundSet
Moods
Blue Mist
Blue Mist (poisoned)
Discovering Vorn
Goblin attack
Dinosaur attack
Mezro
Flying snakes
Stirge battle
Meeting the sea hags on the shore
Seeing the sea hags from the river
Sea hags attack
Flash flood
Skeletons attack
Zombies and ghouls attack
Simian attack
Dino attacking the boat
Elements
The Blue Mist
Vorn
Blue mist monkey business
Combat music
Combat music (delayed)
Mezro-Heart of Artus
Welcome to the Jungle
Undead T-Rex battle
Blue monkey
Stirge screeching
Swords clash whoosh
Spell fighting
Taking damage
Footsteps in mud
Swamp atmosphere
Insect swamp distant
Frogs
Weird frogs
Small river
Ghostly fog
Flying snake
Insects
Wind in the trees
Creaking trees
Plopping sounds
Small rocks
Ghostly noises
Drips
Squelching
Water laps at my feet
Rocks
Stirges attack
Flying snakes attacking
Magic pulses
Ill wind
Sea hag fighting
Dino footsteps
Ghostly presence
Minor rock movement
Crumbling stone
Maddening whispers
Throwing fists
Male grunts and shouts
Moving through the underbrush
Moving through the underbrush II
Crashing through the underbrush
Stomping dino
Falling Trees
Weapon impacts
Angry dino
Large dino stomps
Swords clash & damage
Armor foley
Dinos farway
Waves lapping
Big splashes
Oofs and arghs
Strange rumblings
Creaking ropes
Flash flood I
Flash flood II
Heavy rain II
Heavy rain I
Underground
Swordplay
Axe and shield
Jungle animal crys
Axe beak
Jungle sounds
Dino roars
Insect flybys
Distant jungle
Footsteps on soil
Distant river
Giant footsteps
Splashes
Stirges
Stirges charging
Attacks
Air movement
Tumbling pebbles
Flying snake wings
Stirges swarming
Cries for help
Weeping woman
Jungle day
Coughs and sneezes
Dino growls
T-rex
River
Footsteps on wood
Sea hag fight
Zombie shuffling intermittent
Zombie talk
Moaning zombies
Zombies
Ghoul attack
Distant ghoul wails
Angry zombies
Combat exertion
Extended spell fighting
Exertion
Fighting I
Fighting II
Fighters
Skeleton bones
Skeleton crackles
Skeletons
More goblins
Angry monkeys
Attacking monkeys
Big splash
Goblins
Golem footsteps
Vorn walks
Official D&D
Zombie growl
Activating the shield guardian
Vorn speaks
Dragon flyby
Charging dino
Stirge screech
Please, help me!
Flying snake
Dino growling
Skeleton hiss
Blue monkey
Combat sting
SoundSet
Moods
Shrine of Ubtao
Umm..the statue is moving
Mad monkeys on the bridge
Mad mocking monkeys on the bridge
Crossing over the bridge
Crossing under the bridge
Baboons attack under the bridge
Mad monkeys attack
Elements
Welcome to the Jungle
Theme music
The Golem
Combat music
Howler monkey
Monkeys on the bridge
Water splash
Coughs and sneezes
Angry monkeys
Attacking monkeys
Magic abounds
More pain
Punch up
Grunts and shouts
Shouts and cries
T-rex
Jungle animal crys
Jungle sounds
Distant jungle
Rain storm
Distant thunder
Footsteps on stone
Distant river
The river
Insect flybys
Crumbling bridgework II
Crumbling bridgework
Giant footsteps
Mosasaur cry
Splashes
Dino roars
Angry Baboons under the bridge
Creaking vines
Sails
Moving through the underbrush
Moving through the underbrush II
Mountain wind
Stone golem noises
Mocking monkeys on the bridge
Mocking howler monkeys
Footsteps on stone II
Creaking vines II
Golem footsteps
Golem punches
Golem swings
Weapon impacts
Swords clash & damage
Extended spell fighting
Male Fighting
Female fighting
Official D&D
Mocking monkeys
Combat sting
Volcanic explosion
T-rex roars
Monkey hoots
Failed swinging. Hit the water
Failed swinging. Ouch!
Shrine of Ubtao
SoundSet
Moods
Exploring the camp
Goblins attack
Goblins lure in dinosaur
Shrine of man and crocodile
Camping near the shrine
Goblins lure in undead
Elements
Welcome to the Jungle
Combat music
Theme music
Exploring the shrine
Combat music II
Coughs and sneezes
Pulsing light
More pain
Hand to hand
Grunts and shouts
Shouts and cries
T-rex
Jungle animal cries
Jungle sounds
Distant jungle
Footsteps on soil
Rain storm
Distant thunder
Footsteps stone
Distant river
River
Insect flybys
Small fire 2
Giant footsteps
Dino growls
Splashes
Dino roars
Waves lapping
Creaking boards
Creaking boards II
Creaking boards III
Tents
Moving through the underbrush
Moving through the underbrush II
Night birds
Goblin warcry
Axe beak
Cavern winds moving
Ruin ambiance
Falling pebbles
Weapon impacts
Hollow wind
Crashing through the underbrush
Dino roar
Stomping dino
Falling trees
Jungle night
Angry dino
Dino stomps
Earthquake rumble small
Combat exertion
Extended spell fighting
Swords clash whoosh
Ghoul attack
Angry zombies
Zombies
Zombies (more)
Crumbling stonework
Swords clash & damage
Attacks
Jungle day
More goblins
Fighting I
Fighting II
Goblins
Official D&D
Goblin horn
Charging dino
Axe beak
Punched
Volcanic explosion
Picking lock
T-rex roars
Flame trap
Pit trap
Blade trap
Failed climbing check
Thunderwave trap
Puzzle door opens
Correct puzzle tile
One correct square
Two correct squares
Three correct squares
Four correct squares
Combat sting
SoundSet
Moods
Beach landing
Heading toward the fort from the beach
Steel has been drawn
Fort ambiance
Fist fight
Fending off a zombie attack
Jousting field
Temple of Helm
Blacksmith
Bazaar
Stables
Raptor Pen
The hall
Elements
Combat music
Combat music (delayed)
Chanting
The city breathes
Theme music
Zombies attack
Guard patrols
Working town
Blacksmith
Business in the streets
Merchants and salesmen
Guards
Swords clash whoosh
Spell fighting
Taking damage
Female fighter
Male fighter
Insects
Winds with a whistle
Small fire
Chairs and bumps
Moving restlessly
Walla
Combat I
Combat II
Church noises
Cheering crowd
Cheers & oos & ahs
Soldiers marching
Tents in the wind
Clinky metal things
Remote military camp
Punches
Grunts and shouts
Shouts and cries
More pain
Approaching the jungle
Distant jungle
Jungle day (delayed)
Oofs and arghs
Moaning zombies
Ghoul attack
Distant ghoul wails
Angry zombies
Combat exertion
Extended spell fighting
Exertion
Fighting I
Fighting II
Horses
Horse gallop
Battle horse
Swordplay
Serene windchimes
Dino roars
Quiet voices
Quiet voices II
Temple bells
Waves lapping
Distant waves crashing
Dinos far away
Random tools
Gulls
Banners
Waves receding
Sandy footsteps
Jungle day
Horses II
Market
Exotic town ambiance III
Punches II
Stable ambience
Deinonychus
Hadrosaurus
Footsteps on wood
Crowd Sounds II
Crowd sounds
Laughing man
Heavy rain I
Heavy rain II
Flies II
Chairs and tables
Birds
Footsteps hard floor
Punches III
Boos
Moving restlessly II
Official D&D
Opening the gate
To arms
Picking lock
Open door
Punched
Zombies attack
Sudden rainstorm
Horse
Volcanic explosion
Warning bell
T-rex roars
Fort bell-one ring
Fort bell-two rings
Fort bell-three rings
Combat Sting
SoundSet
Moods
Goblin camp (day)
Goblin camp- (night)
Goblin battle
Battle with the queen
The hills are alive, with the sounds of ants
Meeting Queen Grabstab
Queen Grabstab entertains
Sneaking into the queen's tent
Elements
Tribe of the biting ant
The Queen's band
The Queen's tent
Combat music
Goblin combat music
Queen Grabstab (Attacks)
Village animals
Fires burning
Cauldron boiling
Swinging swords
Weapon impacts
Swords clash & damage
Attacks
More goblins
Fighting I
Fighting II
Goblins
Batari (goblin) attack
Batiri (goblin) pain
Jungle animal crys
T-rex
Jungle sounds
Footsteps on soil
Rain storm
Distant thunder
River
Distant river
Small fire 2
Dino roars
Tents
Jungle night
Extended spell fighting
Chickens
Jungle day
Jungle day (distant)
Various tasks
Ants Swarming
Pain
Ouch!
Drunken Batiri singers
Sleeping Batiri
Queen Grabstab sleeping
Batiri villagers
Batiri villagers II
Batiri scouts
Official D&D
Goblin warcry
Goblin battle roar
Goblin evil laugh
Flood!
Pit trap
Net trap
Goblin horn
Volcanic explosion
T-rex roars
Picking lock
Queen Grabstab "Yes"
"No"
Interested
Angry
Attacks
Warcry
Combat sting
Batiri villagers III (one time)
Credits
TOA2 Exploring the island
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"wave2" by "kayyy" (https://freesound.org/people/kayyy/)
"wave1" by "kayyy" (https://freesound.org/people/kayyy/)
"Timber" by "Hazure" (https://freesound.org/people/Hazure/)
"thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Night time jungle created by Tim Wilhelm for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Parrot distant sounds created by Barry Doublet for Syrinscape
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Panther cries sounds created by Barry Doublet for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Footsteps on dock created by Christian Koerding for Syrinscape
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Dinosaur noise created and edited using creative common zero samples.
Starting a fire created by Barry Doublet for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
Distant river sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
More Dino footprints created by Tim Wilhelm for Syrinscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings.
Rich fire in cave sounds created by Barry Doublet for Syrinscape
Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Barry's church noises performed & edited by Barry Doublet for Syrinscape
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
TOA2 Random encounters I
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"rubble-017" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"rubble-015" by "dj-chronos" (https://freesound.org/people/dj-chronos/)
"bee-swarm3" by "Puniho" (https://freesound.org/people/Puniho/)
"scared-hurt-what-are-you-going-on-about-help-me" by "11linda" (https://freesound.org/people/11linda/)
"wingflap-fast-2" by "philberts" (https://freesound.org/people/philberts/)
"sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Parrot distant sounds created by Barry Doublet for Syrinscape
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Drip sounds created by Benjamin Loomes for Syrinscape
Blue mist monkey business created by Tim Wilhelm for Syrinscape
Sea Hag – Barry Doublet
Drip sound created by Benjamin Loomes for Syrinscape
Fortress color green sounds created by Barry Doublet for Syrinscape
Shambling mound slam sounds created by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Sea Hag performed Demitrus Spardeous for Syrinscape
Heavy Rain was created by Tim Wilhelm for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Goblin hisses – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscape
Splooshing around in the water sounds created by Benjamin Loomes for Syrinscape
Roc created by Christian Koerding for Syrinscape
Spellcaster whispers created by Christian Koerding for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Shambling footsteps sounds created by Barry Doublet for Syrinscape
Voice of Grey Maiden by Lindsay Ashcroft-Mills
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Air elemental created by Christian Koerding for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Footsteps in mud created by Barry Doublet for Syrinscape
Goblin screams – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
Shambling mound roar sounds created by Barry Doublet for Syrinscape
Frog chatter sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Angry monkeys created by Tim Wilhelm for Syrinscape
More Dino footprints created by Tim Wilhelm for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape
Hellcave sounds created by Barry Doublet for Syrinscape
Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings.
Dinosaur noise created by Tim Wilhelm for Syrinscape
Activating the shield guardian created by Tim Wilhelm for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Female grunt by Morgan Rands studio for Syrinscape
Flying snakes created by Tim Wilhelm for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
Swordplay sounds created by Benjamin Loomes for Syrinscape
Stone golem noises created by Christian Koerding for Syrinscape
Breath sound created by Benjamin Loomes for Syrinscape
Heat of Artus-Long Ambient composed by Tim Wilhelm for Syrinscape
Stirge Swarm created by Tim Wilhelm for Syrinscape
Vorn composed by Tim Wilhelm for Syrinscape
Attacking monkeys created by Tim Wilhelm for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
"Drips" performed, recorded, mixed and mastered by Benjamin Loomes of Syrinscape
Goblin war dance created by Tim Wilhelm for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Riverwater sounds created by Chris Koerding for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Lox bone sounds created by Barry Doublet for Syrinscape
Combat_Sting created by Tim Wilhelm For Syrinscape
Black smoke noises created by Barry Doublet for Syrinscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Performed, recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
"Please somebody help me" performed by Jean Monfort at Gen Con 2015
Ghostly scarwall voices by Daniel Turril
Snow exertion created by Christian Koerding for Syrinscape
Flash flood was created by Tim Wilhelm for Syrinscape
Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Barry's church noises performed & edited by Barry Doublet for Syrinscape
Asylum Wails performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Stirge screeches created by Benjamin Loomes for Syrinscape
Dragon flyby sounds created by Barry Doublet for Syrinscape
Strahd whispers sounds performed & edited by Barry Doublet for Syrinscape
Goblin injury sounds – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Baba Lysaga fighting sounds performed & created by Barry Doublet for Syrinscape
Panther cries sounds created by Barry Doublet for Syrinscape
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Rock sounds created by Benjamin Loomes for Syrinscape
High bone sounds created by Barry Doublet for Syrinscape
Goblin gowls – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Stone movement sounds created by Chris Koerding for Syrinscape
Blue Monkey created by Tim Wilhelm for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Ghostly presence created by Barry Doublet for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Flying Snake was created by Tim Wilhelm for Syrinscape
Teeth bone sounds created by Barry Doublet for Syrinscape
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
"The Blue Mist" composed by Tim Wilhelm for Syrinscape
"The horn has sounded" composed by Tim Wilhelm for Syrinscape
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
"The Heart of Artus" composed by Tim Wilhelm for Syrinscape
"Unsettling music" composed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
TOA2 Ataaz Muhahah
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"large-splashes" by "cgeffex" (https://freesound.org/people/cgeffex/)
"07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
"thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Parrot distant sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Panther cries sounds created by Barry Doublet for Syrinscape
Fortress color green sounds created by Barry Doublet for Syrinscape
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Stone golem noises created by Christian Koerding for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Attacking monkeys created by Tim Wilhelm for Syrinscape
Goblin war dance created by Tim Wilhelm for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Combat_Sting created by Tim Wilhelm For Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
Welcome to the Jungle created by Tim Wilhelm for Syrinscape
Wall collapse sounds created by Barry Doublet for Syrinscape
Distant river sounds created by Barry Doublet for Syrinscape
Angry baboons created by Tim Wilhelm for Syrinscape
Failed swinging created by Tim Wilhelm for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Rock sounds created by Barry Doublet for Syrinscape
Angry monkeys created by Tim Wilhelm for Syrinscape
Failed swinging II created by Tim Wilhelm for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Male Pain sounds created by Chris Koerding for Syrinscape
More Dino footprints created by Tim Wilhelm for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Female grunt by Morgan Rands studio for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Mocking monkeys created by Tim Wilhelm For Syrinscape
Barry's church noises performed & edited by Barry Doublet for Syrinscape
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
“The Golem” – composed by Tim Wilhelm for Syrinscape
"The horn has sounded" composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
“Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
“Shrine of Ubtao”. – composed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
TOA2 Camp Righteous
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
"01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
"sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Goblin growls – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Roc created by Christian Koerding for Syrinscape
Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Crumbling stones sounds created by Chris Koerding for Syrinscape
Failing a climbing check created by Tim Wilhelm for Syrinscape using original and Creative Common Zero samples.
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Female grunt by Morgan Rands studio for Syrinscape
Distant river sounds created by Barry Doublet for Syrinscape
Welcome to the Jungle created by Tim Wilhelm for Syrinscape.
Parrot distant sounds created by Barry Doublet for Syrinscape
"Zombie croakygirl" performed by Caroline Martzall at Gen Con 2015
Distant African Jungle sounds created by Barry Doublet for Syrinscape
More Dino footprints, created using edited Creative Common Zero samples.
"Biggish monster roars" performed by Simon Snider at Gen Con 2015
Being punched lower sounds created by Barry Doublet for Syrinscape
Night time jungle SFX created by Tim Wilhelm for Syrinscape
"Growl" performed by Steven Jankowski at Gen Con 2015
Spell sounds created by Benjamin Loomes for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Footsteps on dock created by Christian Koerding for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings.
"Grrrr" performed by Shawn Berryhill at Gen Con 2015
"Zombie Gurgle" performed by Gareth at Gen Con 2015
"Exploring the shrine" written by Tim Wilhelm for Syrinscape
Goblin Horn SFX created by Tim Wilhelm for Syrinscape using Creative Commons zero samples.
"Zombie gurgle" performed at Steven Kupisch at Gen Con 2015
Zombie sounds created by Barry Doublet for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Male Pain sounds created by Chris Koerding for Syrinscape
Panther cries sounds created by Barry Doublet for Syrinscape
Created using Creative Commons: Zero samples by Tim Wilhelm for Syrinscape
Cavern wind effects created by Christian Koerding for Syrinscape
Barry's church noises performed & edited by Barry Doublet for Syrinscape
Brush movement sounds created by Chris Koerding for Syrinscape
Earthquake rumble small sounds created by Barry Doublet for Syrinscape
Correct squares created by Tim Wilhelm for Syrinscape.
Floor tile created by Tim Wilhelm for Syrinscape.
"Gruff laugh" performed by William Griffiths at Gen Con 2015
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Combat sting created by Tim Wilhelm for Syrinscape
"Goblin voice" performed by Benjamin Loomes for Syrinscape
Footsteps on stone sounds created by Barry Doublet for Syrinscape
Goblin war dance created by Tim Wilhelm for Syrinscape
Goblin hisses – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
"Zombie growl" performed by Mike Bradford at Gen Con 2015
"Zombie" performed by Andrew Penery at Gen Con 2015
"Nice Zombie Werewolf growl" performed by Mark Marchani at Gen Con 2015
Goblin screams – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Thunderwave spell created by Chris Koerding for Syrinscape
Fortress color green sounds created by Barry Doublet for Syrinscape
Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
"BIG Zombie Growl" performed by Kevin Persaud at Gen con 2015
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Goblin injury sounds – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"The horn has sounded" composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
“Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
TOA2 Fort Beluarian
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"Chair" by "Anemicrose" (https://freesound.org/people/Anemicrose/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/sounds/218908/)
"Grunts" by "mattgarkusha" (https://freesound.org/people/mattgarkusha/)
"stenhagen-chatting-seagulls" by "owl" (https://freesound.org/people/owl/)
"female grunts breaths" by "martian" (https://freesound.org/people/martian/)
"wood-creak-02" by "dheming" (https://freesound.org/people/dheming/) "wood-creak-02" by "dheming" (https://freesound.org/people/dheming/)
"Turkish_market" by "Donalfonso" (https://freesound.org/people/Donalfonso/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"Wooden-Chair-02" by "Dobroide" (https://freesound.org/people/Dobroide/)
"Chair" by "Dig2008" (https://freesound.org/people/Dig2008/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"Wind Chimes, A.wav" by "InspectorJ" (https://freesound.org/people/InspectorJ/)
"birds-iisc-bangalore-1" by "xserra" (https://freesound.org/people/xserra/)
“voices-in-bazaar” by “pol_s032” (https://freesound.org/people/pol_s032/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Approaching the jungle”created by Tim Wilhelm for Syrinscape
Remote military camp sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Walla quiet and dark 2 created by Barry Doublet for Syrinscape
Horse Breath 5 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Uskarn villager created by Barry Doublet for Syrinscape
To Arms – guards performed & edited by Barry Doublet for Syrinscape
Snow exertion created by Christian Koerding for Syrinscape
Large church door sounds created by Barry Doublet for Syrinscape
Heavy Rain was created by Tim Wilhelm for Syrinscape
Being punched lower sounds created by Barry Doublet for Syrinscape
Voice of Brienna by Bekah Barker
Horse Breath 2 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Guards march sounds created by Barry Doublet for Syrinscape
Zombie sounds created by Barry Doublet for Syrinscape
Barbarian sword fighter sounds created by Charlotte & Barry Doublet for Syrinscape
Clinky metal things created by Chris Koerding for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
Wooden Gate created created by Tim Wilhelm for Syrinscape
Hallway steps sounds created by Chris Koerding for Syrinscape
Footsteps on wood created by Christian Koerding for Syrinscape
Horse Breath 3 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Female Whispers sounds performed by Robyn Nix, edited by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
PF Minotaur by Chris Koerding for Syrinscape
Potion salesman created by Barry Doublet for Syrinscape
Cheers and oos and ahs created for Syrinscape
Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings.
Horse upset sounds created by Chris Koerding for Syrinscape
Dinosaur noise created by Tim Wilhelm for Syrinscape
Combat exertion created by Christian Koerding for Syrinscape
Horse Gallop is used under a royalty free SFX (single use) license, sourced from Horse on Audiojungle by erhanbici
Female grunt by Morgan Rands studio for Syrinscape
Male combat voice by Anthony Meadows for Syrinscape
Swordplay sounds created by Chris Koerding for Syrinscape
DnD Gold Dragon performed by Benjamin Loomes for Syrinscape
Swordplay sounds created by Benjamin Loomes for Syrinscape
Male combat voice by Anthony Meadows
Horse Breath 4 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Goblin war dance created by Tim Wilhelm for Syrinscape
Being punched sounds created by Barry Doublet for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
Asylum Wails performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Footsteps on wood sounds created by Barry Doublet for Syrinscape
Horse Walk 1 is used under a royalty free SFX (single use) license, sourced from Horse Walk on Audiojungle by prosoundfx
Male Pain sounds created by Chris Koerding for Syrinscape
Horse Neigh 1 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Performed, recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
Jungle day created by Tim Wilhelm for Syrinscape
Ghoul sounds performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Paizo Inc.
Ghouls performed by Karen Loomes. Recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Barry's church noises performed & edited by Barry Doublet for Syrinscape
Horse Neigh 2 is used under a royalty free SFX (single use) license, sourced from Horse Neigh on Audiojungle by prosoundfx
Horse Breath 1 is used under a royalty free SFX (single use) license, sourced from Horse Breath on Audiojungle by Pure-Noise
Stable ambience created by Tim Wilhelm for Syrinscape
Market closing down sounds created by Barry Doublet for Syrinscape
Distant African Jungle sounds created by Barry Doublet for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Created by Syrinscape Pty Ltd for Dungeons & Dragons RPG
Fish Salesman created by Barry Doublet for Syrinscape
Combat_Sting created by Tim Wilhelm For Syrinscape
Noble Cultist voice acting by Virginia Meadows
Angry guards performed by the wonderful staff at the Interaction Consortium for Syrinscape
Moving chair sounds created by Steve Barr for Syrinscape
Spell sounds created by Benjamin Loomes for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
Barefoot on wood sounds created by Barry Doublet for Syrinscape
All weapons recorded and mastered by Benjamin Loomes at syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
"The binding contract" composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
"The city breathes" composed and performed by Tim Wilhelm for Syrinscape
“Tomb of Annihilation – Main theme”- composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.
TOA2 Yellyark
This SoundSet was imagined, compiled, designed, created, mixed and finished by Tim Wilhelm for Syrinscape, using samples created by them and also the following list of samples from the collaborative Internet database of creative-commons licensed sounds freesound.org:
"06SWORD01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"sword-swipe7" by "lukesharples" (https://freesound.org/people/lukesharples/)
"01ARMOR01" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"07SWORD02" by "lostchocolatelab" (https://freesound.org/people/lostchocolatelab/)
"rbh-rope-swishes-01" by "rhumphries" (https://freesound.org/people/rhumphries/)
"doing-them-cobblestones" by "inchadney" (https://freesound.org/people/inchadney/)
"thunder-long-distance" by "erdie" (https://freesound.org/people/erdie/)
Key: "sample name" by "username". Find user freesound accounts under https://freesound.org/people/[username]
AND
Goblin gowls – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
"Queen Grabstab (interested)" created by Tim Wilhelm for Syrinscape
Minotaur vocalisations created by Benjamin Loomes for Syrinscape Pty Ltd from actual bull sounds
Female grunt by Morgan Rands studio for Syrinscape
"Batiri War Drums" created by Tim Wilhelm for Syrinscape
Goblin injury sounds – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
"Queen Grabstab (yes)" created by Tim Wilhelm for Syrinscape
Streetbrawl pain created by Christian Koerding for Syrinscape
Goblin Horn SFX created by Tim Wilhelm for Syrinscape using Creative Commons zero samples.
Daytime jungle SFX created by Tim Wilhelm using Creative Common samples and original recordings.
Spell sounds created by Benjamin Loomes for Syrinscape
"Queen Grabstab (no)" created by Tim Wilhelm for Syrinscape
Drunken Batiri Singers created by Tim WIlhelm for Syrinscape.
"Queen Grabstab (attacks)" created by Tim Wilhelm for Syrinscape
Panther cries sounds created by Barry Doublet for Syrinscape
Jungle Africa sounds created by Barry Doublet for Syrinscape
"Queen Grabstab (angry)" created by Tim Wilhelm for Syrinscape
"Jungle day 3" created by Tim Wilhelm using Creative Commons: Zero and original recordings.
Swordplay sounds created by Benjamin Loomes for Syrinscape
Howler monkey distant sounds created by Barry Doublet for Syrinscape
Blade spell recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Cauldron sounds created by Steve Barr for Syrinscape
Distant river sounds created by Barry Doublet for Syrinscape
Night time jungle SFX created by Tim Wilhelm for Syrinscape
Net trap – Created by Barry Doublet for Syrinscape Pty Ltd
Wood snapping sounds created by Barry Doublet for Syrinscape
"Queen Grabstab (warcry)" created by Tim Wilhelm for Syrinscape
Barbarian sword fighter sounds created by Barry Doublet for Syrinscape
"Batiri (goblin) villagers" created by Tim WIlhelm for Syrinscape.
Combat_Sting created by Tim Wilhelm For Syrinscape
"Goblin voice" performed by Benjamin Loomes
Queen Grabstab Sleeping created by Tim WIlhelm for Syrinscape.
Goblin war dance created by Tim Wilhelm for Syrinscape
Goblin hisses – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
"Goblin voice" performed by Matt from Wizards of the Coast
Parrot distant sounds created by Barry Doublet for Syrinscape
Minotaur vocals created by Benjamin Loomes for Syrinscape from actual bull sounds
"Batiri (goblin) Scouts" created by Tim WIlhelm for Syrinscape.
Goblin villagers created by Tim Wilhelm for Syrinscape
Goblin screams – performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
"Goblin voice" performed by Shelly from Wizards of the Coast
Performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape
Sword damage sounds created by Barry Doublet for Syrinscape
Sword clash whoosh sounds created by Barry Doublet for Syrinscape
Sleeping Batiri created by Tim WIlhelm for Syrinscape.
"Batiri (goblin) attacks" created by Tim Wilhelm for Syrinscape
Footsteps on Titan sounds created by Barry Doublet for Syrinscape
"Batiri (goblin) pain" created by Tim Wilhelm for Syrinscape
All weapons recorded and mastered by Benjamin Loomes at https://syrinscape.com
Music performed, recorded, mixed and mastered by Benjamin Loomes for Syrinscape and also:
"The horn has sounded" composed by Tim Wilhelm for Syrinscape
"Blood on the Sands" composed by Tim Wilhelm for Syrinscape
“The Batiri (goblin) Queen's band” – composed by Tim Wilhelm for Syrinscape
"The Hunter" composed by Tim Wilhelm for Syrinscape
"The Goblin Queen's tent" composed by Tim Wilhelm for Syrinscape
“Tribe of the Biting Ant” composed by Tim Wilhelm for Syrinscape.
"For those about to die, a combat song" composed by Tim Wilhelm for Syrinscape
"Combat Drum music" composed by Tim Wilhelm for Syrinscape
Oneshot art created by Karen Loomes for Syrinscape using art supplied by Wizards of the Coast LLC. ©2022
DUNGEONS & DRAGONS, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.
Art provided by Wizards of the Coast LLC.