A completely reimagined
way to bring sound to your game!
How do I try out Syrinscape Nova?
Simply click on the Nova logo or visit nova.syrinscape.com in Chrome, Edge or Firefox on Windows, macOS or Linux! Sound should come straight out of your browser tab.
- Subscribers can enjoy the entire quickly growing library of Syrinscape Nova content—just make sure you are logged in!
- Non-subscribers have access to a small selection of highly useful content during this EARLY ACCESS period—Grab a SuperSyrin sub to unlock everything.
Syrinscape’s immense library and powerful sound engine in the UI you’ve been asking for.
What does EARLY ACCESS mean?
Syrinscape Nova is still in development, but we are super eager to share it with you. Some pretty important features are still missing, including:
🔨 Custom personal soundboards
🔨 Saving scenes
🔨 Remote play volumes
🔨 Adding much more content
🔨 Other stuff detailed below
Which important things are currently missing, but coming soon?
- Custom personal soundboards: At the moment we've created just a few example Soundboards filled with content useful for a number of different kinds of TTRPG sessions. Of course, soon you'll be able to create your own soundboards, choosing from Syrinscape's epic library of music playlists, locations, creature sounds, and effects. This is Syrinscape, after all!
- Saving scenes: Once you've set everything playing and balanced it perfectly, you'll be able to hit SAVE SCENE, meaning you can return to your perfect mix whenever you need.
- Remote play volumes: At the moment your players can listen in on your soundtrack already, but we haven't wired up the group volumes to work for remote play yet (music volume vs location volume etc). So, if you run a remote game with Nova, leave those group sliders at 100% and your players will be hearing the same things as you.
- Adding much more content: More Fantasy is on the way! But also... Sci-fi, Cthulhu, and Modern content too.
What other things are planned, but are a little further away?
- OneShot triggers: OneShots are a big thing for Syrinscape users. Nothing quite beats triggering a Wilhelm Scream when the evil wizard is yeeted off the cliff, or a sad trombone when a player rolls that natural 1. OneShots will be a big part of Nova as well.
- Personal content and official licenced content: Your own personal SoundSets and our official licenced content are coming to Syrinscape Nova, soon. We are currently workshopping the best way to present these to keep everything you need close to hand with no unnecessary clutter.
How do I give feedback?
What's not working correctly at all? What feels janky? What should Syrinscape Nova be doing that it isn't already? Not all ideas will make it in, but don't stay silent! You just might be sitting on that piece of feedback that makes all the difference for the WHOLE Syrinscape community!
Join the discussion in the Nova Category on the Syrinscape Forums. Or drop us a line on the Support Email. Your feedback is vital to help us improve the experience of Syrinscape Nova for everybody!
Syrinscape Nova FAQs
Syrinscape Nova is designed to be a joy for those who want rich immersive sound at their table, but don't need three dozen knobs and dials, With Syrinscape Nova, we are aiming to bring all the tweaking and finessing that the true DJ DM desires, but quickly, easily and most importantly, simply! Quite the challenge, right?
Syrinscape Nova is designed to be incredibly easy to use with ZERO explanation. Our catch phrase during our alpha phases has been, "Simple"... in fact that's what the project was initially codenamed. So definitely let us know when you find anything that isn't immediately obvious.
We are excited to engage with every single forum post and support request. We are very pleased with where we have got Syrinscape Nova to so far, but there's a LOT more goodness to come! And for this, your feedback is crucial!
Syrinscape Nova is initially focused on Fantasy RPGs, but Sci-fi, Cthulhu, and Modern adventures are on their way.
The plan is that ALL Syrinscape content will be playable through Syrinscape Nova. We have quite a few ideas about how to make running official adventure content easy, neat and not cluttered by stuff users don't need to be seeing!
We plan for this EARLY ACCESS phase to last 2 to 3 months. There are some BIG features which are close to inclusion already, and we also hope that as we get feedback from the community more highly-useful new features will become emerge! So, talk to us! We WANT your ideas!